Don't Shoot the DJ: Difference between revisions

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'''Don't Shoot the DJ''' is the third level of the [[Grumbling Grottos]], a world in ''[[Rayman Origins]]''.  This level takes place high above the clouds at night.  Shortly into this level, [[Rayman]] rides on the [[mosquito]], and they must face small yellow birds, big spiky birds, and yellow birds that shoot fireballs.  Later, there are also enemies that resemble the [[Giant Eel]], but are smaller, purple, and can’t be defeated.  There are bats, as well, that they must avoid by staying in the light.  After a while, there are also [[Helmet Bird|Helmet Birds]], [[Blowing Bird|Blowing Birds]], and red eels that can be defeated.  After a bit, it turns to day, and there are many more eels and more bats, as well.  After this, Rayman can get off the mosquito, go through a door, and break an [[Electoon]] [[cage]] to end the level.
'''Don't Shoot the DJ''' is the third level of the [[Grumbling Grottos]], a world in ''[[Rayman Origins]]''.  This level takes place high above the clouds at night.  Shortly into this level, [[Rayman]] rides on the [[mosquito]], and they must face small yellow birds, big spiky birds, and yellow birds that shoot fireballs.  Later, there are also enemies that resemble the [[Murray]]s, but are smaller, purple, and can’t be defeated.  There are bats, as well, that they must avoid by staying in the light.  After a while, there are also [[Helmet Bird|Helmet Birds]], [[Blowing Bird|Blowing Birds]], and red eels that can be defeated.  After a bit, it turns to day, and there are many more eels and more bats, as well.  After this, Rayman can get off the mosquito, go through a door, and break an [[Electoon]] [[cage]] to end the level.