Talk:2D Nightmare: Difference between revisions
→Unlockable?: new section |
Revert: double posted somehow. |
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: Can do, not many people still even know about this but I'd maybe use the pre tags for the codes. --[[User:Cairnie|Cairnie]] 18:37, 10 July 2012 (CEST) | : Can do, not many people still even know about this but I'd maybe use the pre tags for the codes. --[[User:Cairnie|Cairnie]] 18:37, 10 July 2012 (CEST) | ||
: OK, I've added it to the article, is it suitable and adequately placed? --[[User:Master4lyf1|Master4lyf1]] 21:30, 10 July 2012 (CEST) | : OK, I've added it to the article, is it suitable and adequately placed? --[[User:Master4lyf1|Master4lyf1]] 21:30, 10 July 2012 (CEST) | ||
== Unlockable? == | == Unlockable? == | ||
I do not believe that 2D Nightmare is actually unlockable. There are a number of things to suggest that, such as the (almost) empty life bar, the fact the the timer does not appear when Rayman has obtained a combat fatigue, and the sub-standard ending to the level when compared to 2D Madness. I believe that this was a planned minigame scrapped at the last minute due to time constraints, and that they simply forgot to remove the entry from the bonus menu. | I do not believe that 2D Nightmare is actually unlockable. There are a number of things to suggest that, such as the (almost) empty life bar, the fact the the timer does not appear when Rayman has obtained a combat fatigue, and the sub-standard ending to the level when compared to 2D Madness. I believe that this was a planned minigame scrapped at the last minute due to time constraints, and that they simply forgot to remove the entry from the bonus menu. | ||