Eraser Plains: Difference between revisions
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'''Eraser Plains''' (French: '''''La Crique aux Crayons''''' – '''''The Creek of Pencils''''') is the first level of [[Picture City]], the fourth world of [[Rayman 1|the original ''Rayman'' game]]. It consists of four parts the first time it is played, and only three during subsequent visits, as Rayman battles [[Space Mama]] in the final part. | '''Eraser Plains''' (French: '''''La Crique aux Crayons''''' – '''''The Creek of Pencils''''') is the first level of [[Picture City]], the fourth world of [[Rayman 1|the original ''Rayman'' game]]. It consists of four parts the first time it is played, and only three during subsequent visits, as [[Rayman]] battles [[Space Mama]] in the final part. | ||
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==Part 1== | ==Part 1== | ||
[[Rayman]] must jump across giant [[pencil|pencils]] that float up and down above an ocean of ink. As he gets to the last part of the phase, sharp [[drawing pin]]s wait above the pencils, so | [[Rayman]] must jump across giant [[pencil|pencils]] that float up and down above an ocean of ink. As he gets to the last part of the phase, sharp [[drawing pin]]s wait above the pencils, so Rayman must be quick across the pencils. This phase introduces the [[yin-yang]]s, which are used similarly to the [[plum]]s. At the very end, the [[Super Helicopter]] power can be collected by making a long jump to a group of stars above the [[exit sign]]. | ||
[[Image:MapI1-1PC.jpg|700px|PC version]] | [[Image:MapI1-1PC.jpg|700px|PC version]] | ||
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[[File:EP puzzle.png|frame|left|class=sprite|This area features a puzzle for [[Rayman]] to observe]] | [[File:EP puzzle.png|frame|left|class=sprite|This area features a puzzle for [[Rayman]] to observe]] | ||
In the Atari Jaguar version, this map is completely different. | In the Atari Jaguar version, this map is completely different. It starts with a series of [[flying ring]]s, the first few being blocked with spiky [[yin-yang]]s, while in the middle of those is a box of pins topped with a [[cage]] to break. Near the end of this level, there's a chequered eraser with a series of sparkles in certain squares - this indicates the safest way to cross several boxes of [[Drawing pin|pins]], which in turn are represented by pink squares. When [[Rayman]] walks on the right ones, he will be able to cross them unhurt, but if he gets them wrong, he will die instantly. | ||
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