Polar Pursuit: Difference between revisions
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| [[File:Polar Pursuit 3.jpg|left|thumb|]] | | [[File:Polar Pursuit 3.jpg|left|thumb|This creature can be jumped on.]] | ||
|| [[File:Polar Pursuit 4.jpg|center|thumb|]] | || [[File:Polar Pursuit 4.jpg|center|thumb|The creature will spit out green stuff to cause the players to move up.]] | ||
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| [[File:Polar Pursuit 5.jpg|left|thumb|]] | | [[File:Polar Pursuit 5.jpg|left|thumb|[[Spiky flower]]s are dangerous to touch.]] | ||
|| [[File:Polar Pursuit 6.jpg|center|thumb|]] | || [[File:Polar Pursuit 6.jpg|center|thumb|The lemon attached to the tips of a [[fork]] can be used as if it were a platform.]] | ||
|| [[File:Polar Pursuit 7.jpg|right|thumb|]] | || [[File:Polar Pursuit 7.jpg|right|thumb|[[Baby Piranhas]] are found in the red water.]] | ||
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==Area 3== | ==Area 3== | ||
[[File:Polar Pursuit 8.jpg|thumb|right]] | [[File:Polar Pursuit 8.jpg|thumb|right|[[Edith Up]], the third [[Nymph]].]] | ||
Upon entry, [[Rayman]] and his friends encounter the third nymph, [[Edith Up]]. Like the previous two, she is held captive by a [[Antitoon|Darktoon]]. The Darktoon will run away, so the team will have to chase it down through the icy area, avoiding red water infested with [[Baby Piranhas]], and jumping off collapsing platforms. The third [[Skull Coin]] can be collected by taking the higher path at the beginning part of the area. The fourth Skull Coin is found close to a [[Lum King]] at a lower level platform next to red water. After a while of chasing, the players can destroy the Darktoon and gain a new power from Edith Up, the power to change size. The fifth Skull Coin is found hiding behind a foreground icy glacier. The players can now use the new power to reach the exit. | Upon entry, [[Rayman]] and his friends encounter the third nymph, [[Edith Up]]. Like the previous two, she is held captive by a [[Antitoon|Darktoon]]. The Darktoon will run away, so the team will have to chase it down through the icy area, avoiding red water infested with [[Baby Piranhas]], and jumping off collapsing platforms. The third [[Skull Coin]] can be collected by taking the higher path at the beginning part of the area. The fourth Skull Coin is found close to a [[Lum King]] at a lower level platform next to red water. After a while of chasing, the players can destroy the Darktoon and gain a new power from Edith Up, the power to change size. The fifth Skull Coin is found hiding behind a foreground icy glacier. The players can now use the new power to reach the exit. | ||
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| [[File:Polar Pursuit 9.jpg|left|thumb|]] | | [[File:Polar Pursuit 9.jpg|left|thumb|The player chasing the [[Antitoon|Darktoon]] holding [[Edith Up]] captive.]] | ||
|| [[File:Polar Pursuit 10.jpg|center|thumb|]] | || [[File:Polar Pursuit 10.jpg|center|thumb|A watermelon floating atop a body of red water.]] | ||
|| [[File:Polar Pursuit 13.jpg|right|thumb|]] | || [[File:Polar Pursuit 13.jpg|right|thumb|The player can shrink down after saving [[Edith Up]].]] | ||
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| [[File:Polar Pursuit 15.jpg|left|thumb|]] | | [[File:Polar Pursuit 15.jpg|left|thumb|The umbrella will safely take the player across the dangerous body of water.]] | ||
|| [[File:Polar Pursuit 16.jpg|center|thumb|]] | || [[File:Polar Pursuit 16.jpg|center|thumb|The sixth [[Skull Coin]] of the level.]] | ||
|| [[File:Polar Pursuit 17.jpg|right|thumb|]] | || [[File:Polar Pursuit 17.jpg|right|thumb|A [[Lum King]].]] | ||
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===Secret Area 1=== | ===Secret Area 1=== | ||
[[File:Polar Pursuit 14.jpg|thumb|left]] | [[File:Polar Pursuit 14.jpg|thumb|left|The five [[Antitoon|Darktoons]] in the secret area.]] | ||
The team will have to destroy five [[Antitoon|Darktoons]] around the [[Electoon]] [[cage]], using limes to get up to higher levels. Once the five are defeated, the cage will be able to be broken. | The team will have to destroy five [[Antitoon|Darktoons]] around the [[Electoon]] [[cage]], using limes to get up to higher levels. Once the five are defeated, the cage will be able to be broken. | ||
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==Area 5== | ==Area 5== | ||
[[File:Polar Pursuit 18.jpg|thumb]] | [[File:Polar Pursuit 18.jpg|thumb|The seventh [[Skull Coin]].]] | ||
Immediately the heroes will shrink back by using another [[funnel]]. The seventh and difficult to get [[Skull Coin]] is located between several [[Spiky fruit|spiky fruits]]. The player will have to perform a walljump and carefully use the [[helicopter|glide]] power to get the coin while avoiding said spiky fruits. After that, the team will advance while still shrunk. The second secret area can be found by dropping down a few platforms, avoiding spiky fruits along the way. After that, the heroes can climb back up and continue to advance to the nearby exit, still shrunken down. | Immediately the heroes will shrink back by using another [[funnel]]. The seventh and difficult to get [[Skull Coin]] is located between several [[Spiky fruit|spiky fruits]]. The player will have to perform a walljump and carefully use the [[helicopter|glide]] power to get the coin while avoiding said spiky fruits. After that, the team will advance while still shrunk. The second secret area can be found by dropping down a few platforms, avoiding spiky fruits along the way. After that, the heroes can climb back up and continue to advance to the nearby exit, still shrunken down. | ||
===Secret Area 2=== | ===Secret Area 2=== | ||
[[File:Polar Pursuit 19.jpg|thumb|left]] | [[File:Polar Pursuit 19.jpg|thumb|left|The second secret area.]] | ||
The players will grow back to normal size and will have to destroy the [[Antitoon|Darktoons]] bouncing up and down on lemons that are attached to sensitive to touch [[fork]]s. Once all are destroyed, the [[cage]] will be able to be broken. | The players will grow back to normal size and will have to destroy the [[Antitoon|Darktoons]] bouncing up and down on lemons that are attached to sensitive to touch [[fork]]s. Once all are destroyed, the [[cage]] will be able to be broken. | ||
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==Area 6== | ==Area 6== | ||
[[File:Polar Pursuit 20.jpg|thumb|right]] | [[File:Polar Pursuit 20.jpg|thumb|right|The sixth and final area.]] | ||
All [[Rayman]] and his friends have to do is destroy the [[Antitoon|Darktoons]] hovering around the [[Electoon]] [[cage]]. Once done, the cage will be able to be broken to end the level. Then the team will pose on the [[Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] the players collected in the level. | All [[Rayman]] and his friends have to do is destroy the [[Antitoon|Darktoons]] hovering around the [[Electoon]] [[cage]]. Once done, the cage will be able to be broken to end the level. Then the team will pose on the [[Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] the players collected in the level. | ||