Don't Shoot the DJ: Difference between revisions
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'''Don't Shoot the DJ''' is the third level of the [[Grumbling Grottos]], a world in ''[[Rayman Origins]]''. | '''Don't Shoot the DJ''' is the third level of the [[Grumbling Grottos]], a world in ''[[Rayman Origins]]''. This level takes place high above the clouds at night. This level is the second one in this world and fourteenth overall that's included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''. | ||
==Description== | |||
Shortly into the level, [[Rayman]] and his gang of friends get on the [[mosquito]]es, and they must face small [[Small Bird|yellow birds]], big [[Spiky bird|spiky birds]] and yellow birds that shoot fireballs. Later, there are also enemies that resemble the [[Murray]]s, but are smaller, purple, and can’t be defeated. There are bats, as well, that they must avoid by staying in the light while shooting [[gong]]s that provide said light. After a while, there are also [[Helmet Bird|Helmet Birds]], [[Blowing Bird|Blowing Birds]], and red eels that can be defeated. After a bit, it turns to day, and there are many more eels and more bats, as well. After this, Rayman and the team can get off the mosquito, go through a door, and break an [[Electoon]] [[cage]] to end the level to where they will pose on the [[Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected in the level. | |||
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{| | {| | ||
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| [[File:Don't Shoot the DJ - Back to Origins 1.jpg|thumb|left|]] | | [[File:Don't Shoot the DJ - Back to Origins 1.jpg|thumb|left|The starting point of the level.]] | ||
|| [[File:Don't Shoot the DJ - Back to Origins 2.jpg|thumb|center|]] | || [[File:Don't Shoot the DJ - Back to Origins 2.jpg|thumb|center|[[Teensie]] [[cage]]s appear.]] | ||
|- | |- | ||
| [[File:Don't Shoot the DJ - Back to Origins 3.jpg|thumb|left|]] | | [[File:Don't Shoot the DJ - Back to Origins 3.jpg|thumb|left|[[Small Bird|Small bird]]s and purple [[Murray]]s.]] | ||
|| [[File:Don't Shoot the DJ - Back to Origins 4.jpg|thumb|center|]] | || [[File:Don't Shoot the DJ - Back to Origins 4.jpg|thumb|center|A large yellow bird shooting fireballs at the player.]] | ||
|} | |} | ||
{| | {| | ||
|- | |- | ||
| [[File:Don't Shoot the DJ - Back to Origins 5.jpg|thumb|left|]] | | [[File:Don't Shoot the DJ - Back to Origins 5.jpg|thumb|left|A small group of [[Small Bird|small birds]].]] | ||
|| [[File:Don't Shoot the DJ - Back to Origins 6.jpg|thumb|center|]] | || [[File:Don't Shoot the DJ - Back to Origins 6.jpg|thumb|center|Shooting the sleeping [[gong]]s will scare away the surrounding bats.]] | ||
|| [[File:Don't Shoot the DJ - Back to Origins 8.jpg|thumb|right|]] | || [[File:Don't Shoot the DJ - Back to Origins 8.jpg|thumb|right|The purple [[Murray]]s can't be defeated, but the red ones can.]] | ||
|- | |- | ||
| [[File:Don't Shoot the DJ - Back to Origins 9.jpg|thumb|left|]] | | [[File:Don't Shoot the DJ - Back to Origins 9.jpg|thumb|left|A red [[Murray]] following the player.]] | ||
|| [[File:Don't Shoot the DJ - Back to Origins 10.jpg|thumb|center|]] | || [[File:Don't Shoot the DJ - Back to Origins 10.jpg|thumb|center|The ending part of the flight.]] | ||
|| [[File:Don't Shoot the DJ - Back to Origins 11.jpg|thumb|right|]] | || [[File:Don't Shoot the DJ - Back to Origins 11.jpg|thumb|right|The [[cage]] can be broken to end the level.]] | ||
|} | |} | ||
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[[Category:Places from Rayman Origins]] | [[Category:Places from Rayman Origins]] | ||