Don't Shoot the DJ: Difference between revisions

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{{Template:ROLevel
{{Template:ROLevel
| name = Don't Shoot the DJ
| name = Don't Shoot the DJ
| image =  
| image = [[Image:Don't Shoot the DJ - 1.jpg|center|320px|''Don't Shoot the DJ'']]
| preceded by = [[Tricky Winds]]
| preceded by = [[Tricky Winds]]
| followed by = [[High Voltage]]
| followed by = [[High Voltage]]
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Shortly into the level, [[Rayman]] and his gang of friends get on the [[mosquito]]es, and they must face small [[Small Bird|yellow birds]], big [[Spiky bird|spiky birds]] and yellow birds that shoot fireballs. Later, there are also enemies that resemble the [[Murray]]s, but are smaller, purple, and can’t be defeated. There are bats, as well, that they must avoid by staying in the light while shooting [[gong]]s that provide said light. After a while, there are also [[Helmet Bird|Helmet Birds]], [[Blowing Bird|Blowing Birds]], and red eels that can be defeated. After a bit, it turns to day, and there are many more eels and more bats, as well. After this, Rayman and the team can get off the mosquito, go through a door, and break an [[Electoon]] [[cage]] to end the level to where they will pose on the [[Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected in the level.
Shortly into the level, [[Rayman]] and his gang of friends get on the [[mosquito]]es, and they must face small [[Small Bird|yellow birds]], big [[Spiky bird|spiky birds]] and yellow birds that shoot fireballs. Later, there are also enemies that resemble the [[Murray]]s, but are smaller, purple, and can’t be defeated. There are bats, as well, that they must avoid by staying in the light while shooting [[gong]]s that provide said light. After a while, there are also [[Helmet Bird|Helmet Birds]], [[Blowing Bird|Blowing Birds]], and red eels that can be defeated. After a bit, it turns to day, and there are many more eels and more bats, as well. After this, Rayman and the team can get off the mosquito, go through a door, and break an [[Electoon]] [[cage]] to end the level to where they will pose on the [[Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected in the level.


{{Clear}}
{|
|-
| [[File:Don't Shoot the DJ - 2.jpg|320px|thumb|left]]
| [[File:Don't Shoot the DJ - 3.jpg|320px|thumb|center]]
|}
{|
|-
| [[File:Don't Shoot the DJ - 4.jpg|320px|thumb|left]]
| [[File:Don't Shoot the DJ - 5.jpg|320px|thumb|center]]
| [[File:Don't Shoot the DJ - 6.jpg|320px|thumb|right]]
|-
| [[File:Don't Shoot the DJ - 7.jpg|320px|thumb|left]]
| [[File:Don't Shoot the DJ - 8.jpg|320px|thumb|center]]
| [[File:Don't Shoot the DJ - 9.jpg|320px|thumb|right]]
|-
| [[File:Don't Shoot the DJ - 10.jpg|320px|thumb|left]]
| [[File:Don't Shoot the DJ - 11.jpg|320px|thumb|center]]
|-
|}


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