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'''Don't Shoot the DJ''' is the third level of the [[Grumbling Grottos]], a world in ''[[Rayman Origins]]''. This level takes place high above the clouds at night.  This level is the second one in this world and fourteenth overall that's included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.   
'''Don't Shoot the DJ''' is the third level of the [[Grumbling Grottos]], a world in ''[[Rayman Origins]]''. This level takes place high above the clouds at night.  This level is the second one from this world and fourteenth overall that's included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.   


==Description==
==Original version==
Shortly into the level, [[Rayman]] and his gang of friends get on the [[mosquito]]es, and they must face small [[Small Bird|yellow birds]], big [[Spiky bird|spiky birds]] and yellow birds that shoot fireballs. Later, there are also enemies that resemble the [[Murray]]s, but are smaller, purple, and can’t be defeated. There are [[flying creature]]s, as well, that they must avoid by staying in the light while shooting [[gong]]s that provide said light. After a while, there are also [[Helmet Bird|Helmet Birds]], [[Blowing Bird|Blowing Birds]], and red eels that can be defeated. After a bit, it turns to day, and there are many more eels and more [[flying creature]]s, as well. After this, Rayman and the team can get off the mosquito, go through a door, and break an [[Electoon]] [[cage]] to end the level to where they will pose on the [[Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected in the level.
Shortly into the level, [[Rayman]] and his gang of friends get on the [[mosquito]]es, and they must face small [[Small Bird|yellow birds]], big [[Spiky bird|spiky birds]] and [[Big bird]]s that shoot fireballs. Later, there are also enemies that resemble the [[Murray]]s, but are smaller, purple, and can’t be defeated. There are [[flying creature]]s, as well, that they must avoid by staying in the light while shooting [[gong]]s that provide said light. After a while, there are also [[Helmet Bird|Helmet Birds]], [[Blowing Bird|Blowing Birds]], and red eels that can be defeated. After a bit, it turns to day, and there are many more eels and more flying creatures, as well. After this, Rayman and the team can get off the mosquitoes, go through a door, and break an [[Electoon]] [[cage]] to end the level to where they will pose on the [[Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected in the level.


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| [[File:Don't Shoot the DJ - 2.jpg|320px|thumb|left]]
| [[File:Don't Shoot the DJ - 2.jpg|320px|thumb|left|[[Small Bird|Yellow birds]] and [[Spiky bird|Spiky birds]].]]
| [[File:Don't Shoot the DJ - 3.jpg|320px|thumb|center]]
| [[File:Don't Shoot the DJ - 3.jpg|320px|thumb|center|[[Big bird]]s that shoot fireballs.]]
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{|
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| [[File:Don't Shoot the DJ - 4.jpg|320px|thumb|left]]
| [[File:Don't Shoot the DJ - 4.jpg|320px|thumb|left|Small, purple [[Murray]]s.]]
| [[File:Don't Shoot the DJ - 5.jpg|320px|thumb|center]]
| [[File:Don't Shoot the DJ - 5.jpg|320px|thumb|center|A group of [[Small Bird|Yellow birds]].]]
| [[File:Don't Shoot the DJ - 6.jpg|320px|thumb|right]]
| [[File:Don't Shoot the DJ - 6.jpg|320px|thumb|right|Lights will scare away the [[flying creature]]s.]]
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| [[File:Don't Shoot the DJ - 7.jpg|320px|thumb|left]]
| [[File:Don't Shoot the DJ - 7.jpg|320px|thumb|left|Small, red [[Murray]]s that can be destroyed.]]
| [[File:Don't Shoot the DJ - 8.jpg|320px|thumb|center]]
| [[File:Don't Shoot the DJ - 8.jpg|320px|thumb|center|A [[Helmet Bird]].]]
| [[File:Don't Shoot the DJ - 9.jpg|320px|thumb|right]]
| [[File:Don't Shoot the DJ - 9.jpg|320px|thumb|right|A [[Blowing Bird]].]]
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| [[File:Don't Shoot the DJ - 10.jpg|320px|thumb|left]]
| [[File:Don't Shoot the DJ - 10.jpg|320px|thumb|left|A large group of the [[flying creature]]s.]]
| [[File:Don't Shoot the DJ - 11.jpg|320px|thumb|center]]
| [[File:Don't Shoot the DJ - 11.jpg|320px|thumb|center|The ending part of the level.]]
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