Red Henchman 800: Difference between revisions
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removed the henchman 1000 bit as it's not relevant to this article...but i'm still not happy about the presentation of the revolution images |
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In the original and Dreamcast versions of ''[[Rayman 2: The Great Escape|Rayman 2]]'', the red colour represents the highest rank of [[Henchman 800]], above [[Purple Henchman 800|purple]]. They exist in two types, a weak version taking six [[Magic fist|shots]] to defeat, and a strong version taking nine [[Magic fist|shots]]. The weak type, technically identical to the strong version of [[purple Henchman 800]], fires regular energy projectiles, except for one in [[the Iron Mountains]] and another in [[the Sanctuary of Rock and Lava]] – the latter being exclusive to the Dreamcast version, which fire large energy projectiles. The strong type fires large energy projectiles, except for one in [[the Iron Mountains]] which fires [[helicopter bomb]]s in the Dreamcast version. Two exceptional types can also be found in the game: the red [[Henchman 800]] standing in a rowing boat in [[the Marshes of Awakening]], which takes five [[Magic fist|shots]] to defeat and fires regular energy projectiles, and the one throwing [[keg]]s from the external part of a stronghold in the [[Tomb of the Ancients]], which takes only one [[Magic fist|shot]] to defeat. | In the original and Dreamcast versions of ''[[Rayman 2: The Great Escape|Rayman 2]]'', the red colour represents the highest rank of [[Henchman 800]], above [[Purple Henchman 800|purple]]. They exist in two types, a weak version taking six [[Magic fist|shots]] to defeat, and a strong version taking nine [[Magic fist|shots]]. The weak type, technically identical to the strong version of [[purple Henchman 800]], fires regular energy projectiles, except for one in [[the Iron Mountains]] and another in [[the Sanctuary of Rock and Lava]] – the latter being exclusive to the Dreamcast version, which fire large energy projectiles. The strong type fires large energy projectiles, except for one in [[the Iron Mountains]] which fires [[helicopter bomb]]s in the Dreamcast version. Two exceptional types can also be found in the game: the red [[Henchman 800]] standing in a rowing boat in [[the Marshes of Awakening]], which takes five [[Magic fist|shots]] to defeat and fires regular energy projectiles, and the one throwing [[keg]]s from the external part of a stronghold in the [[Tomb of the Ancients]], which takes only one [[Magic fist|shot]] to defeat. | ||
[[File:RedHenchman800RegularShot.jpg|thumb|left|320px|A red [[Henchman 800]] shooting regular energy projectiles]] | |||
[[File:RedHenchman800.jpg|thumb|center|320px|A red [[Henchman 800]] fighting [[Rayman]]]] | |||
[[File:RedHenchman800LargeShot.jpg|thumb|left|320px|A red [[Henchman 800]] shooting large energy projectiles]] | |||
[[File:Red Henchman 800 (Helicopter bomb).png|thumb|center|320px|A red [[Henchman 800]] shoot [[helicopter bomb|helicopter bombs]] in the Dreamcast version]] | |||
[[File:Red Henchman 800 (Beneath the Sanctuary of Rock and Lava).png|thumb|320px|right|In the Dreamcast version, a red [[Henchman 800]] has been added in [[Beneath the Sanctuary of Rock and Lava]]]] | |||
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==[[Rayman 2 Forever|Game Boy Color version of ''Rayman 2'']]== | ==[[Rayman 2 Forever|Game Boy Color version of ''Rayman 2'']]== | ||
Only two red Henchman 800 appear. Both act as the bosses: one is fought in [[the Precipice]], the other in the [[Tomb of the Ancients]] (the final level in this version). Their resistance is much higher than that of any Henchman 800 in the original version. The two fights are carried out in an identical fashion. Apart from their high resistance, these pirates bear some minor differences from standard ones: their energy projectiles are green, and they can transform their legs (rather than one of their arms) into drills, giving them a resemblance to a jackhammer. No other Robo-Pirates are encountered in ''Rayman 2 Forever''; although dialogue and intertitles indicate that Rayman's goal is to defeat [[Admiral Razorbeard]], the defeat of the red Henchman in Tomb of the Ancients is treated as a decisive victory by the characters. | Only two red Henchman 800 appear. Both act as the bosses: one is fought in [[the Precipice]], the other in the [[Tomb of the Ancients]] (the final level in this version). Their resistance is much higher than that of any Henchman 800 in the original version. The two fights are carried out in an identical fashion. Apart from their high resistance, these pirates bear some minor differences from standard ones: their energy projectiles are green, and they can transform their legs (rather than one of their arms) into drills, giving them a resemblance to a jackhammer. No other Robo-Pirates are encountered in ''Rayman 2 Forever''; although dialogue and intertitles indicate that Rayman's goal is to defeat [[Admiral Razorbeard]], the defeat of the red Henchman in Tomb of the Ancients is treated as a decisive victory by the characters. | ||
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==In ''Rayman M''== | |||
{{quote|text=A [[Robo-Pirate|robot pirate]]'s life is simple: be best, waste others, beat them to a pulp if necessary, have no mercy...|sign=Manual|source=''[[Rayman M]]''}} | |||
[[File:Henchman 800.jpg|thumb|230px|right|Official artwork of the Henchman 800 from ''[[Rayman M]]''.]] | |||
A particular Red Henchman 800 is one of the five playable characters that are initially available in ''[[Rayman M]]''. He looks like the other red Henchmen, apart from the fact that he has a built-in jet pack, which he uses to glide. | |||
The manual for the GameCube and Xbox versions of ''[[Rayman Arena]]'', the American localisation of ''Rayman M'', offers the following description of the Henchman 800: | |||
<blockquote>'''Profession:''' Small-Time Bad Guy. <br> | |||
'''Likes:''' Terrorizing the weak, drinking drain oil with his [[Robo-Pirate|robots pals]], and causing chaos. <br> | |||
'''Dislikes:''' Ending up as spare parts, [[Dark Globox]]'s games, and [[Razorbeard]]'s punishments. <br> | |||
'''Address:''' At the local bar in the port, amidst the singing and smoke.</blockquote> | |||
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[[pl:Czerwony pomocnik 800]] | [[pl:Czerwony pomocnik 800]] | ||
[[Category:Bosses from Rayman 2 Forever]] | [[Category: Bosses from Rayman 2 Forever]] | ||
[[Category:Characters from Rayman M]] | [[Category: Characters from Rayman M]] | ||
[[Category:Enemies from Rayman 2]] | [[Category: Enemies from Rayman 2]] | ||
[[Category:Enemies from the Game Boy Advance version of Rayman 3]] | [[Category: Enemies from the Game Boy Advance version of Rayman 3]] | ||
[[Category:Playable characters]] | [[Category: Playable characters]] | ||
[[Category:Robo-Pirates]] | [[Category: Robo-Pirates]] | ||