Hoodlum Headquarters: Difference between revisions
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{{quote|text=Constructed from spare parts, bits of machinery, and plenty of [[Hoodlum]] elbow grease, the Hoodlum Meddleworks is the production center for all Hoodlum munitions. It’s also where the | {{quote|text=Constructed from spare parts, bits of machinery, and plenty of [[Hoodlum]] elbow grease, the Hoodlum Meddleworks is the production center for all [[Hoodlum]] munitions. It’s also where the [[Hoodlum]]s covet their treasured [[Plum juice|Plum Juice]] recipe.|sign=Press release|source=''[[Rayman 3: Hoodlum Havoc]]''}} | ||
The '''Hoodlum Headquarters''', also known as the '''Hoodlum Meddleworks''' or the '''Hoodlum Factory''', is the second-last level in ''[[Rayman 3 | The '''Hoodlum Headquarters''', also known as the '''Hoodlum Meddleworks''' or the '''Hoodlum Factory''', is the second-last level in ''[[Rayman 3]]''. After climbing to the top of [[the Summit Beyond the Clouds]], [[Rayman]] is forced to snowboard after his frozen friend [[Globox]]. When [[Rayman]] manages to pass him their weight combined manages to break the stone shelf they were standing on, tumbling them into the headquarters. The headquarters is overseen by the game's main villain, [[André]], who uses tricks and traps to capture [[Globox]]. | ||
==As a level== | ==As a level== | ||
===Stage 1 - The Welcome Desk and the Warehouse=== | ===Stage 1 - The Welcome Desk and the Warehouse=== | ||
[[Rayman]] and [[Globox]] arrive through a pipe, and find themselves at the entrance to the headquarters. The [[hostess]] begins welcoming the duo, and Globox immediately falls in love with her voice. After fighting a [[Grim Keeper]], the duo proceed through a narrow passageway to get to the 'welcome desk', where the hostess is stationed. Unfortunately, a [[Spinneroo]] guards the entrance, and if Rayman tries to attack him, an out-of-reach [[Hoodoo]] will protect his companion from harm. Rayman finds another route, up a ladder, to get to the Hoodoo, but the floor breaks and Rayman finds himself traveling down another pipe to the Warehouse, where the [[ | [[Rayman]] and [[Globox]] arrive through a pipe, and find themselves at the entrance to the headquarters. The [[hostess]] begins welcoming the duo, and [[Globox]] immediately falls in love with her voice. After fighting a [[Grim Keeper]], the duo proceed through a narrow passageway to get to the 'welcome desk', where the hostess is stationed. Unfortunately, a [[Spinneroo]] guards the entrance, and if [[Rayman]] tries to attack him, an out-of-reach [[Hoodoo]] will protect his companion from harm. [[Rayman]] finds another route, up a ladder, to get to the [[Hoodoo]], but the floor breaks and [[Rayman]] finds himself traveling down another pipe to the Warehouse, where the [[Hoodlum]]s test their weapons. Eventually, after defeating some of the [[Hoodlum]]s at the lower level and advancing upwards, [[Rayman]] must carry several rocks up slopes whilst avoiding [[plum juice]] grenades thrown by an enthusiastic [[Hoodboom]] to reach a [[switch]] that lowers the platform the [[Hoodoo]] was standing on. After defeating the [[Hoodoo]] and the [[Spinneroo]], [[Rayman]] and [[Globox]] head into the next room, where a wooden cut-out of a bikini-clad female member of [[Globox's species]] has been set up. [[Globox]] runs over to hug the cut-out, but falls into a trap whilst doing so. [[André]] then starts talking over the intercom about how [[Rayman]] will be next to fall into a trap: "Hahahahah, [[Rayman]], your friend has fallen into my trap, and soon it will be your turn! Hahahahah!" [[Rayman]] must go up and defeat a [[Stumbleboom]] that contains a [[Heavy Metal Fist]] to break down a door to progress. | ||
{| | {| | ||
|-valign="top" | |-valign="top" | ||
|[[File:HoodlumHeadquartersPC.jpg|thumb|320px|The beginning of the first section]] | |[[File:HoodlumHeadquartersPC.jpg|thumb|320px|The beginning of the first section.]] | ||
|[[File:HoodlumsProtect.jpg|thumb|320px|This [[Spinneroo]] is protected by a [[Hoodoo|sorcerer]]]] | |[[File:HoodlumsProtect.jpg|thumb|320px|This [[Spinneroo]] is protected by a [[Hoodoo|sorcerer]].]] | ||
|[[File:The warehouse.jpg|thumb|320px|The warehouse]] | |[[File:The warehouse.jpg|thumb|320px|The warehouse.]] | ||
|} | |} | ||
===Stage 2 - The Firing Range=== | ===Stage 2 - The Firing Range=== | ||
[[Rayman]] arrives in a room full of [[ | [[Rayman]] arrives in a room full of [[Hoodlum]]s, and a claw machine carrying a screaming [[Globox]], who is upside-down. Once [[Rayman]] beats all the [[Hoodlum]]s, a pair of [[Hoodstormer]]s will come out of a machine. Once they're dead, a [[Heckler]] will appear. [[Rayman]] must defeat it to leave the room. As [[Globox]] is upside-down, all the blood is rushing to his head, and he becomes more intelligent as a result. [[Rayman]] must use the [[Shock Rocket]] to shoot a [[Hoodmonger]] that has raised some needed crates to continue on. After getting the crates down through a [[switch]], [[Rayman]] needs to defeat two [[Hoodoo]]s, one protecting a [[Hoodmonger Soldier]], and the other a [[Hoodmonger Officer]]. Once completed, [[Rayman]] jumps down another pipe and manages to lose sight of the now intelligent [[Globox]], ending up in the firing range, where, to open a door, [[Rayman]] must move a stone onto a pressure pad. When he carries it halfway through, a [[Hoodmonger]] will appear and blast its own head off. [[Rayman]] must then battle the three remaining [[Hoodmonger]]s in the firing range itself, filled with a variety of weapons. Once they're all defeated, the [[hostess]] locks the entrance and complains that [[André]] isn't pleased that [[Rayman]]'s still alive, so until the [[Hoodlum]]s learn how to shoot, they will remain locked in the firing range. [[Rayman]] must destroy several targets of himself and [[Globox]] and avoid shooting the [[hostess]] targets to escape the firing range. | ||
{| | {| | ||
|-valign="top" | |-valign="top" | ||
|[[File:Section2HoodlumsHQ.jpg|thumb|320px|The beginning of the second section]] | |[[File:Section2HoodlumsHQ.jpg|thumb|320px|The beginning of the second section.]] | ||
|[[File:The Firing Range.jpg|thumb|320px|View from outside the firing range]] | |[[File:The Firing Range.jpg|thumb|320px|View from outside the firing range.]] | ||
|[[File:The Firing Range 2.jpg|thumb|320px|View from inside the firing range, that store all kinds of [[Hoodlum]] weapons]] | |[[File:The Firing Range 2.jpg|thumb|320px|View from inside the firing range, that store all kinds of [[Hoodlum]] weapons.]] | ||
|} | |} | ||
===Stage 3 - The Foundry=== | ===Stage 3 - The Foundry=== | ||
[[Rayman]] enters the foundry, where he must scale large contraptions to follow [[Globox]]. It starts with jumping from crate to crate and avoiding the hot lava. Once he reaches a ladder and defeats a [[Hoodboom]], Rayman will now jump from metal plate to metal plate that are moving on a conveyor belt. After reaching another ladder to progress upwards, doors open, and one at a time comes a [[ | [[Rayman]] enters the foundry, where he must scale large contraptions to follow [[Globox]]. It starts with jumping from crate to crate and avoiding the hot lava. Once he reaches a ladder and defeats a [[Hoodboom]], [[Rayman]] will now jump from metal plate to metal plate that are moving on a conveyor belt. After reaching another ladder to progress upwards, doors open, and one at a time comes a [[Hoodmonger]], [[Hoodmonger Soldier]], and [[Hoodmonger Officer]] in that order. Upon defeating another [[Hoodmonger Officer]] guarding a [[switch]], once [[Rayman]] activates it more metal plates are moving, this time in a vertical way needed to continue. After dodging some obstacles and timing jumps, [[Rayman]] reaches the end. The door behind and in front of him close, as a [[Heckler]] whom is protected by a [[Hoodoo]] appears. When the [[Hoodoo]] is defeated, out comes a [[Heavy Metal Fist]] can, needed to destroy the [[Heckler]]. The door leading to the exit opens as the [[Heckler]] is destroyed. | ||
===Secret area=== | ===Secret area=== | ||
| Line 46: | Line 46: | ||
{| | {| | ||
|-valign="top" | |-valign="top" | ||
|[[File:HoodlumHQ Section3.jpg|thumb|320px|The beginning of the third section]] | |[[File:HoodlumHQ Section3.jpg|thumb|320px|The beginning of the third section.]] | ||
|[[File:R2 Textures in R3 (Hoodlum HQ).jpg|thumb|320px|''[[Rayman 2]]'''s textures are used in | |[[File:R2 Textures in R3 (Hoodlum HQ).jpg|thumb|320px|''[[Rayman 2]]'''s textures are used in this stage.]] | ||
|[[File:Hoodlum HQ Section3 End of the section.png|thumb|320px|These metal plates and treadmills allow to continue the ascent of the foundry]] | |[[File:Hoodlum HQ Section3 End of the section.png|thumb|320px|These metal plates and treadmills allow to continue the ascent of the foundry.]] | ||
|- | |- | ||
|[[File:Razorbeard Last Soup.JPG|thumb|320px|A hidden chamber containing statues of [[Robo-Pirate]]s]] | |[[File:Razorbeard Last Soup.JPG|thumb|320px|A hidden chamber containing statues of [[Robo-Pirate]]s, as well as a statue of [[Admiral Razorbeard]].]] | ||
|[[File:HoodlumHQ Section3End2.jpg|thumb|320px|Kind of chair lifts]] | |[[File:HoodlumHQ Section3End2.jpg|thumb|320px|Kind of chair lifts.]] | ||
|} | |} | ||
===Stage 4 - The Hall of the Horrible Machine=== | ===Stage 4 - The Hall of the [[Horrible Machine]]=== | ||
[[Rayman]] arrives in a narrow area where several wooden planks are being transported through scalding pipes. Below lies many [[ | [[Rayman]] arrives in a narrow area where several wooden planks are being transported through scalding pipes. Below lies many [[pigpot]]s, one contains a [[Jewel|green gem]]. [[Globox]] can be seen, and [[Rayman]] must follow him up until he gets trapped inside another room, full of [[Armaguiddon]]s. [[Rayman]] must go an alternate route, but runs into the [[Horrible Machine]], which he must fight by filling up its pressure gauge. Eventually, the [[Horrible Machine]] is defeated, and in a last-ditch attempt to stop [[Rayman]], [[André]] opens up floodgates holding back lava. | ||
{| | {| | ||
|-valign="top" | |-valign="top" | ||
|[[File:Hoodlum HQ Section4.jpg|thumb|320px|The beginning of the fourth section]] | |[[File:Hoodlum HQ Section4.jpg|thumb|320px|The beginning of the fourth section.]] | ||
|[[File:R3 Horrible Machine.png|thumb|320px|The [[Horrible Machine]]]] | |[[File:R3 Horrible Machine.png|thumb|320px|The [[Horrible Machine]].]] | ||
|} | |} | ||
===Stage 5 - The lava run=== | ===Stage 5 - The lava run=== | ||
[[André]] unleashes a lava flood, which [[Rayman]] must run from. Occasionally, [[Slapdash]]es block his path. When Rayman completes this stage, the factory explodes, destroying the headquarters and killing a proportion of André's army. Both André, Rayman, and many others [[Hoodlum]]s survive the suicide attempt. André then appears at [[the Tower of the Leptys]] to meet with [[Reflux]], as he gains the immense power of [[the Leptys]]. | [[André]] unleashes a lava flood, which [[Rayman]] must run from. Occasionally, [[Slapdash]]es block his path. When [[Rayman]] completes this stage, the factory explodes, destroying the headquarters and killing a proportion of [[André]]'s army. Both [[André]], [[Rayman]], and many others [[Hoodlum]]s survive the suicide attempt. [[André]] then appears at [[the Tower of the Leptys]] to meet with [[Reflux]], as he gains the immense power of [[the Leptys]]. | ||
{| | {| | ||
|-valign="top" | |-valign="top" | ||
|[[File:HoodlumHQ Section5.jpg|thumb|320px|The beginning of the fifth section]] | |[[File:HoodlumHQ Section5.jpg|thumb|320px|The beginning of the fifth section.]] | ||
|[[File:Hoodlum HQ End of the Section5.jpg|thumb|320px|The wooden tower towards the end of the section]] | |[[File:Hoodlum HQ End of the Section5.jpg|thumb|320px|The wooden tower towards the end of the section.]] | ||
|} | |} | ||
{{clear}} | {{clear}} | ||
==Images from [[Rayman 3 (early production)|the early production of Rayman 3]]== | ==Images from [[Rayman 3 (early production)|the early production of ''Rayman 3'']]== | ||
<table> | <table> | ||
<td valign="top">[[Image:Concept HHQ 1.jpg|thumb|320px|Concept art of the Hoodlum Headquarters]]</td> | <td valign="top">[[Image:Concept HHQ 1.jpg|thumb|320px|Concept art of the Hoodlum Headquarters.]]</td> | ||
<td valign="top">[[Image:Concept HHQ 2.jpg|thumb|320px|Concept art of the Hoodlum Headquarters]]</td> | <td valign="top">[[Image:Concept HHQ 2.jpg|thumb|320px|Concept art of the Hoodlum Headquarters.]]</td> | ||
<td valign="top">[[Image:Concept HHQ 3.jpg|thumb|320px|Concept art of the Hoodlum Headquarters]]</td> | <td valign="top">[[Image:Concept HHQ 3.jpg|thumb|320px|Concept art of the Hoodlum Headquarters.]]</td> | ||
</table> | </table> | ||
<table> | <table> | ||
<td valign="top">[[Image:Concept HHQ 4.jpg|thumb|320px|Concept art of the arms factory]]</td> | <td valign="top">[[Image:Concept HHQ 4.jpg|thumb|320px|Concept art of the arms factory.]]</td> | ||
<td valign="top">[[Image:Concept HHQ 5.jpg|thumb|320px|Concept art of the arms factory]]</td> | <td valign="top">[[Image:Concept HHQ 5.jpg|thumb|320px|Concept art of the arms factory.]]</td> | ||
<td valign="top">[[Image:Concept HHQ 6.jpg|thumb|320px|Concept art of a tank full of [[piranha]]s]]</td> | <td valign="top">[[Image:Concept HHQ 6.jpg|thumb|320px|Concept art of a tank full of [[piranha]]s.]]</td> | ||
</table> | </table> | ||
<table> | <table> | ||
<td valign="top">[[Image:Concept HHQ 7.jpg|thumb|320px|Concept art of the wood reserve]]</td> | <td valign="top">[[Image:Concept HHQ 7.jpg|thumb|320px|Concept art of the wood reserve.]]</td> | ||
<td valign="top">[[Image:R3HH-EarlyRayman2Style-2.jpg|thumb|320px|The warehouse]]</td> | <td valign="top">[[Image:R3HH-EarlyRayman2Style-2.jpg|thumb|320px|The warehouse.]]</td> | ||
<td valign="top">[[Image:Hoodlum Headquarters (early version).jpg|thumb|320px|The foundry]]</td> | <td valign="top">[[Image:Hoodlum Headquarters (early version).jpg|thumb|320px|The foundry.]]</td> | ||
</table> | </table> | ||