Airy Tunes: Difference between revisions

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Detailed description of parts 1 and 2
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== Part 1 ==
== Part 1 ==
This part is unique as it has [[Rayman]] chasing the [[exit sign]] across the level, until it finally stops moving near the end. There are two [[cage]]s to found in this level, out of which one can't be obtained during the first visit.
This part is very similar to the first stage of [[Allegro Presto]] in [[Rayman 1|the original version]], including a lot of sliding and [[Tings]] to collect. It is unique as it has [[Rayman]] chasing the [[exit sign]] across the level, until it finally stops moving near the end. It is not possible to catch the [[exit sign]] until it reaches the designated end of the level.
 
[[Rayman]] starts at the beginning of a slide and must follow it right to two small platforms, where he will first see the [[exit sign]] running away from him. He must then slide along another stretch of sheet music, making jumps across small gaps containing [[wrong notes]] and ducking under a structure until he reaches the far right of the level. Here he will see the [[exit sign]] again and also encounter the first pair of [[lightning eyes]].
 
After sliding back to the far left and making another set of more difficult jumps, [[Rayman]] will find the level's first [[cage]], but to reach it he will need to return once he has the [[grappling fist]] power. Dropping down, he must follow the [[exit sign]] right again, on the way he will encounter the second [[cage]] and this time he can smash it first time around by moving to the top of a raised section of sheet music to the right, sliding to the left, ducking a spiky ball, and then jumping to the platform below the [[cage]].
 
Once the cage is broken, he can continue right, ducking under some [[wrong notes]], and continuing until he reaches some small platforms. He must make his way upwards by jumping on four falling platforms where he will see the [[exit sign]] fleeing from him once again. He can follow it by ducking and sliding under some [[wrong notes]]. He will then drop down and hit a long section of sheet music which will take him right. He must jump gaps and avoid spiky balls until finally he reaches a long gap that the [[exit sign]] will be fleeing over.
 
A [[trumpet]] will stand to the right of the gap which will help [[Rayman]] cross. At the other side of the gap, the [[exit sign]] will finally stop and allow him to end the level.


== Part 2 ==
== Part 2 ==
There are two [[cage]]s to found in this level, out of which one can't be obtained during the first visit. Two [[Life|lives]] can be found in this level.
[[Rayman]] starts on a platform and must jump a falling platform to reach another one. From there, he will briefly need to slide on some sheet music and avoid some [[wrong notes]] to reach another platform, where he will encounter the first two [[cloud]]s in the game. Both will vanish when he touches them, but he can use them to reach the next set of sheet music. He can take this to the far left of the level, avoiding obstacles as he goes, and then drop down on the steep sheet music until he reaches a platform at the very bottom of the level.
 
There will be a wide sea of [[wrong notes]] to his right which he can cross using a moving [[cloud]]. He must then jump to a vanishing one and jump again to reach some more platforms. After making another series of jumps heading right, he will come to a long platform with some [[lightning eyes]] above it and a stable [[cloud]] to the right that will propel him upwards when he stands on it. From this [[cloud]] he can reach more sheet music and a new [[life]].
 
Taking the sheet music right, he will come to a long platform with sheet music running above it. There is a [[cage]] to the far right of the platform but it cannot be reached until [[Rayman]] has the [[helicopter]] ability, so instead he needs to jump up and stand on top of the sheet music. Once atop the sheet music, [[Rayman]] will find himself in a situation identical to the second stage of [[Allegro Presto]] in [[Rayman 1|the original version]] where he must allow himself to be blown forward by a series of [[trumpet]]s, alternating left and right, until he reaches the top of a structure of sheet music.
 
At the top, he can use the final [[trumpet]] to blow him to a piece of sheet music above him to the left where he will find another [[trumpet]] which will blow him right to the level's second [[cage]]. After that, he must drop back down to the top of the structure with the [[trumpet]]s and go left, where he will find a gap of [[wrong notes]] which can be crossed using two moving [[cloud]]s. Crossing a series of small platforms to the left, Rayman will find a new feature, he must jump on a small red object and cause it to rise. If the object stops rising it will start to fall slowly to the ground, so [[Rayman]] must keep jumping until he gets as high as he can. He can move the object left or right by shooting in the opposite direction to the way he wants to go.
 
After completing this section of the game, he must follow the sheet music first right, then down, then left, where he will encounter an animated [[wrong note]] that will hop towards him and must be avoided. After traversing a little more sheet music, he will find the [[exit sign]], but if he jumps past it and continues to the right he will also find a new [[life]].


== Part 3 ==
== Part 3 ==