Infiltration Station: Difference between revisions

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'''Infiltration Station''' is the fifth level of [[20,000 Lums Under the Sea]], the fourth world in ''[[Rayman Legends]]''. In this level, [[Rayman]] and the heroes call on [[Murfy]] to help them advance through the dangers of the underwater base.


'''Infiltration Station''' is the fifth level of [[20,000 Lums Under the Sea]], the fourth world in ''[[Rayman Legends]]''.
==Area 1==
After getting close to the exit of the starting area, the team calls on [[Murfy]]. He will need to move metal objects that block a certain part of the [[Dark Sentry|Dark Sentries]]' light.
 
==Area 2==
[[Murfy]] needs to move the [[Dark Sentry]] itself to allow the heroes to reach the very close by door.
 
==Area 3==
The first secret area can be found by [[Murfy]] pressing the second button to make a platform appear that lets the players get to the door. This area is pretty straightforward after the secret area is completed.
 
===Queen [[Teensie]] area===
While [[Murfy]] pushes several buttons, the team must be quick in jumping from platform to platform to get to the [[cage]].
 
==Area 4==
When [[Murfy]] begins to move the metal object, the heroes must move with it in order to avoid the large [[Dark Sentry]] light to safely reach the door.
 
==Area 5==
The first [[Skull Coin]] is right under where the heroes appear. Sometimes at the start, a button will need to be pressed more than once by [[Murfy]] for the team to not get hit by the lights. The second secret area is behind a dark, fake foreground wall. After getting by another [[Dark Sentry]], the door and the second [[Skull Coin]] will be found.
 
===King [[Teensie]] area===
[[Murfy]] needs to move the metal object while the players attempt to break open the flying [[cage]].
 
==Area 6==
Again, [[Murfy]] needs to move the [[Dark Sentry]] to allow the heroes to get to the nearby door. The third [[Skull Coin]] is to the far right, almost on the pipe wall.
 
==Area 7==
The team needs to go to the top; [[Murfy]] must press buttons to make platforms appear. The exit is close by.


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==Invaded==
==Invaded==
This level is invaded by enemies from [[Toad Story]], including [[Toad (Rayman Legends)|toads]], [[Red Toad]]s, stilt-[[Toad (Rayman Legends)|toads]] and [[Oger]]s, [[Francky|Franckies]] from [[Teensies In Trouble]] and [[Dark Rayman (Rayman Legends)|Dark Rayman]].


This level is invaded by enemies from [[Toad Story]], including [[Toad (Rayman Legends)|toads]], [[Red Toad]]s, stilt-[[Toad (Rayman Legends)|toads]] and [[Oger]]s, [[Francky|Franckies]] from [[Teensies In Trouble]] and [[Bad Rayman|Dark Rayman]].
The level is part of the six ones invaded by [[Dark Rayman (Rayman Legends)|Dark Rayman]], and is unlocked once the five [[Dark Teensy|Dark Teensies]] are defeated. Unlike the other levels, the levels invaded by [[Dark Rayman (Rayman Legends)|Dark Rayman]] do not require the player to complete the original levels.
 
The level is part of the six ones invaded by [[Bad Rayman|Dark Rayman]], and is unlocked once the five [[Dark Teensy|Dark Teensies]] are defeated. Unlike the other levels, the levels invaded by [[Bad Rayman|Dark Rayman]] do not require the player to complete the original levels.


This level has, along with [[Enchanted Forest#Invaded|Enchanted Forest - invaded]], a unique gameplay in which the character(s) are stuck in a section of the level, and must clear the area from all the enemies incoming (enemies from [[Toad Story]]) in order to proceed to the next section. Most of the time, a vine obstructs the player's way, who must clear the area from the enemies to remove those obstacles.
This level has, along with [[Enchanted Forest#Invaded|Enchanted Forest - invaded]], a unique gameplay in which the character(s) are stuck in a section of the level, and must clear the area from all the enemies incoming (enemies from [[Toad Story]]) in order to proceed to the next section. Most of the time, a vine obstructs the player's way, who must clear the area from the enemies to remove those obstacles.


Meanwhile, [[Bad Rayman|Dark Rayman]] is trying to catch the player (or the player leading the group if played with more than one player) by imitating their movements. The player must kill all the enemies and avoid [[Bad Rayman|Dark Rayman]] at the same time.
Meanwhile, [[Dark Rayman (Rayman Legends)|Dark Rayman]] is trying to catch the player (or the player leading the group if played with more than one player) by imitating their movements. The player must kill all the enemies and avoid [[Dark Rayman (Rayman Legends)|Dark Rayman]] at the same time.


The level is divided into four sections, each of them are inspired by the rooms from the original level:  
The level is divided into four sections, each of them are inspired by the rooms from the original level:  
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[[Category:Places from Rayman Legends]]
[[Category:Places from Rayman Legends]]
[[Category:Articles requiring expansion]]