Grolgoth: Difference between revisions
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===Final battle, second phase (PlayStation version)=== | ===Final battle, second phase (PlayStation version)=== | ||
In the PlayStation version of ''[[Rayman 2]]'', the second phase is | In the PlayStation version of ''[[Rayman 2]]'', the second phase is entirely different from the other versions. After the cutscene where [[Rayman]] and [[Admiral Razorbeard|Razorbeard]] fall down into the ''[[Buccaneer]]'' and [[Rayman]] is saved by [[Ly]] the Fairy, [[Rayman]] will have to fly the [[flying shell]] through a long horizontal pipe, with controls limited to 2D movement. The Grolgoth will be flying backwards, facing [[Rayman]]. [[Rayman]] can [[Magic fist|shoot]] normally from the [[flying shell]], but his [[Magic fist|shots]] are almost ineffective. [[Admiral Razorbeard|Razorbeard]] will shoot slow-moving energy-balls that [[Rayman]] must avoid, and shoot [[helicopter bomb]]s which can be fired back at him. Should [[Rayman]] get hit, he will not die, but lose health as normal. Every time [[Admiral Razorbeard|Razorbeard]] has fired six [[helicopter bomb]]s, he will cast a number of spiked mines, which fill increasing amounts of the screen as the battle wears on. [[Rayman]] must find a spot to pass in between the mines without getting hit. After the Grolgoth has reached 30% health, it begins to shoot powerful homing missiles, which fly towards [[Rayman]]. [[Rayman]] must dodge them, after which they will circle around and appear behind him, still homing; [[Rayman]] can then position himself (and the homing missile) towards [[Admiral Razorbeard|Razorbeard]], so that the homing missile will hit the Grolgoth. [[Admiral Razorbeard|Razorbeard]] can dodge the missiles if they are not aimed correctly. When [[Admiral Razorbeard|Razorbeard]]'s health reaches 0, the final cutscene begins as normal. | ||
<gallery widths="320px" heights="240px"> | <gallery widths="320px" heights="240px"> | ||