Talk:Resistance: Difference between revisions

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:::::::Make of them what you will. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 15:39, 7 May 2012 (CEST)
:::::::Make of them what you will. --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 15:39, 7 May 2012 (CEST)
::::::::Thanks a lot for taking care of this! It's quite hard to get accurate figures from photographs, but it looks like it's 3, 9, 3 and 12 damage (out of ~13.22), what do you think? You turned off rebounds, right? These results make sense, at least by Revolution's standards. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 16:01, 21 May 2012 (CEST)
::::::::Thanks a lot for taking care of this! It's quite hard to get accurate figures from photographs, but it looks like it's 3, 9, 3 and 12 damage (out of ~13.22), what do you think? You turned off rebounds, right? These results make sense, at least by Revolution's standards. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 16:01, 21 May 2012 (CEST)
== In ''Rayman Legends'' ==
Has anyone figured how damage works in ''Legends''? According to the French article, a Francky takes three hits if the player is standing still, but only one if they're running or jumping (kinda reminiscent of damage in the original game). Just wondering if anyone has useful information to add to that. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 19:19, 8 May 2019 (CEST)
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