Rayman Legends (early production): Difference between revisions
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[[File:Rayman-Legends-beta-1.jpg|thumb|320px|right|A [[Dragon (Olympus Maximus)|dragon]] and a [[Toad (Rayman Legends)|toad]] on stilts in one of the first leaked screenshots of ''[[Rayman Legends]]''.]] | [[File:Rayman-Legends-beta-1.jpg|thumb|320px|right|A [[Dragon (Olympus Maximus)|dragon]] and a [[Toad (Rayman Legends)|toad]] on stilts in one of the first leaked screenshots of ''[[Rayman Legends]]''.]] | ||
''[[Rayman Legends]]'' was first leaked on April 23, 2012 in a marketing survey with screenshots from two early trailers. The following day, the trailers were uploaded to YouTube, but both were quickly taken down at the request of [[Ubisoft]]. On 26 April | ''[[Rayman Legends]]'' was first leaked on April 23, 2012 in a marketing survey with screenshots from two early trailers. The following day, the trailers were uploaded to YouTube, but both were quickly taken down at the request of [[Ubisoft]]. On 26 April 2012, [[Ubisoft]] registered the domain names 'RaymanLegends.com' and 'Rayman-Legends.com', confirming the name of the game. | ||
On 27 April | On 27 April 2012, the first full-length trailer for the game was leaked to the public. [[Ubisoft]] initially attempted to suppress the videos, but after a few hours they released an official statement, confirming that ''[[Rayman Legends]]'' was being developed by [[Michel Ancel]] and [[Ubisoft Montpellier]]. | ||
===Gameplay=== | ===Gameplay=== | ||
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==E3 trailer== | ==E3 trailer== | ||
During E3 2012, an official trailer was revealed showing what would later become the level [[Once upon a Time]]. There are several differences throughout the level, and the final area was later used in [[How to Shoot your Dragon]] instead. One of the biggest differences is the first challenges room which features a new type of minigame known as Catch 'em All, a reference to | During E3 2012, an official trailer was revealed showing what would later become the level [[Once upon a Time]]. There are several differences throughout the level, and the final area was later used in [[How to Shoot your Dragon]] instead. One of the biggest differences is the first challenges room which features a new type of minigame known as Catch 'em All, a reference to Pokémon. This challenge would have seen one player controlling [[Murfy]] on the touchpad and moving over [[creature]]s to the other players before the time runs out. Other differences include [[cage]]s containing two trapped [[Teensie]]s, different ways which [[Murfy]] could interact with the environment and unused music. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||