Rayman Raving Rabbids (DS): Difference between revisions

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m [[Rayman Gear]]: clean up, typos fixed: one minute → one-minute
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In the final area of the game there is one path in each of the three levels which contains a [[Rayman Gear]] part. Collecting all three will finish the [[Rayman Gear]] robot which is then used in special challenge stages which appear in new paths in previous levels. These challenges has [[Rayman]] automatically flying a robot with the player being able to use the stylus for certain commands. They can touch on any point of the screen to fire using the machine gun. Touching directly on an enemy will fire a missile towards him. The robot can hold a total number of ten missiles at once. Drawing a line between the robot and an object or enemy will throw out a hook, equipped with a [[plunger]]. This is used to pull off certain shields, drag in enemies or attach to [[Clark (Rabbid)|Clark]] the Superbunny to fly faster. The player can reel in certain objects by turning with the stylus on the robot. The robot also comes with a shield which can be activated to by holding down on it. The shield protects against attacks, but slows it down.
In the final area of the game there is one path in each of the three levels which contains a [[Rayman Gear]] part. Collecting all three will finish the [[Rayman Gear]] robot which is then used in special challenge stages which appear in new paths in previous levels. These challenges has [[Rayman]] automatically flying a robot with the player being able to use the stylus for certain commands. They can touch on any point of the screen to fire using the machine gun. Touching directly on an enemy will fire a missile towards him. The robot can hold a total number of ten missiles at once. Drawing a line between the robot and an object or enemy will throw out a hook, equipped with a [[plunger]]. This is used to pull off certain shields, drag in enemies or attach to [[Clark (Rabbid)|Clark]] the Superbunny to fly faster. The player can reel in certain objects by turning with the stylus on the robot. The robot also comes with a shield which can be activated to by holding down on it. The shield protects against attacks, but slows it down.


Each [[Rayman Gear]] challenge has [[Rayman]] facing the [[Rabbid Fish Creature]] which will appear on the corner of the screen during several points. The player has to attach the hook to him and reel him in to be able to shoot his week points. Only one week point can be shoot at a time before he escapes for a while. If the player misses him to many times a one minute timer will appear until the player fails the stage and has to try again. The [[Rabbid Fish Creature]] has takes three hits before defeated in all challenges except the final one where he takes four. The stage ends when he has been defeated.
Each [[Rayman Gear]] challenge has [[Rayman]] facing the [[Rabbid Fish Creature]] which will appear on the corner of the screen during several points. The player has to attach the hook to him and reel him in to be able to shoot his week points. Only one week point can be shoot at a time before he escapes for a while. If the player misses him to many times a one-minute timer will appear until the player fails the stage and has to try again. The [[Rabbid Fish Creature]] has takes three hits before defeated in all challenges except the final one where he takes four. The stage ends when he has been defeated.


==Enemies==
==Enemies==