Dragon Slayer: Difference between revisions

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<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Dragon Slayer 1.png|The start of the level. [[Minotaur]]s can be seen in the background.
Dragon Slayer 2 - First Cage.png|The First Cage.
Dragon Slayer 3.png|A stack of [[Minotaur]]s, which the heroes must hit.
Dragon Slayer 4.png|[[Dark creature]]s pursue the heroes.
Dragon Slayer 5.png|A special [[Mushroom#In Rayman Legends|mushroom]] destroys the [[Dark creature]]s.
Dragon Slayer 6 - Second Cage.png|The second cage, found to the right of these [[Drum (UbiArt games)|drums]].
Dragon Slayer 7 - Third Cage.png|The third cage.
Dragon Slayer 8.png|The heroes need to crush attack through the bones in time to avoid the spikes.
Dragon Slayer 9.png|The heroes must wallrun while avoiding the fire.
Dragon Slayer 10.png|The heroes must jump across multiple [[Dragon (Olympus Maximus)|dragons]].
Dragon Slayer 11.png|A [[Champibumper]] sends the heroes into the background.
Dragon Slayer 12.png|The heroes need to break the bones while avoiding the [[Dragon (Olympus Maximus)|dragons]].
Dragon Slayer 13.png|The heroes must jump across the [[Dragon (Olympus Maximus)|dragons]] to reach the final [[Champibumper]].
Dragon Slayer 14.png|The end of the level.
Dragon Slayer distant skull coin.jpg|To the far right an unobtainable [[Skull Coin]] can be seen in the distant.
Dragon Slayer distant skull coin.jpg|To the far right an unobtainable [[Skull Coin]] can be seen in the distant.
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