Dragon Slayer: Difference between revisions
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<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
Dragon Slayer 1.png|The start of the level. [[Minotaur]]s can be seen in the background. | |||
Dragon Slayer 2 - First Cage.png|The First Cage. | |||
Dragon Slayer 3.png|A stack of [[Minotaur]]s, which the heroes must hit. | |||
Dragon Slayer 4.png|[[Dark creature]]s pursue the heroes. | |||
Dragon Slayer 5.png|A special [[Mushroom#In Rayman Legends|mushroom]] destroys the [[Dark creature]]s. | |||
Dragon Slayer 6 - Second Cage.png|The second cage, found to the right of these [[Drum (UbiArt games)|drums]]. | |||
Dragon Slayer 7 - Third Cage.png|The third cage. | |||
Dragon Slayer 8.png|The heroes need to crush attack through the bones in time to avoid the spikes. | |||
Dragon Slayer 9.png|The heroes must wallrun while avoiding the fire. | |||
Dragon Slayer 10.png|The heroes must jump across multiple [[Dragon (Olympus Maximus)|dragons]]. | |||
Dragon Slayer 11.png|A [[Champibumper]] sends the heroes into the background. | |||
Dragon Slayer 12.png|The heroes need to break the bones while avoiding the [[Dragon (Olympus Maximus)|dragons]]. | |||
Dragon Slayer 13.png|The heroes must jump across the [[Dragon (Olympus Maximus)|dragons]] to reach the final [[Champibumper]]. | |||
Dragon Slayer 14.png|The end of the level. | |||
Dragon Slayer distant skull coin.jpg|To the far right an unobtainable [[Skull Coin]] can be seen in the distant. | Dragon Slayer distant skull coin.jpg|To the far right an unobtainable [[Skull Coin]] can be seen in the distant. | ||
</gallery> | </gallery> | ||