Fickle Fruit: Difference between revisions

Steo (talk | contribs)
Abyss sounds better also.
Steo (talk | contribs)
m Area 2: Double space between heroes & approach
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==Area 2==
==Area 2==
[[File:Fickle Fruit 9.jpg|320px|thumb|right|A bunch of ice blocks.]]
[[File:Fickle Fruit 9.jpg|320px|thumb|right|A bunch of ice blocks.]]
The heroes can crush attack the first [[lime]] seen in this area to gain extra height; the first [[Skull Coin]] of the level can be found above. Next, there will be three bouncing [[spiky orange]]s on ice blocks, it is possible to lure them into an abyss close by if the ice blocks are broken in a certain order; the second [[Skull Coin]] can be found to the bottom right of these ice blocks. After passing a [[baby Dragon Waiter]], the heroes approach two slippery [[lime]]s, which can be used to reach a [[Bulb-o-Lum]] hanging above; the third [[Skull Coin]] will appear in a [[bubble]] once this is hit. The heroes will then go through a crawl space, enlarging them back to their original size, where the exit can also be found.
The heroes can crush attack the first [[lime]] seen in this area to gain extra height; the first [[Skull Coin]] of the level can be found above. Next, there will be three bouncing [[spiky orange]]s on ice blocks, it is possible to lure them into an abyss close by if the ice blocks are broken in a certain order; the second [[Skull Coin]] can be found to the bottom right of these ice blocks. After passing a [[baby Dragon Waiter]], the heroes approach two slippery [[lime]]s, which can be used to reach a [[Bulb-o-Lum]] hanging above; the third [[Skull Coin]] will appear in a [[bubble]] once this is hit. The heroes will then go through a crawl space, enlarging them back to their original size, where the exit can also be found.


{{Clear}}
{{Clear}}