Best Original Score: Difference between revisions
I may revise this one again when I'm not tired. |
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==Original version== | ==Original version== | ||
==Area 1== | ==Area 1== | ||
As the heroes enter the level, [[the Magician]] can be seen to their left; he gives them some information about saving [[Electoon]] [[cage]]s, and popping bubblized enemies to earn more [[Lum (UbiArt games)|Lums]]. Now the heroes can move on, jumping on friendly green [[bird#In Rayman Origins|birds]] that remain stationary on music sheets. The first [[Skull Coin]] can be found by passing a water current, under a bad [[Red Bird]]. Afterwards, they will encounter another [[Red Bird]] bouncing a platform which makes the friendly green [bird#In Rayman Origins|birds]] appear or disappear. The heroes can defeat the [[Red Bird|bad bird]] and use the friendly ones to advance. The rounded [[bird]] can be crush attacked in order to reach the second [[Skull Coin]] of the level. A little while later, after destroying some [[Antitoon|Darktoons]], an [[Electoon]] cries for help. To reach the secret area, the heroes must perform walljumps and climb to the top, nearby are some some [[helmet bird]]s. Once the [[Electoon]]s are saved, the heroes can proceed to the exit. | |||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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===Secret area 1=== | ===Secret area 1=== | ||
[[File:Best Original Score 10.jpg|320px|thumb|right|The first secret area.]] | [[File:Best Original Score 10.jpg|320px|thumb|right|The first secret area.]] | ||
The [[cage]] | The [[cage]] can be found at the bottom of the area. The heroes will need to [[Helicopter|glide]] in order to safely destroy the [[Red Bird]]s as they descend. Once they are destroyed, the [[cage]] can then be broken. | ||
{{clear}} | |||
===Relic 1=== | |||
[[File:Best Original Score first relic.png|thumb|left|320px|The first [[relic]] can be found just to the right of [[Rayman]].]] | |||
The first [[relic]] can be found above the exit in this area. | |||
{{clear}} | {{clear}} | ||
==Area 2== | ==Area 2== | ||
The heroes will need to advance, while avoiding some electrical currents. Afterwards, the heroes have to use a small green [[bird]] in order to pass more electrical currents; the [[bird]] will release a [[Skull Coin]] in a [[bubble]], the third [[Skull Coin|coin]] of the level. As the heroes approach the exit, there is a [[bumper notebird]] that nears it; the heroes can obtain the fourth [[Skull Coin]] if they crush attack the bird, then the exit can be found beneath the [[Skull Coin|coin]]. | |||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
Best Original Score 5.jpg|[[Rayman]] standing under a [[Lum King]]. | Best Original Score 5.jpg|[[Rayman]] standing under a [[Lum King]]. | ||
Best Original Score 6.jpg| | Best Original Score 6.jpg|The fourth [[Skull Coin]]. | ||
</gallery> | </gallery> | ||
==Area 3== | ==Area 3== | ||
The | The heroes will need to use more friendly [[bird]]s and advance to where they will encounter several electrical currents. All of the currents can be temporarily deactivated by jumping on a small platform. There is a [[switch]] that can make three green [[bird]]s appear if activated; performing a crush attack on the last one will help the heroes reach the fifth [[Skull Coin]] of the level, located next to a [[spiky bird]]. The exit can be found ahead, next to a sleeping [[Red Bird]]. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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==Area 4== | ==Area 4== | ||
As the heroes destroy a few [[Red Bird]]s along the way, more electrical currents will block their path. Using a small platform to deactivate them and taking the higher path will result in them reaching the sixth [[Skull Coin]]. The second secret area is not too far away; the heroes need to perform walljumps to ascend in order to reach it. Once the [[Electoon]]s are saved, the heroes must activate two groups of friendly [[bird]]s, the others will appear by themselves, as if they were linked to a [[gendoor]]. The heroes can reach the exit by using the [[Swingman]]. | |||
===Secret area 2=== | |||
[[File:Best Original Score 9.jpg|320px|thumb|left|The second secret area.]] | [[File:Best Original Score 9.jpg|320px|thumb|left|The second secret area.]] | ||
In this very dark area, the heroes must destroy some [[Helmet Bird]]s and a [[Blowing Bird]]. Once all are defeated, the [[cage]] can be broken. | |||
{{clear}} | |||
=== | ===Relic 2=== | ||
[[File:2019-08-27-030509.png|thumb|right|320px|The second [[relic]] can be found on the bottom left of this image.]] | |||
The second [[relic]] can be found in this area just after the heroes pass some piano keys. | |||
{{clear}} | {{clear}} | ||
==Area 5== | ==Area 5== | ||
[[File:Best Original Score 11.jpg|320px|thumb| | [[File:Best Original Score 11.jpg|320px|thumb|left|The final area.]] | ||
The | The heroes must destroy the sleeping [[Red Bird]]s in order for it to be possible to break the [[Electoon]] [[cage]]. Breaking the cage ends the level, then the heroes will pose on a [[The Photographer|photoboard]] as [[the Magician]] waits to accumulate the total amount of [[Lum (UbiArt games)|Lums]] that were collected throughout the level. | ||
{{clear}} | {{clear}} | ||