Hoodlum Headquarters: Difference between revisions
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| name = Hoodlum Headquarters | | name = Hoodlum Headquarters | ||
| image = [[Image:HoodlumHeadquartersPC.jpg|center|320px|''Hoodlum Headquarters'']] | | image = [[Image:HoodlumHeadquartersPC.jpg|center|320px|''Hoodlum Headquarters'']] | ||
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===Stage 2 - The Firing Range=== | ===Stage 2 - The Firing Range=== | ||
[[Rayman]] arrives in a room full of [[Hoodlum]]s, and a claw machine carrying a screaming [[Globox]], who is upside-down. Once [[Rayman]] beats all the [[Hoodlum]]s, a pair of [[Hoodstormer]]s will come out of a machine. Once they | [[Rayman]] arrives in a room full of [[Hoodlum]]s, and a claw machine carrying a screaming [[Globox]], who is upside-down. Once [[Rayman]] beats all the [[Hoodlum]]s, a pair of [[Hoodstormer]]s will come out of a machine. Once they are defeated, a [[Heckler]] will appear. [[Rayman]] must defeat it to leave the room. As [[Globox]] is upside-down, all the blood is rushing to his head, and he becomes more intelligent as a result. [[Rayman]] must use the [[Shock Rocket]] to shoot a [[Hoodmonger]] that has raised some needed crates to continue on. After getting the crates down through a [[switch]], [[Rayman]] needs to defeat two [[Hoodoo]]s, one protecting a [[Hoodmonger Soldier]], and the other a [[Hoodmonger Officer]]. Once completed, [[Rayman]] jumps down another pipe and manages to lose sight of the now intelligent [[Globox]], ending up in the firing range, where, to open a door, [[Rayman]] must move a stone onto a pressure pad. When he carries it halfway through, a [[Hoodmonger]] will appear and blast its own head off. [[Rayman]] must then battle the three remaining [[Hoodmonger]]s in the firing range itself, filled with a variety of weapons. Once they are all defeated, the [[hostess]] locks the entrance and complains that [[André]] isn't pleased that [[Rayman]]'s still alive, so until the [[Hoodlum]]s learn how to shoot, they will remain locked in the firing range. [[Rayman]] must destroy several targets of himself and [[Globox]] and avoid shooting the [[hostess]] targets to escape the firing range. | ||
<gallery widths="320px" heights="240px"> | <gallery widths="320px" heights="240px"> | ||
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[[pl:Kwatera Mroklumów]] | [[pl:Kwatera Mroklumów]] | ||
[[Category: Places from Rayman 3]] | [[Category:Places from Rayman 3]] | ||