The Fairy Glade: Difference between revisions
Hunchman801 (talk | contribs) m Manual of style, replaced: 'll → will |
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|{{ | |{{R2PCLevel | ||
| name = The Fairy Glade | | name = The Fairy Glade | ||
| image = [[Image:TheFairyGladePC.jpg|center|320px|''The Fairy Glade'']] | | image = [[Image:TheFairyGladePC.jpg|center|320px|''The Fairy Glade'']] | ||
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|{{ | |{{R2DCLevel | ||
| name = The Fairy Glade | | name = The Fairy Glade | ||
| image = [[Image:TheFairyGladeDC.jpg|center|320px|''The Fairy Glade'']] | | image = [[Image:TheFairyGladeDC.jpg|center|320px|''The Fairy Glade'']] | ||
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|{{ | |{{R2PSLevel | ||
| name = The Fairy Glade | | name = The Fairy Glade | ||
| image = [[Image:TheFairyGladePS.jpg|center|320px|''The Fairy Glade'']] | | image = [[Image:TheFairyGladePS.jpg|center|320px|''The Fairy Glade'']] | ||
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In this area, there is no water to [[Swimming|swim]] in other than a shallow pool, though the small bouncy [[mushroom]] island is still there, as is the giant branch with [[plant]] life growing underneath. But instead of the passage that leads to the [[switch]] at the top, there is another bouncy [[mushroom]] to use, and the [[switch]] opens the wooden gate as normal. A [[cage]] with a [[Ludiv]] is found, though there is no small waterfall to avoid. Then [[Rayman]] will go through the passage beyond the door, slide down a smaller stream than in the original version, and find the area with the oil pump. | In this area, there is no water to [[Swimming|swim]] in other than a shallow pool, though the small bouncy [[mushroom]] island is still there, as is the giant branch with [[plant]] life growing underneath. But instead of the passage that leads to the [[switch]] at the top, there is another bouncy [[mushroom]] to use, and the [[switch]] opens the wooden gate as normal. A [[cage]] with a [[Ludiv]] is found, though there is no small waterfall to avoid. Then [[Rayman]] will go through the passage beyond the door, slide down a smaller stream than in the original version, and find the area with the oil pump. | ||
This time, [[Ly]] will tell [[Rayman]] that this pump needs to be turned off, and the [[Rayman]] can [[Swimming|swim]] in the water. But first he has to float on a giant barrel, and jump on bouncy [[mushroom]] to reach the [[switch]] that turns off the pump. Once [[Rayman]] is in the water, he has to [[Swimming|swim]] through an underwater passage that leads to the giant vine-covered tree that he will have to climb. Strangely enough, he encounters [[Antitoon]]s in this area, perhaps as an allusion to [[Rayman 1|the original ''Rayman'' game]]. As he climbs up the tree, he | This time, [[Ly]] will tell [[Rayman]] that this pump needs to be turned off, and the [[Rayman]] can [[Swimming|swim]] in the water. But first he has to float on a giant barrel, and jump on bouncy [[mushroom]] to reach the [[switch]] that turns off the pump. Once [[Rayman]] is in the water, he has to [[Swimming|swim]] through an underwater passage that leads to the giant vine-covered tree that he will have to climb. Strangely enough, he encounters [[Antitoon]]s in this area, perhaps as an allusion to [[Rayman 1|the original ''Rayman'' game]]. As he climbs up the tree, he will find another [[Ludiv]] [[cage]], then he will come across the wall covered with vines just as before. The special area that is accessed through [[the Echoing Caves]] is not present in this version. | ||
===Phase 2=== | ===Phase 2=== | ||
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|{{ | |{{R2PS2Level | ||
| name = The Fairy's Glade | | name = The Fairy's Glade | ||
| image = [[File:RR-PS2-TheFairy'sGlade.jpg|center|320px|''The Fairy's Glade'']] | | image = [[File:RR-PS2-TheFairy'sGlade.jpg|center|320px|''The Fairy's Glade'']] | ||
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|{{ | |{{R2GBCLevel | ||
| name = Fairy Glade | | name = Fairy Glade | ||
| image = [[Image:Gbc2 14.PNG|center|160px|class=sprite|''Fairy Glade'']] | | image = [[Image:Gbc2 14.PNG|center|160px|class=sprite|''Fairy Glade'']] | ||