Dashing Thru the Snow: Difference between revisions
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'''Dashing Thru the Snow''' is the second level of the [[Gourmand Land]], the third world in ''[[Rayman Origins]]''. This level is similar to all of the other levels in the [[Frosty Delights]] area. This is the first level from this world and seventeenth overall that | '''Dashing Thru the Snow''' is the second level of the [[Gourmand Land]], the third world in ''[[Rayman Origins]]''. This level is similar to all of the other levels in the [[Frosty Delights]] area. This is the first level from this world and seventeenth overall that is included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''. | ||
==Original version== | ==Original version== | ||
==Area 1== | ==Area 1== | ||
The heroes begin in a quiet area on icy platforms next to a moving [[heart]] bottle. They soon encounter some bodies of [[Baby Piranhas|Piranha]] infested red water. The smaller platforms in the water will start to sink from the heroes weight: if they stay on the same platform for too long, it begins to sink into the dangerous water. Eventually they will confront a new enemy, a fire breathing [[Baby Dragon Waiter]] on skates; if he spots the heroes, he will breathe fire, meaning their best approach is to attack him from behind. The exit can be found not to far from here. | |||
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==Area 2== | ==Area 2== | ||
The heroes | The heroes will need to proceed carefully, while avoiding more [[Baby Piranhas|Piranha]] infested water. The first [[Skull Coin]] of the level is found on top of an icy platform that will collapse if the heroess perform a walljump against it. Afterwards, the heroes can jump on a purple [[Al Tranquilo]], which will spit out a [[bubble]]; the heroes can use the bubble as a platform to cross the dangerous water, but they will need to be careful when maneuvering the [[bubble]], as [[spiky orange]]s are attached to the icy platforms above. The first secret area can be found by using the [[bubble]] in order to reach an icy platform above at the end of the area. Once the [[Electoon]]s are saved, the heroes can proceed to the exit. | ||
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Dashing Thru the Snow 4.jpg|The [[bubble]] will assist getting the players across the area. | Dashing Thru the Snow 4.jpg|The [[bubble]] will assist getting the players across the area. | ||
</gallery> | </gallery> | ||
===Relic 1=== | |||
[[File:Dashing Thru the Snow first relic.png|thumb|right|320px|The first relic can be found in the icy platform, just to the left of [[Rayman]].]] | |||
As soon as the heroes enter this area, the first [[relic]] can be found. It is located inside an icy platform, just to the right of a [[Palmito]]. | |||
===Secret area 1=== | ===Secret area 1=== | ||
For this secret area, the | For this secret area, the heroes will need to ride on [[mosquito]]s to reach the [[cage]]. They will need to shoot blocks of ice and avoid blue [[spiky bird]]s throughout this area. Once the heroes reach the area where the [[cage]] is, they will need to shoot the blocks of ice in order to destroy the sleeping [[Psychlops]]. once all have been defeated, the heroes can get disband their [[mosquito]]es and break the [[cage]]. | ||
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==Area 3== | ==Area 3== | ||
As the heroes enter this area, there will be a passage located in the middle of some [[spiky orange]]s. This passage leads them to a [[funnel]], which will enlarge them to their original size. The second [[Skull Coin]] of the level can be collected by quickly destroying blocks of ice, while avoiding from tin cans that could potentially crush them. The heroes can now use another [[funnel]], which will both shrink them and propel them to the exit. | |||
===Relic 2=== | |||
[[File:Dashing Thru the Snow second relic.png|thumb|right|320px|The second relic can be found in the tin can, just beneath [[Rayman]].]] | |||
The second [[relic]] can be found near the stack of ice blocks; it is located inside a small blue tin can to the upper right of them. | |||
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==Area 4== | ==Area 4== | ||
In | In this area, the heroes will meet another couple of purple [[Al Tranquilo]]; they will need to use more [[bubble]]s in order to avoid [[spiky bird]]s and safely cross the water. The third [[Skull Coin]] of the level can be found in between two rotating [[spiky bird]]s. The fourth [[Skull Coin]] can be retrieved by either using the [[bubble]]s to reach an icy platform above, or performing walljumps to reach a higher platform if the heroes are no longer standing on [[bubble]]s. The fifth [[Skull Coin]] can be found by dropping down and [[Helicopter|gliding]] past the [[Baby Piranhas|Baby Piranha]] infested water, while avoiding green [[spiky bird]]s. The heroes can use a [[funnel]] to grow back to their original size, then defeat two [[Baby Dragon Waiter]]s and proceed to the exit. | ||
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Dashing Thru the Snow 10.jpg|The fourth [[Skull Coin]]. | Dashing Thru the Snow 10.jpg|The fourth [[Skull Coin]]. | ||
</gallery> | </gallery> | ||
===Relic 3=== | |||
[[File:Dashing Thru the Snow third relic.png|thumb|right|320px|The third relic can be found below an icy platform, situated beneath [[Rayman]] at the top of a [[spiky orange]].]] | |||
The third relic can be found in this area just below an icy platform, It is situated at the top of a [[spiky orange]]. | |||
==Area 5== | ==Area 5== | ||
[[File:Dashing Thru the Snow 11.jpg|320px|thumb|right|The fifth area.]] | [[File:Dashing Thru the Snow 11.jpg|320px|thumb|right|The fifth area.]] | ||
The heroes will need to perform crush attacks on small blocks of ice, in order to go down towards the exit. Some blocks of ice contain frozen [[Lum (UbiArt games)|Lums]]. As the heroes continue downwards, they will eventually fall down and grab onto a [[Swingman]]. The second secret area is to the left, and the exit is to the right. | |||
{{clear}} | {{clear}} | ||
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==Area 6== | ==Area 6== | ||
[[File:Dashing Thru the Snow 13.jpg|320px|thumb|right|The final area of the level.]] | [[File:Dashing Thru the Snow 13.jpg|320px|thumb|right|The final area of the level.]] | ||
The | The heroes can break the ice blocks the [[Baby Dragon Waiter]]s are skating on to make it easier to defeat them. Once they have been defeated, the [[cage]] can be broken; the heroes will then pose on the [[The Photographer|photoboard]] as [[the Magician]] waits to see the how many of [[Lum (UbiArt games)|Lums]] the heroes have collected throughout the level. | ||
{{Clear}} | {{Clear}} | ||