Tricky Winds: Difference between revisions
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'''Tricky Winds''' is the second level of the [[Grumbling Grottos]], a world | '''Tricky Winds''' is the second level of the [[Grumbling Grottos]], a world from ''[[Rayman Origins]]''. The heroes will need to use air currents and didgeridoos in order to progress throughout the level, similar to [[Wind or Lose]]. The PlayStation Vita version of ''[[Rayman Origins]]'' features a [[Ghost Mode]] of this level. This level is the second one in this world, and the tenth overall that is included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''. | ||
==Original version== | ==Original version== | ||
==Area 1== | ==Area 1== | ||
As the level begins, the heroes can use a nearby [[Swingman]] to swing left and reach the first [[Skull Coin]] of the level. This area is pretty straightforward from here on out; the heroes will need to use the green leaved air currents to go through the didgeridoos which block their path. | |||
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Tricky Winds 3.jpg|A [[Lum King]]. | Tricky Winds 3.jpg|A [[Lum King]]. | ||
</gallery> | </gallery> | ||
===[[Relic]] 1=== | |||
[[File:Tricky Winds first relic.png|thumb|right|320px|The first [[relic]] is located behind the didgeridoo to the right of [[Rayman]].]] | |||
The first [[relic]] can be found in this area, beyond some didgeridoos. | |||
{{clear}} | |||
==Area 2== | ==Area 2== | ||
[[File:Tricky Winds 4.jpg|320px|thumb| | [[File:Tricky Winds 4.jpg|320px|thumb|left|Hitting the [[switch]] will make the air current appear.]] | ||
The heroes | The heroes will need to use more air currents to travel through this area. The second [[Skull Coin]] can be located near a [[Darkroot]], which will be wrapped around the [[Skull Coin|coin]]. The [[#Secret area 1|first secret area]] can be found not too far from here; it can be reached by using the [[Swingman]] to swing left near the exit. | ||
{{Clear}} | {{Clear}} | ||
===Secret area 1=== | ===Secret area 1=== | ||
The three [[Red Bird]]s can be reached by using separate air currents | The heroes will need to defeat three [[Red Bird]]s; each one can be reached by using separate air currents. Once they have all been defeated, the [[Electoon]] [[cage]] can broken. | ||
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==Area 3== | ==Area 3== | ||
The heroes will | The heroes will need to ascend by [[Helicopter|gliding]], with the aid of an air current. The third [[Skull Coin]] can be collected by dropping down to a platform with two scenery pieces near each other. While the heroes are [[Helicopter|gliding]], they will need to avoid many [[Antitoon|Darktoons]] which are attached to the didgeridoos, along with some [[spiky bird]]s. The fourth [[Skull Coin]] can be acquired by [[Helicopter|gliding]] near an electric wire, and reaching a [[Darkroot]], where the [[Skull Coin|coin]] can be seen in its centre. After [[Helicopter|gliding]] to the top, the heroes can find exit near a barricade. | ||
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==Area 4== | ==Area 4== | ||
Similarly to the third area, the heroes must [[Helicopter|glide]] in the air current to proceed, but this time they will be travelling horizontally. The heroes will need to avoid many more [[spiky bird]]s in this area. The fifth [[Skull Coin]] can be found by [[Helicopter|gliding]] under two stationary [[spiky bird]]s and a moving one. As they approach the exit, the heroes can [[Helicopter|glide]] up through a space between two platforms near a [[Antitoon|Darktoon]], where they will find the [[#Secret area 2|second secret area]] to their right. | |||
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===Secret area 2=== | ===Secret area 2=== | ||
The heroes must be careful when passing | The heroes must be careful when passing through the moving didgeridoos with [[Antitoon|Darktoons]] attached to them. They will then need to defeat three [[Red Bird]]s before the [[cage]] can be broken. | ||
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==Area 5== | ==Area 5== | ||
The heroes will be aided by an air current, as they travel horizontally through this area. Many more [[Darkroot]]s will appear, along with some [[spiky bird]]s and [[Antitoon|Darktoons]]. In order to reach the exit, the heroes will need to hit a [[switch]], which will disable the air currents. | |||
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Tricky Winds 15.jpg|The [[switch]] will need to be hit in order to make the wind stop blowing. | Tricky Winds 15.jpg|The [[switch]] will need to be hit in order to make the wind stop blowing. | ||
</gallery> | </gallery> | ||
===[[Relic]] 2=== | |||
[[File:Tricky Winds second relic.png|thumb|right|320px|The second [[relic]] is located below [[Rayman]] in front of the didgeridoo.]] | |||
The second [[relic]] can be found in this area, just in front of a didgeridoo. | |||
{{clear}} | |||
==Area 6== | ==Area 6== | ||
[[File:Tricky Winds 16.jpg|320px|thumb|left|A passage filled with [[Darkroot]]s.]] | [[File:Tricky Winds 16.jpg|320px|thumb|left|A passage filled with [[Darkroot]]s.]] | ||
With the aid of an air current, the heroes will need to [[helicopter|glide]] and ascend in order to get through this area. The sixth [[Skull Coin]] can be retrieved by descending while avoiding a [[spiky bird]] and two [[Antitoon|Darktoons]]. The heroes will then need to continue to ascend by [[helicopter|gliding]], while avoiding many [[Darkroot]]s on their way to the exit. | |||
{{clear}} | |||
===[[Relic]] 3=== | |||
[[File:Tricky Winds third relic.png|thumb|right|320px|The third [[relic]] is located beneath the didgeridoo, directly below [[Rayman]].]] | |||
The third [[relic]] can be found in this area, camouflaged behind a dusty air current. | |||
{{Clear}} | {{Clear}} | ||
==Area 7== | ==Area 7== | ||
[[File:Tricky Winds 17.jpg|320px|thumb| | [[File:Tricky Winds 17.jpg|320px|thumb|left|The final area.]] | ||
The heroes will need to defeat four [[Red Bird]]s, which will hover above the [[Electoon]] [[cage]]. Once they have all been defeated, the [[cage]] can be broken, ending the level; the heroes will pose on the [[The Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that have been collected throughout the level. | |||
{{Clear}} | {{Clear}} | ||
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==[[Back to Origins]]== | ==[[Back to Origins]]== | ||
This level is playable in the [[Back to Origins]] | This level is playable in the [[Back to Origins]] painting from ''[[Rayman Legends]]'' as the first one from [[Desert of Dijiridoos]]. There are not many notable differences between the versions, except the notable differences that appear in every other [[Back to Origins]] level. | ||
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