Rayman (Atari Jaguar): Difference between revisions
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* When [[Rayman]] falls into the void, the animation where he turns into a bunch of [[Electoon]]s does not play; instead, the game transitions as soon as [[Rayman]] touches the bottom of the screen. | * When [[Rayman]] falls into the void, the animation where he turns into a bunch of [[Electoon]]s does not play; instead, the game transitions as soon as [[Rayman]] touches the bottom of the screen. | ||
* [[Rayman]] loses the [[Speed Fist]] and/or [[Golden Fist]] if he takes damage, instead of when the player loses a [[life]]. For the [[Speed Fist]], [[Rayman]] loses two levels of speed every time he gets hit. | * [[Rayman]] loses the [[Speed Fist]] and/or [[Golden Fist]] if he takes damage, instead of when the player loses a [[life]]. For the [[Speed Fist]], [[Rayman]] loses two levels of speed every time he gets hit. | ||
* Part 2 of [[Anguish Lagoon]], where Rayman must defeat [[Bzzit]], is revisited on subsequent runs through the level. | * Part 2 of [[Anguish Lagoon]], where [[Rayman]] must defeat [[Bzzit]], is revisited on subsequent runs through the level. | ||
* In part 3 of [[Anguish Lagoon]], [[Bzzit]] can shoot projectiles at enemies. This was later implemented in ''[[Rayman Origins]]''. | * In part 3 of [[Anguish Lagoon]], [[Bzzit]] can shoot projectiles at enemies. This was later implemented in ''[[Rayman Origins]]''. | ||
* Unlike all other versions, [[Moskito]] is correctly depicted as being red-skinned with red wings, pink gloves, a grey proboscis, and grey stripes and shoes during part 3 of [[Moskito's Nest]]. | * Unlike all other versions, [[Moskito]] is correctly depicted as being red-skinned with red wings, pink gloves, a grey proboscis, and grey stripes and shoes during part 3 of [[Moskito's Nest]]. | ||
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* Puzzles involving shrinking [[Rayman]] down have been modified, because [[Flying Blue Elf|Flying Blue Elves]] are missing from the game. Even during the final fight against [[Mr Dark]], [[Rayman]] does not shrink. | * Puzzles involving shrinking [[Rayman]] down have been modified, because [[Flying Blue Elf|Flying Blue Elves]] are missing from the game. Even during the final fight against [[Mr Dark]], [[Rayman]] does not shrink. | ||
* There is no sliding system for the slippery slopes in [[Band Land]], [[Blue Mountains]], [[Picture City]] and [[Candy Château]]. Due to this, the level design in these areas has been altered. | * There is no sliding system for the slippery slopes in [[Band Land]], [[Blue Mountains]], [[Picture City]] and [[Candy Château]]. Due to this, the level design in these areas has been altered. | ||
* In part 2 of [[ | * In part 2 of [[the Hard Rocks]], the invisible force only appears once instead of twice: unlike the other versions, the passage with the [[hunter]]s near the end of the part does not feature the invisible force. | ||
* The part where [[Rayman]] cuts the ropes in [[Mr Stone's Peaks]] has been removed. As a result, the lone [[cage]] in that part has been moved to the end of the (now) third part. | * The part where [[Rayman]] cuts the ropes in [[Mr Stone's Peaks]] has been removed. As a result, the lone [[cage]] in that part has been moved to the end of the (now) third part. | ||
* [[Mr Stone]] has one less health point than in the other versions. The fight is also slightly different near the end, as [[Mr Stone]] starts walking towards [[Rayman]] once the [[cloud]]s begin to appear. | * [[Mr Stone]] has one less health point than in the other versions. The fight is also slightly different near the end, as [[Mr Stone]] starts walking towards [[Rayman]] once the [[cloud]]s begin to appear. | ||
* Part 3 of [[Eraser Plains]] has a completely different level design, although the section with the first [[cage]] has been directly taken from the part in the other versions. | * Part 3 of [[Eraser Plains]] has a completely different level design, although the section with the first [[cage]] has been directly taken from the part in the other versions. | ||
* The [[ | * The [[firefly]] is absent from the game; thus, part 2 of [[Eat at Joe's]] is fully lit like a regular level. It also contains two [[cage]]s instead of one: as a result, the [[cage]] present in part 6 has been removed. | ||
* Parts 1 and 2 of Mr Dark's Château ([[Mr Dark's Dare]] in the other versions) have a completely different level design. | * Parts 1 and 2 of Mr Dark's Château ([[Mr Dark's Dare]] in the other versions) have a completely different level design. | ||
* The fight against [[Mr Dark]] is shorter, as the intermediate transformation is missing. The same health bar is also used for both transformations, instead of having a separate bar for each transformation. | * The fight against [[Mr Dark]] is shorter, as the intermediate transformation is missing. The same health bar is also used for both transformations, instead of having a separate bar for each transformation. | ||