Rayman (Atari Jaguar): Difference between revisions
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* [[The Swamps of Forgetfulness]] and [[Mr Dark's Dare]] have been renamed Forgotten Swamps and Mr Dark's Château respectively. | * [[The Swamps of Forgetfulness]] and [[Mr Dark's Dare]] have been renamed Forgotten Swamps and Mr Dark's Château respectively. | ||
* Like the soundtrack, the sound effects are of lower quality. | * Like the soundtrack, the sound effects are of lower quality. | ||
* The word "Action" appears at the start of every level. | * The word "Action" appears in coloured letters in the middle of the screen at the start of every level. | ||
* The font and its | * The font and its colours are slightly different. | ||
* The controls are less responsive. | * The controls are less responsive. | ||
* Some backgrounds have been either switched around or | * Some backgrounds have been either switched around or colourized differently. | ||
* The scenery has been altered in [[the Dream Forest]]. | * The scenery has been altered in [[the Dream Forest]]. | ||
* [[Rayman]] does not exclaim "Yeah!" when he touches an [[exit sign]]. | * [[Rayman]] does not exclaim "Yeah!" when he touches an [[exit sign]]. | ||
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* Unlike all other versions, [[Moskito]] is correctly depicted as being red-skinned with red wings, pink gloves, a grey proboscis, and grey stripes and shoes during part 3 of [[Moskito's Nest]]. | * Unlike all other versions, [[Moskito]] is correctly depicted as being red-skinned with red wings, pink gloves, a grey proboscis, and grey stripes and shoes during part 3 of [[Moskito's Nest]]. | ||
* This is the only version of the game where vanishing [[cloud]]s open their eyes, doing so for a very brief moment every time they disappear, either from being stepped on or at regular intervals. | * This is the only version of the game where vanishing [[cloud]]s open their eyes, doing so for a very brief moment every time they disappear, either from being stepped on or at regular intervals. | ||
* A new health bar is used for the second part of the fight against [[Mr. Sax]] instead of the same one as the first part, although it still takes into account how many times the boss was hit on that first part. | * A new [[Resistance|health bar]] is used for the second part of the fight against [[Mr. Sax]] instead of the same one as the first part, although it still takes into account how many times the boss was hit on that first part. | ||
* The [[Antitoon]]s' hair turn yellow when they fly. | * The [[Antitoon]]s' hair turn yellow when they fly. | ||
* The P symbol on the [[Simple Power]] and [[Double Power]] is larger. | * The P symbol on the [[Simple Power]] and [[Double Power]] is larger. | ||
* | * [[Flying Blue Elf|Flying Blue Elves]] are missing from the game. As a consequence, puzzles involving them have been modified, since [[Rayman]] can no longer shrink down. | ||
* There is no sliding system for the slippery slopes in [[Band Land]], [[Blue Mountains]], [[Picture City]] and [[Candy Château]]. Due to this, the level design in these areas has been altered. | * There is no sliding system for the slippery slopes in [[Band Land]], [[Blue Mountains]], [[Picture City]] and [[Candy Château]]. Due to this, the level design in these areas has been altered. | ||
* In part 2 of [[the Hard Rocks]], the invisible force only appears once instead of twice: unlike the other versions, the passage with the [[hunter]]s near the end of the part does not feature the invisible force. | * In part 2 of [[the Hard Rocks]], the invisible force only appears once instead of twice: unlike the other versions, the passage with the [[hunter]]s near the end of the part does not feature the invisible force. | ||
* The part where [[Rayman]] cuts the ropes in [[Mr Stone's Peaks]] has been removed. As a result, the lone [[cage]] in that part has been moved to the end of the (now) third part. | * The part where [[Rayman]] cuts the ropes in [[Mr Stone's Peaks]] has been removed. As a result, the lone [[cage]] in that part has been moved to the end of the (now) third part. | ||
* [[Mr Stone]] has one less health point than in the other versions. The fight is also slightly different near the end, as [[Mr Stone]] starts walking towards [[Rayman]] once the [[cloud]]s begin to appear. | * [[Mr Stone]] has one less [[Resistance|health point]] than in the other versions. The fight is also slightly different near the end, as [[Mr Stone]] starts walking towards [[Rayman]] once the [[cloud]]s begin to appear. | ||
* Part 3 of [[Eraser Plains]] has a completely different level design, although the section with the first [[cage]] has been directly taken from the part in the other versions. | * Part 3 of [[Eraser Plains]] has a completely different level design, although the section with the first [[cage]] has been directly taken from the part in the other versions. | ||
* The [[firefly]] is absent from the game; thus, part 2 of [[Eat at Joe's]] is fully lit like a regular level. It also contains two [[cage]]s instead of one: as a result, the [[cage]] present in part 6 has been removed. | * The [[firefly]] is absent from the game; thus, part 2 of [[Eat at Joe's]] is fully lit like a regular level. It also contains two [[cage]]s instead of one: as a result, the [[cage]] present in part 6 has been removed. | ||
* Parts 1 and 2 of Mr Dark's Château ([[Mr Dark's Dare]] in the other versions) have a completely different level design. | * Parts 1 and 2 of Mr Dark's Château ([[Mr Dark's Dare]] in the other versions) have a completely different level design, and feature some assets unique to this version. | ||
* | * During the final boss fight, [[Mr Dark]] shoots fireballs at [[Rayman]] for a longer while, and the creatures that he transforms into sweat and walk/jump away when they are damaged enough. | ||
* [[Mr Dark]]'s middle transformation is missing, so there are only two of them, for a total of 12 [[Resistance|health points]], instead of 24. Each transformation has 6 [[Resistance|health points]], and they both share the same [[Resistance|health bar]]. | |||
* [[Rayman]] is not shrunk in the last part of the fight against [[Mr Dark]], and thus does not need to be bounced into the air in order to [[Telescopic fist|punch]] his opponent's head. | |||
* After defeating both of [[Mr Dark]]'s transformations, [[Electoon]] icons start flying across the screen as [[Rayman]] does his victory pose, and the words "Well done" appear in coloured letters in the middle of the screen. | |||
* None of the images in the credits showing notable characters from the game on holiday are seen, except for the one with [[Rayman]] and his friends. | * None of the images in the credits showing notable characters from the game on holiday are seen, except for the one with [[Rayman]] and his friends. | ||
* [[Mr Dark]] makes one final appearance at the end of the game's credits. He flies across the screen, and the message "See you soon" is displayed, hinting at [[Mr Dark]]'s impending return. | |||
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===[[Candy Château]] design=== | ===[[Candy Château]] design=== | ||
One of the well-known changes in the Atari Jaguar version is the heavily altered design of [[Mr Dark's Dare]]. Instead of riding on a [[frying pan]] in part 1, [[Rayman]] must follow several arrows of [[Ting]]s to reach the [[exit sign]]. In this phase are | One of the well-known changes in the Atari Jaguar version is the heavily altered design of [[Mr Dark's Dare]]. Instead of riding on a [[frying pan]] in part 1, [[Rayman]] must follow several arrows of [[Ting]]s to reach the [[exit sign]]. In this phase are [[corkscrew]]s and [[Swiss army knife|Swiss army knives]]; these assets are only used in this version and later on in ''[[Rayman Designer]]''. Part 2 is also changed; [[Bad Rayman]] does not appear at all, but more exclusive dangers like the blue lemonade pools with little icing platforms appear. Part 3 is mostly the same, with a few minor changes. | ||
The battle with [[Mr Dark]] is much unlike the one in [[Rayman 1|the console versions]]. [[Mr Dark]] only has 12 [[Resistance|health]] points, he attacks [[Rayman]] for a longer period of time, he only morphs into two creatures ([[Mr Skops]]/[[Mr Stone]] and [[Bzzit]]/[[Mr Sax]]/[[Space Mama]]) instead of three, and the creatures sweat and walk/jump away when they are damaged enough. When [[Mr Dark]]'s [[Resistance|health]] reaches 0, [[Rayman]] does his | The battle with [[Mr Dark]] is much unlike the one in [[Rayman 1|the console versions]]. [[Mr Dark]] only has 12 [[Resistance|health]] points, he attacks [[Rayman]] for a longer period of time, he only morphs into two creatures ([[Mr Skops]]/[[Mr Stone]] and [[Bzzit]]/[[Mr Sax]]/[[Space Mama]]) instead of three, and the creatures sweat and walk/jump away when they are damaged enough. When [[Mr Dark]]'s [[Resistance|health]] reaches 0, [[Rayman]] does his victory pose. While doing so, [[Electoon]] faces from the [[Cage|medallions]] appear around him, with colourful text saying "Well done." | ||
<gallery widths="320px" heights="224px" class="sprite"> | <gallery widths="320px" heights="224px" class="sprite"> | ||