The Tower of the Leptys: Difference between revisions
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| followed by = Ending scene | | followed by = Ending scene | ||
| murfysscore = 48001 | | murfysscore = 48001 | ||
| maxscore = | | maxscore = 119009 | ||
| maxscorenote = This figure is a theoretical value, the highest known score is 118.689. | | maxscorenote = This figure is a theoretical value, the highest known score is 118.689. | ||
| cages = 10 | | cages = 10 | ||
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[[Rayman]] must fight his way up the tower. The first group of [[Hoodlum]]s consist of [[Hoodmonger]]s, a [[Hoodmonger Soldier]], a [[Hoodoo]], [[Hoodmonger Officer]]s and a [[Hoodstormer]], all in that order in terms of first seen. Once they all are destroyed, a [[Heavy Metal Fist]] can appears, needed to destroy a barricade blocking the way. As [[Rayman]] passes the bodies of lava, he encounters the second group of [[Hoodlum]]s. This one has several [[Hoodstormer]]s, a [[Heckler]], and a [[Hoodmonger Officer]]. Once they and the [[Hoodmonger Officer]] are defeated, [[Rayman]] can now destroy the [[Heckler]]. After that, three more [[Heckler]]s come running in. [[Rayman]] will need to keep refilling the [[Heavy Metal Fist]] in order to successfully destroy the three [[Heckler]]s. Once dead, for the first time in the game, a [[Hoodoo]], whom is protecting a [[Hoodmonger Soldier]], is being protected by another [[Hoodoo]]. When [[Rayman]] defeats the two [[Hoodoo]]s and the [[Hoodmonger Soldier]], the final [[Crazy Shoe]] appears. After [[Crazy Shoe|the shoe]] is beaten, the [[Throttle Copter]] is now able to be used to advance to a higher level. As [[Rayman]] progresses through the higher level with the [[LockJaw]], defeating a couple of [[Slapdash]]es along the way, he slides down back to the first area where he greets a [[Hoodstormer]]. Once defeated, the [[Throttle Copter]] comes, and [[Rayman]] can now rise up and reach the ledge that leads to the last room, and then the exit. | [[Rayman]] must fight his way up the tower. The first group of [[Hoodlum]]s consist of [[Hoodmonger]]s, a [[Hoodmonger Soldier]], a [[Hoodoo]], [[Hoodmonger Officer]]s and a [[Hoodstormer]], all in that order in terms of first seen. Once they all are destroyed, a [[Heavy Metal Fist]] can appears, needed to destroy a barricade blocking the way. As [[Rayman]] passes the bodies of lava, he encounters the second group of [[Hoodlum]]s. This one has several [[Hoodstormer]]s, a [[Heckler]], and a [[Hoodmonger Officer]]. Once they and the [[Hoodmonger Officer]] are defeated, [[Rayman]] can now destroy the [[Heckler]]. After that, three more [[Heckler]]s come running in. [[Rayman]] will need to keep refilling the [[Heavy Metal Fist]] in order to successfully destroy the three [[Heckler]]s. Once dead, for the first time in the game, a [[Hoodoo]], whom is protecting a [[Hoodmonger Soldier]], is being protected by another [[Hoodoo]]. When [[Rayman]] defeats the two [[Hoodoo]]s and the [[Hoodmonger Soldier]], the final [[Crazy Shoe]] appears. After [[Crazy Shoe|the shoe]] is beaten, the [[Throttle Copter]] is now able to be used to advance to a higher level. As [[Rayman]] progresses through the higher level with the [[LockJaw]], defeating a couple of [[Slapdash]]es along the way, he slides down back to the first area where he greets a [[Hoodstormer]]. Once defeated, the [[Throttle Copter]] comes, and [[Rayman]] can now rise up and reach the ledge that leads to the last room, and then the exit. | ||
<gallery | The score thresholds for this stage are 4000 points for 25% (2 stars), 8000 points for 50% (3 stars), 12000 points for 75% (4 stars) and 16000 points for 100% (5 stars). | ||
<gallery widths="320px" heights="240px"> | |||
RaymanShoes LeptysTower.jpg|[[Rayman]] chasing his [[Crazy Shoe]]. | RaymanShoes LeptysTower.jpg|[[Rayman]] chasing his [[Crazy Shoe]]. | ||
LeptysTower Section1 (End).jpg|The last room. | LeptysTower Section1 (End).jpg|The last room. | ||
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This stage is predominantly inside the tower. Just by walking a short distance, the final pair of [[Lavomatrix]]es appear. When they are defeated, the [[LockJaw]] can be found at the beginning of the stairs, and that's where [[Rayman]] can begin moving upwards. For a while, [[Hoodlum]] activity dies down, as [[Rayman]] uses the hooks from the [[LockJaw]] to progress higher and higher to the top stairs. Once [[Rayman]] reaches the top of the room, pairs of [[Hoodstormer]]s come out of nowhere and start shooting. [[Rayman]] is able to defeat them all, and recover the [[LockJaw]] after losing it to using the [[Throttle Copter]] to finish getting to the top. [[Rayman]] leaves the room and enters into a smaller one, that after a while, will start a slow but continuous lava flooding. [[Rayman]] is able to escape with the help of many [[Throttle Copter]]s. Now he needs to take advantage of the pile of [[balloon]]s to continue towards an upcoming final lava flood. [[Rayman]] will once more have to use the [[balloon]]s to escape the lava flood and when he does, the exit is straight ahead. | This stage is predominantly inside the tower. Just by walking a short distance, the final pair of [[Lavomatrix]]es appear. When they are defeated, the [[LockJaw]] can be found at the beginning of the stairs, and that's where [[Rayman]] can begin moving upwards. For a while, [[Hoodlum]] activity dies down, as [[Rayman]] uses the hooks from the [[LockJaw]] to progress higher and higher to the top stairs. Once [[Rayman]] reaches the top of the room, pairs of [[Hoodstormer]]s come out of nowhere and start shooting. [[Rayman]] is able to defeat them all, and recover the [[LockJaw]] after losing it to using the [[Throttle Copter]] to finish getting to the top. [[Rayman]] leaves the room and enters into a smaller one, that after a while, will start a slow but continuous lava flooding. [[Rayman]] is able to escape with the help of many [[Throttle Copter]]s. Now he needs to take advantage of the pile of [[balloon]]s to continue towards an upcoming final lava flood. [[Rayman]] will once more have to use the [[balloon]]s to escape the lava flood and when he does, the exit is straight ahead. | ||
<gallery | The score thresholds for this stage are 4650 points for 25% (2 stars), 9300 points for 50% (3 stars), 13950 points for 75% (4 stars) and 18600 points for 100% (5 stars). | ||
<gallery widths="320px" heights="240px"> | |||
LeptysTower Section2.jpg|The second section. | LeptysTower Section2.jpg|The second section. | ||
LeptysTower Section2 (top of the tower).jpg|[[Rayman]] at the top of the first room. | LeptysTower Section2 (top of the tower).jpg|[[Rayman]] at the top of the first room. | ||
LeptysTower Section2.2.jpg|[[Rayman]] must reach the top of the room with multiple platforms and [[Laser-Washing Powder]]. | LeptysTower Section2.2.jpg|[[Rayman]] must reach the top of the room with multiple platforms and [[Laser-Washing Powder]]. | ||
Leptys Tower Section2 conveyor belt.jpg|The presence of a [[Hoodstormer]] makes progress difficult on these platforms. | Leptys Tower Section2 conveyor belt.jpg|The presence of a [[Hoodstormer]] makes progress difficult on these platforms. | ||
LeptysTower Balloons.jpg|[[Rayman]] must jump on these [[balloon]]s while avoiding the shots of a [[Hoodmonger Officer]]. | LeptysTower Balloons.jpg|[[Rayman]] must jump on these [[balloon]]s while avoiding the shots of a [[Hoodmonger Officer]]. | ||
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[[Globox]] reappears with an [[Armaguiddon]] and the two friends are reunited. [[Rayman]] must navigate the [[Armaguiddon]] through several narrow passageways; contact with almost anything will cause damage. Occasionally the two will be attacked by other [[Armaguiddon]] pilots that look like [[Hoodmonger Soldier]]s. During this time [[Globox]] drives and [[Rayman]] uses the gun at the back of the vehicle to shoot down the aggressors in the style of a first-person shooter. When all of the pilots have been defeated, the two are able to find the entrance to a room that leads to where [[André]] and [[Reflux]] are. [[Rayman]] gets dropped off, and runs in hope of quickly encountering the two. | [[Globox]] reappears with an [[Armaguiddon]] and the two friends are reunited. [[Rayman]] must navigate the [[Armaguiddon]] through several narrow passageways; contact with almost anything will cause damage. Occasionally the two will be attacked by other [[Armaguiddon]] pilots that look like [[Hoodmonger Soldier]]s. During this time [[Globox]] drives and [[Rayman]] uses the gun at the back of the vehicle to shoot down the aggressors in the style of a first-person shooter. When all of the pilots have been defeated, the two are able to find the entrance to a room that leads to where [[André]] and [[Reflux]] are. [[Rayman]] gets dropped off, and runs in hope of quickly encountering the two. | ||
<gallery | The score thresholds for this stage are 2000 points for 25% (2 stars), 4000 points for 50% (3 stars), 6000 points for 75% (4 stars) and 8000 points for 100% (5 stars). | ||
<gallery widths="320px" heights="240px"> | |||
LeptysTower (The Armaguiddons).jpg|[[Globox]] and [[Rayman]] travel this section with their [[Armaguiddon]]. | LeptysTower (The Armaguiddons).jpg|[[Globox]] and [[Rayman]] travel this section with their [[Armaguiddon]]. | ||
LeptysTower Section3.jpg|The third section. | LeptysTower Section3.jpg|The third section. | ||
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After [[Reflux]] has been defeated twice, [[Rayman]] can fall down the side of the arena to find the last [[Jewel|green gem]] in an alcove. But [[Rayman]] will have to be careful, because if he falls into the bottomless pit, the "Game Over" will appear and the stage will have to be restarted. | After [[Reflux]] has been defeated twice, [[Rayman]] can fall down the side of the arena to find the last [[Jewel|green gem]] in an alcove. But [[Rayman]] will have to be careful, because if he falls into the bottomless pit, the "Game Over" will appear and the stage will have to be restarted. | ||
<gallery | <gallery widths="320px" heights="240px"> | ||
LeptysTower Section4.jpg|The fifth section. | LeptysTower Section4.jpg|The fifth section. | ||
Refluxfirstform2.JPG|The top of the Tower, where [[Rayman]] and [[Reflux]] fight. | Refluxfirstform2.JPG|The top of the Tower, where [[Rayman]] and [[Reflux]] fight. | ||
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[[Rayman]] must use the [[Armaguiddon]]'s weaponry to shoot down [[Reflux]]'s shields. Once this has been done enough, [[Reflux]] will make a charge towards the [[Armaguiddon]], so [[Rayman]] will have to shoot the exposed [[Leptys]] to decrease [[Reflux]]'s health. This causes him to land and [[André]] will begin to spawn [[Hoodmonger]]s from inside the [[Leptys]]. [[Rayman]] and [[Globox]] must fly around and defeat the [[Hoodmonger]]s before they can return to [[Reflux]]. Any of them that achieve their goal replenish [[Reflux]]'s health. Gameplay repeats like this until [[Reflux]]'s health reaches 0 and turns into ice and shatters. Afterwards, [[André]] falls to the ground. [[Rayman]] must use his [[grimace]] ability to turn him into a [[Red Lum]], thus eliminating his threat. | [[Rayman]] must use the [[Armaguiddon]]'s weaponry to shoot down [[Reflux]]'s shields. Once this has been done enough, [[Reflux]] will make a charge towards the [[Armaguiddon]], so [[Rayman]] will have to shoot the exposed [[Leptys]] to decrease [[Reflux]]'s health. This causes him to land and [[André]] will begin to spawn [[Hoodmonger]]s from inside the [[Leptys]]. [[Rayman]] and [[Globox]] must fly around and defeat the [[Hoodmonger]]s before they can return to [[Reflux]]. Any of them that achieve their goal replenish [[Reflux]]'s health. Gameplay repeats like this until [[Reflux]]'s health reaches 0 and turns into ice and shatters. Afterwards, [[André]] falls to the ground. [[Rayman]] must use his [[grimace]] ability to turn him into a [[Red Lum]], thus eliminating his threat. | ||
<gallery | <gallery widths="320px" heights="240px"> | ||
Leptys Astral Plane 1.jpg|The astral plane. | Leptys Astral Plane 1.jpg|The astral plane. | ||
Leptys Astral Plane 2.jpg|Another view of the astral plane. | Leptys Astral Plane 2.jpg|Another view of the astral plane. | ||
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[[Rayman]] and [[Globox]] are returned to [[the Fairy Council]] where all is well. However, [[Globox]] misses [[André]]. [[Rayman]] states that making [[André]] a [[Black Lum]] again is probably not a good idea and that he wouldn't know how to do it anyway. [[Globox]] reveals that he would have to scare the [[Red Lum]], and [[Rayman]] hates to imagine what could possibly do that. It is then revealed in a flashback that it was [[Rayman]]'s hands wandering around performing tricks upon the [[Red Lum]] that caused [[André]] to be "born" in the first place - a humourous irony. | [[Rayman]] and [[Globox]] are returned to [[the Fairy Council]] where all is well. However, [[Globox]] misses [[André]]. [[Rayman]] states that making [[André]] a [[Black Lum]] again is probably not a good idea and that he wouldn't know how to do it anyway. [[Globox]] reveals that he would have to scare the [[Red Lum]], and [[Rayman]] hates to imagine what could possibly do that. It is then revealed in a flashback that it was [[Rayman]]'s hands wandering around performing tricks upon the [[Red Lum]] that caused [[André]] to be "born" in the first place - a humourous irony. | ||
<gallery | <gallery widths="320px" heights="150px"> | ||
Mains Baladeuses1.jpg|[[Rayman]] and [[Globox]] asleep. | Mains Baladeuses1.jpg|[[Rayman]] and [[Globox]] asleep. | ||
Mains Baladeuses.jpg|The hands of [[Rayman]] make shadow puppets before this [[Red Lum]]. | Mains Baladeuses.jpg|The hands of [[Rayman]] make shadow puppets before this [[Red Lum]]. | ||
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[[es:La Torre del Leptys]] | [[es:La Torre del Leptys]] | ||
[[ru:Башня Лептиса]] | [[ru:Башня Лептиса]] | ||
[[Category:Places from Rayman 3|Tower of the Leptys, The]] | [[Category:Places from Rayman 3|Tower of the Leptys, The]] | ||