Fiery Depths: Difference between revisions

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Eventually he finds two vines with a [[bat]], where he must drop down to his left and then make his way down and right, crossing some [[flying ring]]s and coming to another large ledge with a [[lava rock]] bouncing around on it. Using the [[flying ring]] below this ledge will bring him to the first [[cage]].
Eventually he finds two vines with a [[bat]], where he must drop down to his left and then make his way down and right, crossing some [[flying ring]]s and coming to another large ledge with a [[lava rock]] bouncing around on it. Using the [[flying ring]] below this ledge will bring him to the first [[cage]].


To the right of the large ledge he must jump over two falling rocky platforms. If he rides the second one down he can reach the second [[cage]]. To the far right, he must ride another [[Flying ring|ring]] carried by a [[bat]] upwards, and then use vines, platforms and [[flying ring]]s to reach a ledge at the top. Walking left, across more ledges and [[flying ring]], avoiding more fire and [[spiky ball]]s, he takes a right, and finally comes to the level's exit.
To the right of the large ledge he must jump over two falling [[rocky platform]]s. If he rides the second one down he can reach the second [[cage]]. To the far right, he must ride another [[Flying ring|ring]] carried by a [[bat]] upwards, and then use vines, platforms and [[flying ring]]s to reach a ledge at the top. Walking left, across more ledges and [[flying ring]]s, avoiding more fire and [[spiky ball]]s, he takes a right, and finally comes to the level's exit.


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<gallery widths="800px" heights="273px">
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He must walk along a long ledge, avoiding fire, until jumping across two ledges that all have [[spiky ball]]s levitating above them. This done, he reaches a series of small ledges with a swinging [[spiky ball]] among them, which must be activated and then avoided. He takes a [[flying ring]] to the left and then jumps up to the right, activating and avoiding another swinging [[spiky ball]] as he goes.
He must walk along a long ledge, avoiding fire, until jumping across two ledges that all have [[spiky ball]]s levitating above them. This done, he reaches a series of small ledges with a swinging [[spiky ball]] among them, which must be activated and then avoided. He takes a [[flying ring]] to the left and then jumps up to the right, activating and avoiding another swinging [[spiky ball]] as he goes.


Continuing right, using [[Flying ring|rings]] carried by [[bat]]s, [[Rayman]] swings over some spikes at the far right and reaches two rocky platforms with eyes. He can ride the lower one down to reach a [[cage]], or ride the higher one up to a ledge, on which he must walk left. After using [[flying ring]]s, falling rocky platforms, and avoiding [[spiky ball]]s, he will come to the level's exit.
Continuing right, using [[Flying ring|rings]] carried by [[bat]]s, [[Rayman]] swings over some spikes at the far right and reaches two [[rocky platform]]s with eyes. He can ride the lower one down to reach a [[cage]], or ride the higher one up to a ledge, on which he must walk left. After using [[flying ring]]s, falling [[rocky platform]]s, and avoiding [[spiky ball]]s, he will come to the level's exit.


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<gallery widths="800px" heights="273px">
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Rayman-GBC-Ring-bat.png
Rayman-GBC-Ring-bat.png
Rayman-GBC-Orange-spiky-ball-chain.png
Rayman-GBC-Orange-spiky-ball-chain.png
Rayman-GBC-Falling-rocky-platform-type-2.png
Rayman-GBC-Stationary-rocky-platform.png
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