Shock Rocket: Difference between revisions

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[[File:R3HH-ShockRocket-Artwork.jpg|thumb|320px|right|Official artwork depicting [[Rayman]] shooting a Shock Rocket, without the colours of the combat fatigue.]]
[[File:R3HH-ShockRocket-Artwork.jpg|thumb|320px|right|Official artwork depicting [[Rayman]] shooting a Shock Rocket, without the colours of the combat fatigue.]]


{{quote|text=One of your [[Telescopic fist|fists]] turns into a torpedo. First, press the C Key or the Right
{{quote|text=One of your [[Telescopic fist|fists]] turns into a torpedo. First, press the C Key or the Right Mouse Button to arm it. Then press the Button again to launch it. Next, use the directional arrows or the left analog stick to direct it. This [[Telescopic fist|fist]] is very useful for reaching targets that are very far away.|sign=Manual (PC version)|source=''[[Rayman 3]]''}}
Mouse Button to arm it. Then press the Button again to launch it. Next,
use the directional arrows or the left analog stick to direct it. This [[Telescopic fist|fist]] is
very useful for reaching targets that are very far away.|sign=Manual (PC version)|source=''[[Rayman 3]]''}}


The '''Shock Rocket''' is a power used on several occasions by [[Rayman]] in ''[[Rayman 3]]'' and ''[[Rayman in the Phantom Show]]'', allowing him to fire and remotely control a missile connected to one of his [[Telescopic fist|fists]].
The '''Shock Rocket''' is a power first used by [[Rayman]] in ''[[Rayman 3]]'', and later in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. It allows him to fire and remotely control a missile connected to one of his [[Telescopic fist|fists]].


==In [[Rayman 3]]==
==In ''Rayman 3''==
[[File:R3HH-BetaShockRocket.jpg|300px|thumb|left|The early design of the Shock Rocket combat fatigue.]]
In ''[[Rayman 3]]'', the Shock Rocket is provided by the orange cans of [[Laser-Washing Powder]], and allows [[Rayman]] to shoot a guided missile which can be used to defeat enemies and trigger mechanisms. It lasts 6 seconds, making it the second shortest [[Laser-Washing Powder]] power-up (shortest one being the [[Throttle Copter]]). [[Rayman]] first chooses the direction, then shoots the missile, which triggers the countdown as if he was not standing near the can any more. Then, the player has total control of the missile until either the effect of the can has worn off, or the missile collides with something and explodes. Using the missile in battle is effective and avoids direct combat, but may require being hidden in a place where [[Hoodlum]]s cannot find or shoot at [[Rayman]], as he is vulnerable to attacks when in control of the Shock Rocket.
It is provided by the orange cans of [[Laser-Washing Powder]] and allows [[Rayman]] to shoot a guided missile which can be used to defeat enemies and trigger mechanisms. It lasts 6 seconds, making it the second shortest [[Laser-Washing Powder]] power-up (shortest one being the [[Throttle Copter]]). [[Rayman]] first chooses the direction, then shoots the missile, which triggers the countdown as if he was not standing near the can any more. Then, the player has total control of the missile until either the effect of the can has worn off, or the missile collides with something and explodes. Using the missile in battle is effective and avoids direct combat, but may require being hidden in a place where [[Hoodlum]]s cannot find or shoot at [[Rayman]], as he is vulnerable to attacks when in control of the Shock Rocket.


When [[Rayman]] acquires this power, his hair, gloves, hood and base of shoes turn blue, while his body and shoes turn orange. His right hand has a launcher-glove with a big orange and blue missile attached to it. In a French and German advertisement for ''[[Rayman 3]]'', [[Rayman]] can be seen using the Shock Rocket without changing his clothes.
When [[Rayman]] acquires this power, his hair, gloves, hood and base of shoes turn blue, while his body and shoes turn orange. His right hand has a launcher-glove with a big orange and blue missile attached to it. In a French and German advertisement for ''[[Rayman 3]]'', [[Rayman]] can be seen using the Shock Rocket without changing his clothes.


{{clear}}
A [http://www.youtube.com/watch?v=xYjsjQ-4Z-E glitch including the Shock Rocket] is triggered when the player enters the snapshot mode and fires the rocket. This allows the player to control the missile indefinitely and to pass through walls.


==In [[Rayman in the Phantom Show]]==
In the concept art shown below, the description notes it is for the [[Heavy Metal Fist]] power-up. Given visual evidence to the contrary, this wiki has opted to take this discrepancy as an error on the part of the publisher of its source.
[[File:Yves-barthez-mrsh-aw-dlc3-raymanpowers-rocket.jpg|300px|thumb|right|Rayman using the Rocket Ride ability in [[The Western Set]].]]
The Shock Rocket, known as just the '''Rocket''' in this game, makes an appearance in the [[Rayman in the Phantom Show|third DLC]] for [[Mario + Rabbids Sparks of Hope]]. When equipped, [[Rayman]] passively gains an immunity to all Super Effects, as well as upgrading his [[Blaster]] and [[Plunger Guard]] to create an explosion when fired. He also gains a new ability, the '''Rocket Ride''', which acts similarly to the Shock Rocket in [[Rayman 3]]. When launched, a ghost of [[Rayman]] rides atop the remote-controlled rocket, moving across the battlefield and knocking any enemies in its path away. If the player detonates it on command or if it runs out of fuel, the rocket will explode, dealing damage to any enemies and/or covers in its blast radius. It can also be upgraded to apply the Burn Super Effect upon detonation. The costume lasts 1 turn when activated, and has a 3 turn cooldown.


{{clear}}
<gallery widths="320px" heights="240px">
R3HH-BetaShockRocket.jpg|The early design of the Shock Rocket combat fatigue
</gallery>


==Notes==
==In ''Rayman in the Phantom Show''==
*A [http://www.youtube.com/watch?v=xYjsjQ-4Z-E glitch including the Shock Rocket] is triggered when the player enters the snapshot mode and fires the rocket. This allows the player to control the missile indefinitely and to pass through walls.
The Shock Rocket returns in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]'', where it is just known as the '''Rocket'''. When equipped, [[Rayman]] passively gains an immunity to all super effects, as well as upgrading his [[Blaster]] and [[Plunger Guard]] to create an explosion when fired. He also gains a new ability, the [[Rocket Ride]], which acts similarly to the Shock Rocket in ''[[Rayman 3]]''. When launched, a ghost of [[Rayman]] rides atop the remote-controlled rocket, moving across the battlefield and knocking any enemies in its path away. If the player detonates it on command or if it runs out of fuel, the rocket will explode, dealing damage to any enemies and/or covers in its blast radius. It can also be upgraded to apply the Burn super effect upon detonation. The costume lasts 1 turn when activated, and has a 3-turn cooldown.
*In the concept art shown above, the description notes it is for the [[Heavy Metal Fist]] power-up. Given visual evidence to the contrary, this wiki has opted to take this discrepancy as an error on the part of the publisher of its source.
 
*The hair of [[Rayman]]'s Rocket costume in [[Rayman in the Phantom Show]] takes inspiration from [[Rayman 3]]'s early concept art for the [[Heavy Metal Fist]] combat fatigue, which was erroneously named the Shock Rocket in the concept.
The hair of [[Rayman]]'s Rocket costume in this game takes inspiration from ''[[Rayman 3]]'''s early concept art for the [[Heavy Metal Fist]] combat fatigue, which was erroneously named the Shock Rocket in the concept.
 
<gallery widths="240px" heights="240px">
Yves-barthez-mrsh-aw-dlc3-raymanpowers-rocket.jpg|Artwork of [[Rayman]] using the [[Rocket Ride]] ability in [[the Western Set]]
</gallery>


==External links==
==External links==
*[http://www.youtube.com/watch?v=u8U9eVdZW4E ''Rayman 3: Hoodlum Havoc'' French television publicity with Rayman using the Shock Rocket]
*[http://www.youtube.com/watch?v=u8U9eVdZW4E ''Rayman 3: Hoodlum Havoc'' French television publicity with Rayman using the Shock Rocket]