Mr Dark: Difference between revisions
Hunchman801 (talk | contribs) m Removed protection from "Mr Dark": As per User talk:Hunchman801#Mr. Dark and The Magician locked indefinitely? Isn't it a little excessive? |
Hunchman801 (talk | contribs) Following the overwhelming consensus reached here |
||
| Line 1: | Line 1: | ||
{{Enemy | {{Enemy | ||
| name = Mr Dark | | name = Mr Dark | ||
| image = [[File:RM - Mr Dark.png|320px|Mr Dark in | | image = [[File:RM - Mr Dark.png|320px|Mr Dark in Rayman Mini]] | ||
| alignment = Bad | | alignment = Bad | ||
| species = Unknown | | species = Unknown | ||
| Line 17: | Line 17: | ||
{{quote|text=A wicked character, he wants to spread evil all around him by taking over [[the Glade of Dreams|the magical world of Rayman]]. If he succeeds, he will make the world a dreadful place under a reign of terror and dictatorship.|sign=Official site|source=''[[Rayman Junior]]''<ref>''Rayman Junior'' official site, Mister Dark, http://web.archive.org/web/20020211202327/http://sites.ubisoft.fr/raymanedu/ami/ami2/dark.html</ref>}} | {{quote|text=A wicked character, he wants to spread evil all around him by taking over [[the Glade of Dreams|the magical world of Rayman]]. If he succeeds, he will make the world a dreadful place under a reign of terror and dictatorship.|sign=Official site|source=''[[Rayman Junior]]''<ref>''Rayman Junior'' official site, Mister Dark, http://web.archive.org/web/20020211202327/http://sites.ubisoft.fr/raymanedu/ami/ami2/dark.html</ref>}} | ||
'''Mr Dark''' is [[Rayman]]'s arch-nemesis, and a major character in the [[Rayman (series)|''Rayman'' series]]. A diabolical and mysterious shape-shifting sorcerer, Mr Dark has attempted to disrupt the balance of [[the Glade of Dreams]] on several occasions, but is always thwarted by [[Rayman]]. His features are hidden beneath a shadowy cloak and hat, beneath which only his glowing yellow eyes can be seen. Mr Dark's first appearance is in [[Rayman 1|the original ''Rayman'' game]], where he acts as the main antagonist and final boss. He makes similar villainous appearances in ''[[Rayman Junior]]'', ''[[Rayman Designer]]'' and [[Rayman (Game Boy Color)|the Game Boy Color adaptation of ''Rayman'']]. | '''Mr Dark''' is [[Rayman]]'s arch-nemesis, and a major character in the [[Rayman (series)|''Rayman'' series]]. A diabolical and mysterious shape-shifting sorcerer, Mr Dark has attempted to disrupt the balance of [[the Glade of Dreams]] on several occasions, but is always thwarted by [[Rayman]]. His features are hidden beneath a shadowy cloak and hat, beneath which only his glowing yellow eyes can be seen. Mr Dark's first appearance is in [[Rayman 1|the original ''Rayman'' game]], where he acts as the main antagonist and final boss. He makes similar villainous appearances in ''[[Rayman Junior]]'', ''[[Rayman Designer]]'' and [[Rayman (Game Boy Color)|the Game Boy Color adaptation of ''Rayman'']]. Mr Dark was originally meant to return in ''[[Rayman Origins]]'', but he was cut from the final game and replaced with [[the Magician]], a secret admirer of his whom he inspired to become a villain. | ||
[[File:VIG RAP.png|frame|right|class=sprite|Mr Dark as he kidnaps [[Betilla]] the Fairy | ==In ''Rayman'' and its spin-offs== | ||
[[File:VIG DARK.png|frame|right|class=sprite|[[Betilla]] the Fairy, captured by Mr Dark | [[File:VIG RAP.png|frame|right|class=sprite|Mr Dark as he kidnaps [[Betilla]] the Fairy]] | ||
[[File:VIG DARK.png|frame|right|class=sprite|[[Betilla]] the Fairy, captured by Mr Dark]] | |||
{{quote|text=You enter [[Candy Château|the world of desserts]] where Mister Dark is hidden, guarded by [[clown]]s carrying out amazing stunts... Be careful, Mister Dark is diabolical.|sign=Manual|source=''[[Rayman 1|Rayman]]''}} | {{quote|text=You enter [[Candy Château|the world of desserts]] where Mister Dark is hidden, guarded by [[clown]]s carrying out amazing stunts... Be careful, Mister Dark is diabolical.|sign=Manual|source=''[[Rayman 1|Rayman]]''}} | ||
Mr Dark first appears in the intro sequence of ''[[Rayman 1|Rayman]]'', where [[the Magician]] introduces the game's story. [[The Glade of Dreams]] is kept in balance by a mystical orb known as the [[Great Protoon]]. One fateful day, the evil Mr Dark appears, stealing the [[Great Protoon]] and defeating [[Betilla]] the Fairy as she tries to protect it. The [[Electoon]]s, small pink creatures which gravitate around the [[Great Protoon]], are scattered across the world, and imprisoned in [[cage]]s by Mr Dark's minions. [[Rayman]] sets off to free the [[Electoon]]s, defeat Mr Dark and recover the [[Great Protoon]]. | Mr Dark first appears in the intro sequence of ''[[Rayman 1|Rayman]]'', where [[the Magician]] introduces the game's story. [[The Glade of Dreams]] is kept in balance by a mystical orb known as the [[Great Protoon]]. One fateful day, the evil Mr Dark appears, stealing the [[Great Protoon]] and defeating [[Betilla]] the Fairy as she tries to protect it. The [[Electoon]]s, small pink creatures which gravitate around the [[Great Protoon]], are scattered across the world, and imprisoned in [[cage]]s by Mr Dark's minions. [[Rayman]] sets off to free the [[Electoon]]s, defeat Mr Dark and recover the [[Great Protoon]]. | ||
| Line 32: | Line 33: | ||
The first transformation is a mixture of [[Mr Stone]] and [[Mr Skops]]. His is compoised of [[Mr Stone]]'s body, feet and right hand, together with [[Mr Skops]]' head and claw. His only attack consists of hurling his claw at [[Rayman]], which he can jump over and [[Telescopic fist|punch]] him in the face. If [[Rayman]] attempts to [[Telescopic fist|punch]] him too early, the monster will block his face with his claw. It is possible, with a certain timing and dexterity, to hit him up to three times per turn. After he has suffered eight blows to the face, the monster vanishes. | The first transformation is a mixture of [[Mr Stone]] and [[Mr Skops]]. His is compoised of [[Mr Stone]]'s body, feet and right hand, together with [[Mr Skops]]' head and claw. His only attack consists of hurling his claw at [[Rayman]], which he can jump over and [[Telescopic fist|punch]] him in the face. If [[Rayman]] attempts to [[Telescopic fist|punch]] him too early, the monster will block his face with his claw. It is possible, with a certain timing and dexterity, to hit him up to three times per turn. After he has suffered eight blows to the face, the monster vanishes. | ||
[[File:MrDark.png|thumb|316px|left|class=sprite|Mr Dark fighting [[Rayman]] at the end of [[Rayman 1|the original ''Rayman'' game]] | [[File:MrDark.png|thumb|316px|left|class=sprite|Mr Dark fighting [[Rayman]] at the end of [[Rayman 1|the original ''Rayman'' game]]]] | ||
The second transformation is a pair of identical monsters. Each one appears to be made of [[Bzzit]]'s body and [[Space Mama]]'s head and feet (as seen in her first appearance in [[Eraser Plains]]), along with her hands and rolling pin, which fires [[laser]]s (as seen in her second appearance in [[Space Mama's Crater]]. Their only attack is shooting [[laser]]s, which [[Rayman]] can jump over or duck under. If both of them shoot at the same height, the [[laser]]s collide each other, morph into one [[laser]], and fall straight down towards the ground, which can be difficult for [[Rayman]] to avoid if he is ducking. When [[Rayman]] gets the chance, he can [[Telescopic fist|punch]] either one of the two. It is also possible to trick them into shooting one another. Both monsters share a single resistance bar; it is possible to defeat them both by [[Telescopic fist|punch]] only one. When they have been damaged eight times, the monsters vanish. | The second transformation is a pair of identical monsters. Each one appears to be made of [[Bzzit]]'s body and [[Space Mama]]'s head and feet (as seen in her first appearance in [[Eraser Plains]]), along with her hands and rolling pin, which fires [[laser]]s (as seen in her second appearance in [[Space Mama's Crater]]. Their only attack is shooting [[laser]]s, which [[Rayman]] can jump over or duck under. If both of them shoot at the same height, the [[laser]]s collide each other, morph into one [[laser]], and fall straight down towards the ground, which can be difficult for [[Rayman]] to avoid if he is ducking. When [[Rayman]] gets the chance, he can [[Telescopic fist|punch]] either one of the two. It is also possible to trick them into shooting one another. Both monsters share a single resistance bar; it is possible to defeat them both by [[Telescopic fist|punch]] only one. When they have been damaged eight times, the monsters vanish. | ||
| Line 44: | Line 45: | ||
In the Atari Jaguar version, Mr Dark makes one final appearance at the end of the game's credits. He flies across the screen, and the message ‘See you soon’ is displayed, hinting at Mr Dark's impending return. However, ''[[Rayman 2]]'' and ''[[Rayman 3]]'' make only passing references to him, and while his influence plays a significant role in ''[[Rayman Origins]]'', he does not actually make an appearance. | In the Atari Jaguar version, Mr Dark makes one final appearance at the end of the game's credits. He flies across the screen, and the message ‘See you soon’ is displayed, hinting at Mr Dark's impending return. However, ''[[Rayman 2]]'' and ''[[Rayman 3]]'' make only passing references to him, and while his influence plays a significant role in ''[[Rayman Origins]]'', he does not actually make an appearance. | ||
< | <gallery widths="316px" heights="256px" class="sprite"> | ||
Mr Dark transformation 1.png|Mr Dark's first transformation: a mixture of [[Mr Stone]] and [[Mr Skops]] | |||
Mr Dark transformation 2.png|Mr Dark's second transformation: mixtures of [[Bzzit]] and [[Space Mama]] | |||
Mr Dark transformation 3.png|Mr Dark's third and final transformation: a mixture of [[Bzzit]], [[Mr Sax]] and [[Space Mama]] | |||
</gallery> | |||
</ | |||
===In ''Rayman Junior''=== | |||
[[File:RJMrDark 001.PNG|thumb|right|class=sprite|Mr Dark as seen in ''[[Rayman Junior]]'']] | |||
Mr Dark also appears in ''[[Rayman Junior]]'', an educational spin-off of [[Rayman 1|the original ''Rayman'' game]]. In this game, he steals the [[Magic Book of Knowledge]] from [[the Magician]] and destroys a map to [[Mr Dark's lair|his hideout]] in [[Candy Château]]. He casts the same spells on [[Rayman]] as he did in [[Rayman 1|the original game]], but due to the game's educational nature, he doesn't fight as a boss at all. Once [[Rayman]] has solved the riddles on the parchment showing the way to [[Mr Dark's Lair|his hideout]] and been through his spells, Mr Dark doesn't appear any more and [[Rayman]] eventually finds [[Magic Book of Knowledge|the Book of Knowledge]]. | Mr Dark also appears in ''[[Rayman Junior]]'', an educational spin-off of [[Rayman 1|the original ''Rayman'' game]]. In this game, he steals the [[Magic Book of Knowledge]] from [[the Magician]] and destroys a map to [[Mr Dark's lair|his hideout]] in [[Candy Château]]. He casts the same spells on [[Rayman]] as he did in [[Rayman 1|the original game]], but due to the game's educational nature, he doesn't fight as a boss at all. Once [[Rayman]] has solved the riddles on the parchment showing the way to [[Mr Dark's Lair|his hideout]] and been through his spells, Mr Dark doesn't appear any more and [[Rayman]] eventually finds [[Magic Book of Knowledge|the Book of Knowledge]]. | ||
{{clear}} | {{clear}} | ||
=== In '' | ===In ''Rayman Designer''=== | ||
In ''[[Rayman Designer]]'', Mr Dark is available as an enemy [[Event (Rayman Designer)|event]] in [[Candy Château]]. There are different variants, each making him cast a different spell at [[Rayman]]. The spells last until [[Rayman]] reaches an [[Anti-spell amulet]]. | In ''[[Rayman Designer]]'', Mr Dark is available as an enemy [[Event (Rayman Designer)|event]] in [[Candy Château]]. There are different variants, each making him cast a different spell at [[Rayman]]. The spells last until [[Rayman]] reaches an [[Anti-spell amulet]]. | ||
| Line 69: | Line 67: | ||
*'''Mr. Dark: steals the fist''' - Steals [[Rayman]]'s [[Telescopic fist|fist]] ability. | *'''Mr. Dark: steals the fist''' - Steals [[Rayman]]'s [[Telescopic fist|fist]] ability. | ||
===In the Game Boy Color version of ''Rayman''=== | |||
===In | [[File:GBC 76.PNG|frame|left|class=sprite|Mr Dark as he appears in the [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']]]] | ||
[[File:GBC 76.PNG|frame|left|class=sprite|Mr Dark as he appears in the [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']] | [[File:Mr dark 1.png|frame|right|class=sprite|Mr Dark holding a [[cage]] of captured [[Electoon|Toons]] in [[Rayman (Game Boy Color)|the Game Boy Color version]]]] | ||
[[File: | |||
In [[Rayman (Game Boy Color)|the Game Boy Color release of ''Rayman'']], Mr Dark has imprisoned the [[Electoon|Toons]] and uses their power for himself, throwing the world into darkness and chaos. Unlike [[Rayman 1|the original]], he does not transform himself when he engages in a final boss battle with [[Rayman]]. In between each level he can also be seen watching [[Rayman]] through a crystal ball. | In [[Rayman (Game Boy Color)|the Game Boy Color release of ''Rayman'']], Mr Dark has imprisoned the [[Electoon|Toons]] and uses their power for himself, throwing the world into darkness and chaos. Unlike [[Rayman 1|the original]], he does not transform himself when he engages in a final boss battle with [[Rayman]]. In between each level he can also be seen watching [[Rayman]] through a crystal ball. | ||
| Line 81: | Line 78: | ||
[[File:GBC 15.PNG|frame|right|class=sprite|Mr Dark disintegrates when he is defeated.]] | [[File:GBC 15.PNG|frame|right|class=sprite|Mr Dark disintegrates when he is defeated.]] | ||
[[File:GBC11.png|frame|left|class=sprite||Mr Dark fighting [[Rayman]] on a high peak at the end of the game]] | |||
[[File:GBC11.png|frame|left|class=sprite||Mr Dark fighting [[Rayman]] on a high peak at the end of the game | |||
This time, Mr Dark throws ten meteors at [[Rayman]], two at a time. Then, he does the same routine as before: he comes back down, and turns into a ball. But this time, he will stay in ball form for a shorter period than before, and if [[Rayman]] can't manage to hit him three times within the time limit, he will turn back to normal and float back up into the sky to throw meteors at him again. If [[Rayman]] does hit him three times, a heart will appear once again, and he will rise back up into the sky to unleash his final attack. | This time, Mr Dark throws ten meteors at [[Rayman]], two at a time. Then, he does the same routine as before: he comes back down, and turns into a ball. But this time, he will stay in ball form for a shorter period than before, and if [[Rayman]] can't manage to hit him three times within the time limit, he will turn back to normal and float back up into the sky to throw meteors at him again. If [[Rayman]] does hit him three times, a heart will appear once again, and he will rise back up into the sky to unleash his final attack. | ||
| Line 92: | Line 88: | ||
{{clear}} | {{clear}} | ||
==In ''Rayman Origins''== | |||
== In '' | |||
{{quote|text=The archenemy from ''[[Rayman 1]]'' returns. A stupedendous super villain, it was Mr Dark who stole the [[Great Protoon]] and sent the [[Electoon]]s scattering from its orbit. This series of events upset the harmonic balance of [[the Glade of Dreams|Rayman's world]] and a heroic fight followed.|sign=Official site|source=''[[Rayman Origins]]''}} | {{quote|text=The archenemy from ''[[Rayman 1]]'' returns. A stupedendous super villain, it was Mr Dark who stole the [[Great Protoon]] and sent the [[Electoon]]s scattering from its orbit. This series of events upset the harmonic balance of [[the Glade of Dreams|Rayman's world]] and a heroic fight followed.|sign=Official site|source=''[[Rayman Origins]]''}} | ||
[[File:Mr Dark in Rayman Origins. | In a May 2011 interview with ''Jeux Vidéo Magazine'', Gabrielle Shrager, the lead writer of ''[[Rayman Origins]]'', stated that "We will probably see how Mr Dark became what he is".<ref>''Jeux Vidéo Magazine'', Exclusif Rayman Origins, [[:File:Jeux video page 47.jpg]]</ref> When the second trailer of ''[[Rayman Origins]]'' showed a brief glimpse of a [[Teensie]] with a top hat and a dark cloak, standing on a stone platform and surrounded by [[Antitoon|Darktoons]] and [[Psychlops]], it was speculated that this was Mr Dark. Several months later, clearer artwork of the character was released on the official website, explicitly stating that the [[Teensie]] in question was indeed Mr Dark, and adding that "The archenemy from ''[[Rayman 1]]'' returns".<ref>raymanorigins.uk.ubi.com, Characters, http://web.archive.org/web/20111112121327/http://raymanorigins.uk.ubi.com/#characters-4</ref> | ||
However, Mr Dark was cut from the game at some point during development, and replaced with [[the Magician]], for which the developers reused his new appearance as a [[Teensie]], with only small modifications such as shortening his hair and removing the swirl on his nose. He nonetheless remained available as an avatar on the PlayStation Store, along with the [[soldier]] and the [[piranha]], two other types of enemies also featured on the same section of the official website and also cut from the final game.<ref>psprices.com, Rayman Origins Mr. Dark Avatar, https://psprices.com/region-us/game/269728/rayman-origins-mr-dark-avatar</ref><ref>PS Deals, Rayman® Origins Mr. Dark Avatar, https://psdeals.net/us-store/game/717237/rayman-origins-mr-dark-avatar-</ref> | |||
In [[the Reveal]], one of the final levels of the game, the heroes discover that [[the Magician]] is the one responsible for the evil steampunk empire of the [[Moody Clouds]]. A diagram on the wall of his office explains that he has been collecting the heroes' [[Lum (UbiArt games)|Lums]] throughout the game and using them to power his machines. In response to his cover being blown, [[the Magician]] rips the golden star off his top hat, showing more clearly his resemblance with Mr Dark. Additionally, on the walls are some posters with pictures of Mr Dark's silhouette, and one with "♥ Mister D" written on it, revealing that he is an admirer of Mr Dark.<ref>Gabrielle Shrager clarifies the identity of the villain of ''[[Rayman Origins]]'', [[:File:Gabrielle Shrager Facebook conversation.jpg]]</ref> | |||
<gallery widths="320px" heights="200px"> | |||
Char-mr-dark.png|Mr Dark as he was originally meant to appear in ''[[Rayman Origins]]''. His appearance was reused for [[the Magician]], albeit with small changes. | |||
Mr Dark PlayStation Store avatar.jpg|The PlayStation Store avatar of Mr Dark | |||
Mr Dark in Rayman Origins.png|Posters depicting Mr Dark hang on the wall of [[the Magician]]'s headquarters in the [[Moody Clouds]] | |||
</gallery> | |||
Apart from the posters in [[the Magician]]'s headquarters, the game's only explicit reference to Mr Dark occurs when the player unlocks the ability to play as [[Raymesis]]. If this character pulls on the [[Polokus|Bubble Dreamer]]'s beard, he makes fun of his ugliness and mentions that he was created by Mr Dark. It is unclear whether the [[Polokus|Bubble Dreamer]] confuses [[Raymesis]] with [[Bad Rayman]], or makes a joke about their resemblance (he looks almost identical to [[Rayman]]'s [[Bad Rayman|evil clone]] created by Mr Dark in [[Rayman 1|the original game]]), or if the two are linked in some other way. | Apart from the posters in [[the Magician]]'s headquarters, the game's only explicit reference to Mr Dark occurs when the player unlocks the ability to play as [[Raymesis]]. If this character pulls on the [[Polokus|Bubble Dreamer]]'s beard, he makes fun of his ugliness and mentions that he was created by Mr Dark. It is unclear whether the [[Polokus|Bubble Dreamer]] confuses [[Raymesis]] with [[Bad Rayman]], or makes a joke about their resemblance (he looks almost identical to [[Rayman]]'s [[Bad Rayman|evil clone]] created by Mr Dark in [[Rayman 1|the original game]]), or if the two are linked in some other way. | ||
===Scrapped plot=== | |||
An [[Rayman Origins (early production)|early version of the game's script]], found within the files of the game's [[List of Rayman demos|demo]], contains unused dialogue which indicates that in this scrapped scenario, [[the Magician]] was a fan and admirer of Mr Dark, and desired to be as mysterious and evil as him; one of his lines is "I always wanted to be like Mr. Dark: mysterious, dark!...um, dark and mysterious..". The script also reveals that [[the Magician]]'s real name would have been Ales Mansay, and that he became embittered and corrupted when he was bullied at magic school for his poor magical abilities. He eventually disguised himself as his hero, Mr Dark, and hid a microphone in [[the Snoring Tree]] to start a war between [[Rayman]] and the [[Livid Dead]] while he himself set to work building an army of mechas (powered by the [[Lum (UbiArt games)|Lums]] given to him by the clueless heroes) that he could use to take over [[the Glade of Dreams]] and free it from the rule of [[Polokus]], whom he considered to be an ineffectual and useless leader, unable to protect his people from his own nightmares. It is unknown why this plot was scrapped from the final game, and all that is left of it is the posters on the walls in [[the Magician]]'s headquarters, indicating that the part about him being an admirer of Mr Dark still holds true. | |||
== In '' | ==In ''Rayman Mini''== | ||
{{quote|text=I see that you're tougher than you look, let's see how I'll break you! The rule is simple, every day I'll launch several challenges for you! 3 per contract. If you fulfill those challenges I'll give you a reward. But beware, these challenges are not for the faint-hearted, the higher your [[Level of Awesomeness|awesomeness]] is, the harder the challenge... And the bigger the reward.|sign=Mr Dark|source=''[[Rayman Mini]]''}} | {{quote|text=I see that you're tougher than you look, let's see how I'll break you! The rule is simple, every day I'll launch several challenges for you! 3 per contract. If you fulfill those challenges I'll give you a reward. But beware, these challenges are not for the faint-hearted, the higher your [[Level of Awesomeness|awesomeness]] is, the harder the challenge... And the bigger the reward.|sign=Mr Dark|source=''[[Rayman Mini]]''}} | ||
During the second update of | During the second update of ''[[Rayman Mini]]'', elements discovered in its files revealed that Mr Dark would appear in its next update. Its release on January 28, 2021 (version 1.4.0) marked his return to [[Rayman (series)|the ''Rayman'' series]] after years of absence. | ||
Mr Dark reappears with a new design, very close to the one he has in [[Rayman 1|the first ''Rayman'' game]]. Unlike other characters from this opus reappeared in ''[[Rayman Origins]]'', like [[the Magician]] and [[Betilla]], Mr Dark is still limbless. | Mr Dark reappears with a new design, very close to the one he has in [[Rayman 1|the first ''Rayman'' game]]. Unlike other characters from this opus reappeared in ''[[Rayman Origins]]'', like [[the Magician]] and [[Betilla]], Mr Dark is still limbless. | ||
| Line 114: | Line 117: | ||
Mr Dark comes into a new game mode bearing his name. To access it, the player must first recover five [[skull]]s hidden in Adventure mode levels. In his mode, the sorcerer offers the player various contracts, which indicate challenges to be achieved in the levels of ''[[Rayman Mini]]''. If they are successful, the player gets various rewards. These, as well as the difficulty of the challenges, depending on the [[Level of Awesomeness|level of awesomeness]]. | Mr Dark comes into a new game mode bearing his name. To access it, the player must first recover five [[skull]]s hidden in Adventure mode levels. In his mode, the sorcerer offers the player various contracts, which indicate challenges to be achieved in the levels of ''[[Rayman Mini]]''. If they are successful, the player gets various rewards. These, as well as the difficulty of the challenges, depending on the [[Level of Awesomeness|level of awesomeness]]. | ||
Mr Dark exchanges a few sentences with the player when they enter his game mode and if they manage to complete all of his challenges. He speaks with a sinister whisper during dialogue, which has been reversed to sound even more mischievous. | Mr Dark exchanges a few sentences with the player when they enter his game mode and if they manage to complete all of his challenges. He speaks with a sinister whisper during dialogue, which has been reversed to sound even more mischievous. Among the reversed voice clips he pronounces are words such as chocolate and coronavirus in French. | ||
<gallery widths="320px" heights="200px"> | <gallery widths="320px" heights="200px"> | ||
| Line 123: | Line 126: | ||
==In other games== | ==In other games== | ||
[[File:2D Madness ending.png|thumb|320px|left|A picture of Mr Dark can be seen on the floor to the left at the ending of ''[[Rayman 3]]'''s [[2D Madness]] minigame. This represents Mr Dark's only appearance in a 3D [[Rayman (series)|''Rayman'' game]] to date.]] | [[File:2D Madness ending.png|thumb|320px|left|A picture of Mr Dark can be seen on the floor to the left at the ending of ''[[Rayman 3]]'''s [[2D Madness]] minigame. This represents Mr Dark's only appearance in a 3D [[Rayman (series)|''Rayman'' game]] to date.]] | ||
Mr Dark is referred to by name in the manual for ''[[Rayman 2]]'', where it is revealed that his defeat at the hands of [[Rayman]] is what convinced the inhabitants of [[the Glade of Dreams]] that the hero was trustworthy. However, he makes no actual appearance in the game. | Mr Dark is referred to by name in the manual for ''[[Rayman 2]]'', where it is revealed that his defeat at the hands of [[Rayman]] is what convinced the inhabitants of [[the Glade of Dreams]] that the hero was trustworthy. However, he makes no actual appearance in the game. | ||
Previews of [[Rayman 2 (cancelled prototype)|the cancelled 2D version of ''Rayman 2'']] mention that the [[Robo-Pirate]] invasion took place after Mr Dark vanished from [[the valley|Rayman's island]] following the events of [[Rayman 1|the first game]]. It is not known if Mr Dark was ever planned to return and have a relevant role in this game; other characters from the original, including [[Betilla]] the Fairy, were intended to make an appearance. | Previews of [[Rayman 2 (cancelled prototype)|the cancelled 2D version of ''Rayman 2'']] mention that the [[Robo-Pirate]] invasion took place after Mr Dark vanished from [[the valley|Rayman's island]] following the events of [[Rayman 1|the first game]]. It is not known if Mr Dark was ever planned to return and have a relevant role in this game; other characters from the original, including [[Betilla]] the Fairy, were intended to make an appearance. | ||
Mr Dark makes | Mr Dark makes a subtle cameo appearance in ''[[Rayman 3]]''. At the end of the [[2D Madness]] minigame, a few photographs from [[Rayman 1|the original game]] are seen briefly and between them they show almost all of the game's characters, including Mr Dark. In addition, the design of the game's titular [[Hoodlum]] enemies was conceived as a visual mixture between Mr Dark and the [[Hunter]]s. | ||
{{clear}} | {{clear}} | ||
==Gallery== | ==Gallery== | ||
< | <div><ul> | ||
< | <li style="display: inline-block;">[[File:R1Intro 004.PNG|thumb|316px|class=sprite|Mr Dark fighting off [[Betilla]] the Fairy]]</li> | ||
< | <li style="display: inline-block;">[[File:VIG PR2.png|frame|class=sprite|Mr Dark capturing [[Electoon]]s]]</li> | ||
< | <li style="display: inline-block;">[[File:VIG PR3.png|frame|class=sprite|Artwork of [[Rayman]], [[Electoon]]s and Mr Dark]]</li> | ||
< | <li style="display: inline-block;">[[File:VIG PR5.png|frame|class=sprite|Mr Dark with his binoculars.]]</li> | ||
< | </ul></div> | ||
</ | |||
</ | |||
== | <gallery widths="160px" heights="144px" class="sprite"> | ||
GBC 10.PNG | |||
GBC 67.PNG | |||
GBC 68.PNG | |||
GBC 69.PNG | |||
GBC 70.PNG | |||
GBC 71.PNG | |||
GBC 72.PNG | |||
GBC 73.PNG | |||
GBC 52.PNG | |||
GBC 53.PNG | |||
</gallery> | |||
<gallery> | |||
Misterdarkoriginal.jpg | |||
Backscan.jpg | |||
</gallery> | |||
==References== | ==References== | ||