Rayman 2000: Difference between revisions
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'''''Rayman 2000''''' is a | '''''Rayman 2000''''' is the codename for a canceled 3D, open-world [[Rayman (series)|''Rayman'' game]] originally set for release in 2000. | ||
The existence of this project | The existence of this project was revealed in the book ''[[L'Histoire de Rayman]]'', which states that at the end of 1999, after the release of ''[[Rayman 2]]'' and before the start of the [[Rayman 3 (early production)|development of ''Rayman 3'']], a few people worked on a project codenamed "Rayman 2000". It was a direct sequel to ''[[Rayman 2]]'', still in 3D, with towns, streets and buildings attached to trees. This universe, more urban than what [[Rayman (series)|''Rayman'' games]] are used to portraying, was requested by [[Michel Ancel]] himself. | ||
This scenario was eventually dropped, but some ideas were taken to create the city of [[Aeropolis]] in ''[[Rayman: The Animated Series]]'', developed and published in late 1999, as well as some scenery from [[Clearleaf Forest]] in ''[[Rayman 3]]''.<ref>''[[L'Histoire de Rayman]]'', Chapter 4 - Rayman 3 : Hoodlum Havoc, Rayman without Michel Ancel</ref> | This scenario was eventually dropped, but some ideas were taken to create the city of [[Aeropolis]] in ''[[Rayman: The Animated Series]]'', developed and published in late 1999, as well as some scenery from [[Clearleaf Forest]] in ''[[Rayman 3]]''.<ref>''[[L'Histoire de Rayman]]'', Chapter 4 - Rayman 3 : Hoodlum Havoc, Rayman without Michel Ancel</ref> | ||
It is not known whether ''Rayman 2000'' has any connection with ''[[Rayman Adventures (cancelled game)| Rayman Adventures]]'', another [[Rayman (series)|''Rayman'' title]] canceled around the 2000s. | It is not known whether ''Rayman 2000'' has any connection with ''[[Rayman Adventures (cancelled game)| Rayman Adventures]]'', another [[Rayman (series)|''Rayman'' title]] canceled around the 2000s. | ||
In a 2024 interview, [[Ubisoft]] senior art director Jean-Christophe Alessandri revealed that ''Rayman 2000'' never made it past the prototype stage, and that the idea of the game was to further extend [[Rayman]]'s 3D universe, and notably to create a fantastical town with many buildings to explore. Alessandri also stated that he does not recall the reason for the project's cancellation.<ref>Terredejeux.net, ''Prehistorik Man, Rayman, Beyond Good & Evil, Prince of Persia : Interview exclusive de Jean-Christophe Alessandri (Senior Art Director chez Ubisoft)'', https://www.terredejeux.net/2024/05/prehistorik-man-rayman-beyond-good-evil.html</ref> | |||
==Gallery== | ==Gallery== | ||