Swinging Caves: Difference between revisions

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| followed by = [[Over the Rainbow]]
| followed by = [[Over the Rainbow]]
| world = [[Jibberish Jungle]]
| world = [[Jibberish Jungle]]
| type = [[File:RO-Medallion-SixSlots.png|center|Six slots]]
| medallion slot 1 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 1 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 2 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 2 = [[File:RO-Cage.png|50px|Cage]]
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| medallion slot 5 = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]
| medallion slot 5 = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]
| medallion slot 6 = [[File:Icon1RO.png|15px|1]][[File:IconColonRO.png|6px|'':'']][[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]] [[File:RO-Clock.png|30px|Time]]
| medallion slot 6 = [[File:Icon1RO.png|15px|1]][[File:IconColonRO.png|6px|'':'']][[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]] [[File:RO-Clock.png|30px|Time]]
| coin = [[File:Icon4RO.png|15px|4]]
| medal = [[File:Icon3RO.png|15px|3]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]]
| medal = [[File:Icon3RO.png|15px|3]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]]
| coin = [[File:Icon4RO.png|15px|4]]
| cup = [[File:Icon0RO.png|15px|0]][[File:IconColonRO.png|6px|'':'']][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]]
| cup = [[File:Icon0RO.png|15px|0]][[File:IconColonRO.png|6px|'':'']][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]]
| relic = [[File:Icon2RO.png|15px|2]]
| relic = [[File:Icon2RO.png|15px|2]]
}}
}}


'''Swinging Caves''' is the sixth level of the [[Jibberish Jungle]], the first world in ''[[Rayman Origins]]''. It is mostly set in forest caves, and centers around timing jumps when avoiding [[tentacle claw]]-infested water.
'''Swinging Caves''' is the sixth level of the [[Jibberish Jungle]], the first world in ''[[Rayman Origins]]''. It is primarily set in forest caves and centers around timing jumps while avoiding [[tentacle claw]]-infested water.


This level is part of the [[List of Rayman demos|demo]] that was released on the PlayStation Network and Xbox Live on November 9, 2011. The PlayStation Vita version of ''[[Rayman Origins]]'' features a [[Ghost Mode]] of it, and it is also the third playable level from the [[Jibberish Jungle]] in the [[Back to Origins]] mode of ''[[Rayman Legends]]''.
This level is part of the [[List of Rayman demos|demo]] that was released on the PlayStation Network and Xbox Live on November 9, 2011. The PlayStation Vita version of ''[[Rayman Origins]]'' features a [[Ghost Mode]] of this level, and it is also the third playable level from the [[Jibberish Jungle]] in the [[Back to Origins]] mode of ''[[Rayman Legends]]''.


Swinging Caves is notable for featuring the location of [[Rayman]]'s birth as shown in the ''[[Rayman Origins]]'' E3 2010 trailer, where he is created by [[Betilla]] the fairy. This story however contradicts other accounts of [[Rayman]]'s birth, such as the one from the ''[[Rayman 2]]'' manual and the one from the ''[[Rayman Origins]]'' website and manual.
Swinging Caves is notable for featuring the location of [[Rayman]]'s birth as shown in the ''[[Rayman Origins]]'' E3 2010 trailer, where he is created by [[Betilla]] the fairy. This depiction, however, contradicts other accounts of [[Rayman]]'s birth, such as the one from the ''[[Rayman 2]]'' manual and the one from the ''[[Rayman Origins]]'' website and manual.


==Original version==
==Original version==
==Area 1==
==Area 1==
The heroes land in a clearing, surrounded by five mysterious pillars with [[Lum (UbiArt games)|Lums]] on top. This is the location of [[Rayman]]'s birth in the ''[[Rayman Origins]]'' E3 2010 trailer, although there are several conflicting accounts of [[Rayman]]'s creation. One of them, found in the ''[[Rayman Origins]]'' website and manual, states that it is the five [[nymph]]s who created [[Rayman]], and not just [[Betilla]]. The five bright and luminous pillars could represent the [[nymph]]s. There are many [[nenuphar]]s ahead, along with two [[Livingstone|Lividstones]]. There are two [[Skull Coin]]s near the end of the area; for the first one, the heroes will have to drop down with caution, as there is an abyss below, and the [[nenuphar]] that the heroes need to land on moves horizontally. The second [[Skull Coin|coin]] can be found to the far left of where the the first [[Skull Coin|coin]] was, hiding behind some foreground vines; coming into contact with the vines will make them disappear, making the [[Skull Coin|coin]] visible. The exit is not far from here, the heroes will need to make use of the remaining [[nenuphar]]s and perform walljumps in order to get there.
The heroes land in a clearing, surrounded by five mysterious pillars with [[Lum (UbiArt games)|Lums]] on top. This is the location of [[Rayman]]'s birth in the ''[[Rayman Origins]]'' E3 2010 trailer, although there are several conflicting accounts of [[Rayman]]'s creation. One account, found in the ''[[Rayman Origins]]'' website and manual, states that it is the five [[nymph]]s who created [[Rayman]], not just [[Betilla]]. The five bright and luminous pillars could represent the [[nymph]]s. There are many [[nenuphar]]s ahead, along with two [[Livingstone|Lividstones]]. There are two [[Skull Coin]]s near the end of the area. For the first one, the heroes will have to drop down cautiously, as there is an abyss below, and the [[nenuphar]] on which the heroes need to land moves horizontally. The second [[Skull Coin]] can be found to the far left of the first [[Skull Coin]], hiding behind some foreground vines; contact with the vines will make them disappear, revealing the [[Skull Coin]]. The exit is not far from here; the heroes will need to make use of the remaining [[nenuphar]]s and perform wall jumps to reach it.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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===[[Relic]] 1===
===[[Relic]] 1===
[[File:Swinging Caves first relic.png|thumb|right|320px|The first [[relic]] can be found in the foreground.]]
[[File:Swinging Caves first relic.png|thumb|320px|The first [[relic]] can be found in the foreground.]]


The first [[relic]] can be found in the foreground directly below a [[Livingstone|Lividstone]].
The first [[relic]] can be found in the foreground directly below a [[Livingstone|Lividstone]].
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==Area 2==
==Area 2==
The heroes must use the [[Swingman]] to pass the water. The first secret area can be found to the top left of a platform where three [[Livingstone|Lividstones]] are located. Afterwards, the heroes can proceed to a large body of [[tentacle claw]]-infested water. In order proceed, the heroes will need to jump on the moving [[nenuphar]]s. Taking the higher path will result in having to activate a [[flower bulb]]; using it will lead to the third [[Skull Coin]] located underneath a platform, which will attempt to crush the heroes. The exit can be found nearby, but the heroes will need to dodge a [[tentacle claw]] in another body of water, then climb up and defeat two [[Livingstone|Lividstones]] along the way.
The heroes must use a [[Swingman]] to cross the water. The first secret area can be found to the top left of a platform where three [[Livingstone|Lividstones]] are located. Afterwards, the heroes can proceed to a large body of [[tentacle claw]]-infested water. To proceed, they will need to jump on the moving [[nenuphar]]s. Taking the higher path will require activating a [[flower bulb]]; using it will lead to the third [[Skull Coin]] located underneath a platform, which will attempt to crush the heroes. The exit can be found nearby, but the heroes will need to dodge a [[tentacle claw]] in another body of water, then climb up and defeat two [[Livingstone|Lividstones]] along the way.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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===Secret area 1===
===Secret area 1===
[[File:Swinging Caves 3.jpg|320px|thumb|right|The first secret area.]]
[[File:Swinging Caves 3.jpg|320px|thumb|The first secret area.]]


There are seven [[Livingstone|Lividstones]] in this area, they all stand between wooden barriers. The heroes need to crush attack onto a large [[flower bulb]] in order to reach the top and destroy the [[Livingstone|Lividstones]]. The [[Electoon]] [[cage]] is at the bottom left of the area.
There are seven [[Livingstone|Lividstones]] in this area, all standing between wooden barriers. The heroes need to perform a [[crush attack]] onto a large [[flower bulb]] to reach the top and destroy the [[Livingstone|Lividstones]]. The [[Electoon]] [[cage]] is at the bottom left of the area.


{{clear}}
{{clear}}


===[[Relic]] 2===
===[[Relic]] 2===
[[File:Swinging Caves second relic.png|thumb|left|320px|The second [[relic]] can be found just to the right of [[Rayman]].]]
[[File:Swinging Caves second relic.png|thumb|320px|The second [[relic]] can be found just to the right of [[Rayman]].]]


The second [[relic]] can be found in the background just over a pond. It is camouflaged, so it can be hard to spot.
The second [[relic]] can be found in the background just over a pond. It is camouflaged, so it may be difficult to spot.


{{Clear}}
{{Clear}}


==Area 3==
==Area 3==
[[File:Swinging Caves 5.jpg|320px|thumb|left|The third area of the level.]]
[[File:Swinging Caves 5.jpg|320px|thumb|The third area of the level.]]


As the heroes enter this very short area, they will encounter some water currents, and eventually descend to a vine. Once the heroes grab onto the vine and drop down to a [[nenuphar]], they will need to be careful, as there is an abyss below. The fourth [[Skull Coin]] is in this area at the bottom left of a wall, the heroes will need to walljump as soon as they collect it. The second secret area is located to the right of the [[nenuphar]], and like the first secret, there are foreground vines hiding the door. Once completed, the heroes can use the [[Swingman]] to advance to the exit, guarded by a [[Livingstone|Lividstone]].
As the heroes enter this very short area, they will encounter some water currents and eventually descend to a vine. Once the heroes grab onto the vine and drop down to a [[nenuphar]], they will need to be careful, as there is an abyss below. The fourth [[Skull Coin]] is in this area at the bottom left of a wall; the heroes will need to jump off the wall as soon as they collect it. The second secret area is located to the right of the [[nenuphar]], and like the first secret area, there are foreground vines hiding the door. Once completed, the heroes can use a [[Swingman]] to advance to the exit, which is guarded by a [[Livingstone|Lividstone]].


{{Clear}}
{{Clear}}


===Secret area 2===
===Secret area 2===
[[File:Swinging Caves 6.jpg|320px|thumb|right|The second secret area.]]
[[File:Swinging Caves 6.jpg|320px|thumb|The second secret area.]]


In this relatively dark place, the heroes will have to destroy three [[Livingstone|Lividstones]], and a [[hunter]]. Once all are defeated, the [[cage]] at the far left of the area can be broken.
In this relatively dark place, the heroes will have to destroy three [[Livingstone|Lividstones]] and a [[hunter]]. Once all are defeated, the [[cage]] at the far left of the area can be broken.


{{Clear}}
{{Clear}}


==Area 4==
==Area 4==
[[File:Swinging Caves 7.jpg|320px|thumb|left|The fourth area.]]
[[File:Swinging Caves 7.jpg|320px|thumb|The fourth area.]]


In this final area before reaching the [[cage]], the heroes will need to ascend in order to reach the exit. First, the [[Swingman]] will assist them in reaching a [[flower bulb]], and then they will be lead to another [[Swingman]]. After using it to ascend to a vine, the heroes continue to pass a couple of platforms; the second platform has a geyser at the end, which will push the heroes to the exit.
In this final area before reaching the [[cage]], the heroes will need to ascend to reach the exit. First, a [[Swingman]] will assist them in reaching a [[flower bulb]], and then they will be led to another [[Swingman]]. After using it to ascend to a vine, the heroes continue past a couple of platforms; the second platform has a geyser at the end, which will push the heroes to the exit.


{{Clear}}
{{Clear}}


==Area 5==
==Area 5==
The heroes have to battle several [[Livingstone|Lividstones]] scattered throughout the area. Once they are defeated, the [[cage]] can be broken , thus ending the level. [[The Magician]] will then wait as the total amount of [[Lum (UbiArt games)|Lums]] that were collected throughout the level are counted, as the heroes pose on a [[The Photographer|photoboard]].
The heroes must battle several [[Livingstone|Lividstones]] scattered throughout the area. Once they are defeated, the [[cage]] can be broken, thus ending the level. [[The Magician]] will then wait as the total amount of [[Lum (UbiArt games)|Lums]] collected throughout the level is counted, as the heroes pose on a [[The Photographer|photoboard]].


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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==[[Back to Origins]]==
==[[Back to Origins]]==
In the [[Back to Origins]] version, the only notable differences are some of the ''[[Rayman Legends]]'' elements that replace some from the game.
In the [[Back to Origins]] version, the only notable differences are some of the ''[[Rayman Legends]]'' elements that replace some from the original game.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Swinging Caves - Back to Origins 1.jpg|More [[Lum (UbiArt games)|Lums]] have been added to the level.
Swinging Caves - Back to Origins 1.jpg|More [[Lum (UbiArt games)|Lums]] have been added to the level.
Swinging Caves - Back to Origins 2.jpg|A [[Psychlops]] has been added to this location.
Swinging Caves - Back to Origins 2.jpg|A [[Psychlops]] has been added to this location.
Swinging Caves - Back to Origins 3.jpg|The platform needed to reach the [[Skull Coin]] has been increased in size making it easier to land on it.
Swinging Caves - Back to Origins 3.jpg|The platform needed to reach the [[Skull Coin]] has been increased in size, making it easier to land on.
Swinging Caves - Back to Origins 4.jpg|[[Teensie]]s have replaced many of the [[Skull Coin]] locations.
Swinging Caves - Back to Origins 4.jpg|[[Teensie]]s have replaced many of the [[Skull Coin]] locations.
Swinging Caves - Back to Origins 5.jpg|The lightning has been improved in several areas.
Swinging Caves - Back to Origins 5.jpg|The lightning has been improved in several areas.
Swinging Caves - Back to Origins 6.jpg|[[Turnip]]s have been added.
Swinging Caves - Back to Origins 6.jpg|[[Turnip]]s have been added.
Swinging Caves - Back to Origins 8.jpg|There are no [[Spiky platform (Rayman Origins)|spiky platforms]] to be found in [[Back to Origins]].
Swinging Caves - Back to Origins 8.jpg|There are no [[Spiky platform (Rayman Origins)|spiky platforms]] in [[Back to Origins]].
Swinging Caves - Back to Origins 9.jpg|Many of the foreground elements have been removed or re-positioned to show more of the level.
Swinging Caves - Back to Origins 9.jpg|Many of the foreground elements have been removed or repositioned to show more of the level.
Swinging Caves - Back to Origins 10.jpg|The final area of the level.
Swinging Caves - Back to Origins 10.jpg|The final area of the level.
</gallery>
</gallery>


==Trivia==
==Trivia==
*If the player collects all of the [[Electoon]]s in this level and the previous levels, the count will be at 27. It would be enough for the first [[Tricky Treasure]] level, [[Can't Catch Me!]] to be unlocked.
* If the player collects all of the [[Electoon]]s in this level and the previous levels, the count will be 27. This is enough to unlock [[Can't Catch Me!]], the first [[Tricky Treasure]] level.
 
==Names in other languages==
{{Names
|en=Swinging Caves
|zh_hans=摇曳洞穴
|cs=Houpající jeskyně
|da=De svingende huler
|nl=Slingerende grotten
|fi=Keinuvat luolat
|fr=Grottes qui ballottent
|de=Haltlose Höhlen
|hu=Táncoló barlangok
|it=Caverne del ritmo
|ja=ぶらぶら どうくつ
|ja_S=''[[Rayman Origins]]''
|ja_2=「みず水たまりのどう洞くつ」
|ja_2_S=''[[Rayman Legends]]''
|no=Svingende huler
|pl=Bujalne Jaskinie
|pl_S=''[[Rayman Origins]]''
|pl_2=Bujalne jaskinie
|pl_2_S=''[[Rayman Legends]]''
|pt=Cavernas melodiosas
|pt_S=''[[Rayman Origins]]''
|pt_2=Cavernas vai e vem
|pt_2_S=''[[Rayman Legends]]''
|ru=Шаткие Пещеры
|ru_S=''[[Rayman Origins]]''
|ru_2=Шаткие пещеры
|ru_2_S=''[[Rayman Legends]]''
|es=Cavernas de ida y vuelta
|sv=Svingiga grottorna
}}


==External links==
==External links==
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[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Legends]]