Swinging Caves: Difference between revisions
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| followed by = [[Over the Rainbow]] | | followed by = [[Over the Rainbow]] | ||
| world = [[Jibberish Jungle]] | | world = [[Jibberish Jungle]] | ||
| medallion slot 1 = [[File:RO-Cage.png|50px|Cage]] | | medallion slot 1 = [[File:RO-Cage.png|50px|Cage]] | ||
| medallion slot 2 = [[File:RO-Cage.png|50px|Cage]] | | medallion slot 2 = [[File:RO-Cage.png|50px|Cage]] | ||
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| medallion slot 5 = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]] | | medallion slot 5 = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]] | ||
| medallion slot 6 = [[File:Icon1RO.png|15px|1]][[File:IconColonRO.png|6px|'':'']][[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]] [[File:RO-Clock.png|30px|Time]] | | medallion slot 6 = [[File:Icon1RO.png|15px|1]][[File:IconColonRO.png|6px|'':'']][[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]] [[File:RO-Clock.png|30px|Time]] | ||
| coin = [[File:Icon4RO.png|15px|4]] | |||
| medal = [[File:Icon3RO.png|15px|3]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] | | medal = [[File:Icon3RO.png|15px|3]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] | ||
| cup = [[File:Icon0RO.png|15px|0]][[File:IconColonRO.png|6px|'':'']][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] | | cup = [[File:Icon0RO.png|15px|0]][[File:IconColonRO.png|6px|'':'']][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] | ||
| relic = [[File:Icon2RO.png|15px|2]] | | relic = [[File:Icon2RO.png|15px|2]] | ||
}} | }} | ||
'''Swinging Caves''' is the sixth level of the [[Jibberish Jungle]], the first world in ''[[Rayman Origins]]''. It is | '''Swinging Caves''' is the sixth level of the [[Jibberish Jungle]], the first world in ''[[Rayman Origins]]''. It is primarily set in forest caves and centers around timing jumps while avoiding [[tentacle claw]]-infested water. | ||
This level is part of the [[List of Rayman demos|demo]] that was released on the PlayStation Network and Xbox Live on November 9, 2011. The PlayStation Vita version of ''[[Rayman Origins]]'' features a [[Ghost Mode]] of | This level is part of the [[List of Rayman demos|demo]] that was released on the PlayStation Network and Xbox Live on November 9, 2011. The PlayStation Vita version of ''[[Rayman Origins]]'' features a [[Ghost Mode]] of this level, and it is also the third playable level from the [[Jibberish Jungle]] in the [[Back to Origins]] mode of ''[[Rayman Legends]]''. | ||
Swinging Caves is notable for featuring the location of [[Rayman]]'s birth as shown in the ''[[Rayman Origins]]'' E3 2010 trailer, where he is created by [[Betilla]] the fairy. This | Swinging Caves is notable for featuring the location of [[Rayman]]'s birth as shown in the ''[[Rayman Origins]]'' E3 2010 trailer, where he is created by [[Betilla]] the fairy. This depiction, however, contradicts other accounts of [[Rayman]]'s birth, such as the one from the ''[[Rayman 2]]'' manual and the one from the ''[[Rayman Origins]]'' website and manual. | ||
==Original version== | ==Original version== | ||
==Area 1== | ==Area 1== | ||
The heroes land in a clearing, surrounded by five mysterious pillars with [[Lum (UbiArt games)|Lums]] on top. This is the location of [[Rayman]]'s birth in the ''[[Rayman Origins]]'' E3 2010 trailer, although there are several conflicting accounts of [[Rayman]]'s creation. One | The heroes land in a clearing, surrounded by five mysterious pillars with [[Lum (UbiArt games)|Lums]] on top. This is the location of [[Rayman]]'s birth in the ''[[Rayman Origins]]'' E3 2010 trailer, although there are several conflicting accounts of [[Rayman]]'s creation. One account, found in the ''[[Rayman Origins]]'' website and manual, states that it is the five [[nymph]]s who created [[Rayman]], not just [[Betilla]]. The five bright and luminous pillars could represent the [[nymph]]s. There are many [[nenuphar]]s ahead, along with two [[Livingstone|Lividstones]]. There are two [[Skull Coin]]s near the end of the area. For the first one, the heroes will have to drop down cautiously, as there is an abyss below, and the [[nenuphar]] on which the heroes need to land moves horizontally. The second [[Skull Coin]] can be found to the far left of the first [[Skull Coin]], hiding behind some foreground vines; contact with the vines will make them disappear, revealing the [[Skull Coin]]. The exit is not far from here; the heroes will need to make use of the remaining [[nenuphar]]s and perform wall jumps to reach it. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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===[[Relic]] 1=== | ===[[Relic]] 1=== | ||
[[File:Swinging Caves first relic.png|thumb | [[File:Swinging Caves first relic.png|thumb|320px|The first [[relic]] can be found in the foreground.]] | ||
The first [[relic]] can be found in the foreground directly below a [[Livingstone|Lividstone]]. | The first [[relic]] can be found in the foreground directly below a [[Livingstone|Lividstone]]. | ||
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==Area 2== | ==Area 2== | ||
The heroes must use | The heroes must use a [[Swingman]] to cross the water. The first secret area can be found to the top left of a platform where three [[Livingstone|Lividstones]] are located. Afterwards, the heroes can proceed to a large body of [[tentacle claw]]-infested water. To proceed, they will need to jump on the moving [[nenuphar]]s. Taking the higher path will require activating a [[flower bulb]]; using it will lead to the third [[Skull Coin]] located underneath a platform, which will attempt to crush the heroes. The exit can be found nearby, but the heroes will need to dodge a [[tentacle claw]] in another body of water, then climb up and defeat two [[Livingstone|Lividstones]] along the way. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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===Secret area 1=== | ===Secret area 1=== | ||
[[File:Swinging Caves 3.jpg|320px|thumb | [[File:Swinging Caves 3.jpg|320px|thumb|The first secret area.]] | ||
There are seven [[Livingstone|Lividstones]] in this area, | There are seven [[Livingstone|Lividstones]] in this area, all standing between wooden barriers. The heroes need to perform a [[crush attack]] onto a large [[flower bulb]] to reach the top and destroy the [[Livingstone|Lividstones]]. The [[Electoon]] [[cage]] is at the bottom left of the area. | ||
{{clear}} | {{clear}} | ||
===[[Relic]] 2=== | ===[[Relic]] 2=== | ||
[[File:Swinging Caves second relic.png|thumb | [[File:Swinging Caves second relic.png|thumb|320px|The second [[relic]] can be found just to the right of [[Rayman]].]] | ||
The second [[relic]] can be found in the background just over a pond. It is camouflaged, so it | The second [[relic]] can be found in the background just over a pond. It is camouflaged, so it may be difficult to spot. | ||
{{Clear}} | {{Clear}} | ||
==Area 3== | ==Area 3== | ||
[[File:Swinging Caves 5.jpg|320px|thumb | [[File:Swinging Caves 5.jpg|320px|thumb|The third area of the level.]] | ||
As the heroes enter this very short area, they will encounter some water currents | As the heroes enter this very short area, they will encounter some water currents and eventually descend to a vine. Once the heroes grab onto the vine and drop down to a [[nenuphar]], they will need to be careful, as there is an abyss below. The fourth [[Skull Coin]] is in this area at the bottom left of a wall; the heroes will need to jump off the wall as soon as they collect it. The second secret area is located to the right of the [[nenuphar]], and like the first secret area, there are foreground vines hiding the door. Once completed, the heroes can use a [[Swingman]] to advance to the exit, which is guarded by a [[Livingstone|Lividstone]]. | ||
{{Clear}} | {{Clear}} | ||
===Secret area 2=== | ===Secret area 2=== | ||
[[File:Swinging Caves 6.jpg|320px|thumb | [[File:Swinging Caves 6.jpg|320px|thumb|The second secret area.]] | ||
In this relatively dark place, the heroes will have to destroy three [[Livingstone|Lividstones]] | In this relatively dark place, the heroes will have to destroy three [[Livingstone|Lividstones]] and a [[hunter]]. Once all are defeated, the [[cage]] at the far left of the area can be broken. | ||
{{Clear}} | {{Clear}} | ||
==Area 4== | ==Area 4== | ||
[[File:Swinging Caves 7.jpg|320px|thumb | [[File:Swinging Caves 7.jpg|320px|thumb|The fourth area.]] | ||
In this final area before reaching the [[cage]], the heroes will need to ascend | In this final area before reaching the [[cage]], the heroes will need to ascend to reach the exit. First, a [[Swingman]] will assist them in reaching a [[flower bulb]], and then they will be led to another [[Swingman]]. After using it to ascend to a vine, the heroes continue past a couple of platforms; the second platform has a geyser at the end, which will push the heroes to the exit. | ||
{{Clear}} | {{Clear}} | ||
==Area 5== | ==Area 5== | ||
The heroes | The heroes must battle several [[Livingstone|Lividstones]] scattered throughout the area. Once they are defeated, the [[cage]] can be broken, thus ending the level. [[The Magician]] will then wait as the total amount of [[Lum (UbiArt games)|Lums]] collected throughout the level is counted, as the heroes pose on a [[The Photographer|photoboard]]. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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==[[Back to Origins]]== | ==[[Back to Origins]]== | ||
In the [[Back to Origins]] version, the only notable differences are some of the ''[[Rayman Legends]]'' elements that replace some from the game. | In the [[Back to Origins]] version, the only notable differences are some of the ''[[Rayman Legends]]'' elements that replace some from the original game. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
Swinging Caves - Back to Origins 1.jpg|More [[Lum (UbiArt games)|Lums]] have been added to the level. | Swinging Caves - Back to Origins 1.jpg|More [[Lum (UbiArt games)|Lums]] have been added to the level. | ||
Swinging Caves - Back to Origins 2.jpg|A [[Psychlops]] has been added to this location. | Swinging Caves - Back to Origins 2.jpg|A [[Psychlops]] has been added to this location. | ||
Swinging Caves - Back to Origins 3.jpg|The platform needed to reach the [[Skull Coin]] has been increased in size making it easier to land on | Swinging Caves - Back to Origins 3.jpg|The platform needed to reach the [[Skull Coin]] has been increased in size, making it easier to land on. | ||
Swinging Caves - Back to Origins 4.jpg|[[Teensie]]s have replaced many of the [[Skull Coin]] locations. | Swinging Caves - Back to Origins 4.jpg|[[Teensie]]s have replaced many of the [[Skull Coin]] locations. | ||
Swinging Caves - Back to Origins 5.jpg|The lightning has been improved in several areas. | Swinging Caves - Back to Origins 5.jpg|The lightning has been improved in several areas. | ||
Swinging Caves - Back to Origins 6.jpg|[[Turnip]]s have been added. | Swinging Caves - Back to Origins 6.jpg|[[Turnip]]s have been added. | ||
Swinging Caves - Back to Origins 8.jpg|There are no [[Spiky platform (Rayman Origins)|spiky platforms]] | Swinging Caves - Back to Origins 8.jpg|There are no [[Spiky platform (Rayman Origins)|spiky platforms]] in [[Back to Origins]]. | ||
Swinging Caves - Back to Origins 9.jpg|Many of the foreground elements have been removed or | Swinging Caves - Back to Origins 9.jpg|Many of the foreground elements have been removed or repositioned to show more of the level. | ||
Swinging Caves - Back to Origins 10.jpg|The final area of the level. | Swinging Caves - Back to Origins 10.jpg|The final area of the level. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*If the player collects all of the [[Electoon]]s in this level and the previous levels, the count will be | * If the player collects all of the [[Electoon]]s in this level and the previous levels, the count will be 27. This is enough to unlock [[Can't Catch Me!]], the first [[Tricky Treasure]] level. | ||
==Names in other languages== | |||
{{Names | |||
|en=Swinging Caves | |||
|zh_hans=摇曳洞穴 | |||
|cs=Houpající jeskyně | |||
|da=De svingende huler | |||
|nl=Slingerende grotten | |||
|fi=Keinuvat luolat | |||
|fr=Grottes qui ballottent | |||
|de=Haltlose Höhlen | |||
|hu=Táncoló barlangok | |||
|it=Caverne del ritmo | |||
|ja=ぶらぶら どうくつ | |||
|ja_S=''[[Rayman Origins]]'' | |||
|ja_2=「みず水たまりのどう洞くつ」 | |||
|ja_2_S=''[[Rayman Legends]]'' | |||
|no=Svingende huler | |||
|pl=Bujalne Jaskinie | |||
|pl_S=''[[Rayman Origins]]'' | |||
|pl_2=Bujalne jaskinie | |||
|pl_2_S=''[[Rayman Legends]]'' | |||
|pt=Cavernas melodiosas | |||
|pt_S=''[[Rayman Origins]]'' | |||
|pt_2=Cavernas vai e vem | |||
|pt_2_S=''[[Rayman Legends]]'' | |||
|ru=Шаткие Пещеры | |||
|ru_S=''[[Rayman Origins]]'' | |||
|ru_2=Шаткие пещеры | |||
|ru_2_S=''[[Rayman Legends]]'' | |||
|es=Cavernas de ida y vuelta | |||
|sv=Svingiga grottorna | |||
}} | |||
==External links== | ==External links== | ||
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[[Category:Places from Rayman Origins]] | [[Category:Places from Rayman Origins]] | ||
[[Category:Places from Rayman Legends]] | |||