Tricky Winds: Difference between revisions
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| medallion slot 4 = [[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]] | | medallion slot 4 = [[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]] | ||
| medallion slot 5 = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]] | | medallion slot 5 = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]] | ||
| medallion slot 6 = [[File:Icon2RO.png|15px|2]][[File:IconColonRO.png|6px| | | medallion slot 6 = [[File:Icon2RO.png|15px|2]][[File:IconColonRO.png|6px|:]][[File:Icon3RO.png|15px|3]][[File:Icon5RO.png|15px|5]] [[File:RO-Clock.png|30px|Time]] | ||
| medal = [[File:Icon3RO.png|15px|3]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] | | medal = [[File:Icon3RO.png|15px|3]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] | ||
| coin = [[File:Icon6RO.png|15px|6]] | | coin = [[File:Icon6RO.png|15px|6]] | ||
| cup = [[File:Icon2RO.png|15px|2]][[File:IconColonRO.png|6px| | | cup = [[File:Icon2RO.png|15px|2]][[File:IconColonRO.png|6px|:]][[File:Icon1RO.png|15px|1]][[File:Icon0RO.png|15px|0]] | ||
| relic = [[File:Icon3RO.png|15px|3]] | | relic = [[File:Icon3RO.png|15px|3]] | ||
}} | }} | ||
'''Tricky Winds''' is the second level of the [[Grumbling Grottos]], a world from ''[[Rayman Origins]]''. The heroes | '''Tricky Winds''' is the second level of the [[Grumbling Grottos]], a world from ''[[Rayman Origins]]''. The heroes must use air currents and didgeridoos to progress through the level, similarly to [[Wind or Lose]]. The PlayStation Vita version of ''[[Rayman Origins]]'' features a [[Ghost Mode]] of this level. This level is the second one in this world, and the tenth overall that is included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''. | ||
==Original version== | ==Original version== | ||
==Area 1== | ==Area 1== | ||
As the level begins, the heroes can use a nearby [[Swingman]] to swing left and reach the first [[Skull Coin]] of the level. This area is | As the level begins, the heroes can use a nearby [[Swingman]] to swing left and reach the first [[Skull Coin]] of the level. This area is straightforward from here on; the heroes must use the green-leaved air currents to go through the didgeridoos that block their path. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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===[[Relic]] 1=== | ===[[Relic]] 1=== | ||
[[File:Tricky Winds first relic.png|thumb | [[File:Tricky Winds first relic.png|thumb|320px|The first [[relic]] is located behind the didgeridoo to the right of [[Rayman]].]] | ||
The first [[relic]] can be found in this area, beyond some didgeridoos. | The first [[relic]] can be found in this area, beyond some didgeridoos. | ||
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==Area 2== | ==Area 2== | ||
[[File:Tricky Winds 4.jpg|320px|thumb | [[File:Tricky Winds 4.jpg|320px|thumb|Hitting the [[switch]] will make the air current appear.]] | ||
The heroes | |||
The heroes must use more air currents to travel through this area. The second [[Skull Coin]] is located near a [[Darkroot]], which is wrapped around the [[Skull Coin|coin]]. The [[#Secret area 1|first secret area]] can be found not far from here; it can be reached by using the [[Swingman]] to swing left near the exit. | |||
{{Clear}} | {{Clear}} | ||
===Secret area 1=== | ===Secret area 1=== | ||
The heroes | The heroes must defeat three [[red bird]]s. Each one can be reached by using separate air currents. Once they have all been defeated, the [[Electoon]] [[cage]] can be broken. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
Tricky Winds 5.jpg|The first secret area has the heroes going through several air vents to find all [[ | Tricky Winds 5.jpg|The first secret area has the heroes going through several air vents to find all [[red bird]]s. | ||
Tricky Winds 6.jpg|All [[ | Tricky Winds 6.jpg|All [[red bird]]s must be defeated. | ||
Tricky Winds 7.jpg|The [[cage]] in the first secret area. | Tricky Winds 7.jpg|The [[cage]] in the first secret area. | ||
</gallery> | </gallery> | ||
==Area 3== | ==Area 3== | ||
The heroes | The heroes must ascend by [[Helicopter|gliding]], with the aid of an air current. The third [[Skull Coin]] can be collected by dropping down to a platform with two scenery pieces near each other. While [[Helicopter|gliding]], the heroes must avoid many [[Antitoon|Darktoons]] attached to the didgeridoos, along with some [[spiky bird]]s. The fourth [[Skull Coin]] can be acquired by [[Helicopter|gliding]] near an electric wire and reaching a [[Darkroot]], where the [[Skull Coin|coin]] can be seen in its centre. After [[Helicopter|gliding]] to the top, the heroes can find the exit near a barricade. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
Tricky Winds 8.jpg|The heroes | Tricky Winds 8.jpg|The heroes must fly up a tight passage. | ||
Tricky Winds 9.jpg|A [[Skull Coin]]. | Tricky Winds 9.jpg|A [[Skull Coin]]. | ||
</gallery> | </gallery> | ||
==Area 4== | ==Area 4== | ||
Similarly to the third area, the heroes must [[Helicopter|glide]] in the air current to proceed, but this time they will be travelling horizontally. The heroes | Similarly to the third area, the heroes must [[Helicopter|glide]] in the air current to proceed, but this time they will be travelling horizontally. The heroes must avoid many more [[spiky bird]]s in this area. The fifth [[Skull Coin]] can be found by [[Helicopter|gliding]] under two stationary [[spiky bird]]s and one moving one. As they approach the exit, the heroes can [[Helicopter|glide]] up through a space between two platforms near a [[Antitoon|Darktoon]], where they will find the [[#Secret area 2|second secret area]] to their right. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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===Secret area 2=== | ===Secret area 2=== | ||
The heroes must be careful when passing through the moving didgeridoos with [[Antitoon|Darktoons]] attached to them. They will then need to defeat three [[ | The heroes must be careful when passing through the moving didgeridoos with [[Antitoon|Darktoons]] attached to them. They will then need to defeat three [[red bird]]s before the [[cage]] can be broken. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
Tricky Winds 12.jpg|The second secret area. | Tricky Winds 12.jpg|The second secret area. | ||
Tricky Winds 13.jpg|Three [[ | Tricky Winds 13.jpg|Three [[red bird]]s must be defeated to reach the [[cage]]. | ||
</gallery> | </gallery> | ||
==Area 5== | ==Area 5== | ||
The heroes | The heroes, aided by an air current, will travel horizontally through this area. Many more [[Darkroot]]s will appear, along with some [[spiky bird]]s and [[Antitoon|Darktoons]]. To reach the exit, the heroes must hit a [[switch]], which will disable the air currents. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
Tricky Winds 14.jpg|A [[Darkroot]]. | Tricky Winds 14.jpg|A [[Darkroot]]. | ||
Tricky Winds 15.jpg|The [[switch]] | Tricky Winds 15.jpg|The [[switch]] must be hit to make the wind stop blowing. | ||
</gallery> | </gallery> | ||
===[[Relic]] 2=== | ===[[Relic]] 2=== | ||
[[File:Tricky Winds second relic.png|thumb | [[File:Tricky Winds second relic.png|thumb|320px|The second [[relic]] is located below [[Rayman]] in front of the didgeridoo.]] | ||
The second [[relic]] can be found in this area, just in front of a didgeridoo. | The second [[relic]] can be found in this area, just in front of a didgeridoo. | ||
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==Area 6== | ==Area 6== | ||
[[File:Tricky Winds 16.jpg|320px|thumb | [[File:Tricky Winds 16.jpg|320px|thumb|A passage filled with [[Darkroot]]s.]] | ||
With the aid of an air current, the heroes | |||
With the aid of an air current, the heroes must [[Helicopter|glide]] and ascend to get through this area. The sixth [[Skull Coin]] can be retrieved by descending while avoiding a [[spiky bird]] and two [[Antitoon|Darktoons]]. The heroes must then continue to ascend by [[Helicopter|gliding]], while avoiding many [[Darkroot]]s on their way to the exit. | |||
{{clear}} | {{clear}} | ||
===[[Relic]] 3=== | ===[[Relic]] 3=== | ||
[[File:Tricky Winds third relic.png|thumb | [[File:Tricky Winds third relic.png|thumb|320px|The third [[relic]] is located beneath the didgeridoo, directly below [[Rayman]].]] | ||
The third [[relic]] can be found in this area, camouflaged behind a dusty air current. | The third [[relic]] can be found in this area, camouflaged behind a dusty air current. | ||
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==Area 7== | ==Area 7== | ||
[[File:Tricky Winds 17.jpg|320px|thumb | [[File:Tricky Winds 17.jpg|320px|thumb|The final area.]] | ||
The heroes | |||
The heroes must defeat four [[red bird]]s, which hover above the [[Electoon]] [[cage]]. Once they are all defeated, the [[cage]] can be broken, ending the level. The heroes will then pose on the [[The Photographer|photoboard]] as [[the Magician]] counts the total number of [[Lum (UbiArt games)|Lums]] collected throughout the level. | |||
{{Clear}} | {{Clear}} | ||
==[[Back to Origins]]== | |||
{{RLLevel | {{RLLevel | ||
| name = Tricky Winds | | name = Tricky Winds | ||
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}} | }} | ||
This level is playable in the [[Back to Origins]] painting from ''[[Rayman Legends]]'' as the first one from [[Desert of Dijiridoos]]. There are not many notable differences between the versions, except for the notable differences that appear in every other [[Back to Origins]] level. | |||
This level is playable in the [[Back to Origins]] painting from ''[[Rayman Legends]]'' as the first one from [[Desert of Dijiridoos]]. There are not many notable differences between the versions, except the notable differences that appear in every other [[Back to Origins]] level. | |||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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Tricky Winds - Back to Origins 2.jpg|The second [[Skull Coin]]. | Tricky Winds - Back to Origins 2.jpg|The second [[Skull Coin]]. | ||
Tricky Winds - Back to Origins 3.jpg|The first secret area. | Tricky Winds - Back to Origins 3.jpg|The first secret area. | ||
Tricky Winds - Back to Origins 4.jpg|The third area of the level. | Tricky Winds - Back to Origins 4.jpg|The third area of the level. | ||
Tricky Winds - Back to Origins 5.jpg|The fourth area. | Tricky Winds - Back to Origins 5.jpg|The fourth area. | ||
Tricky Winds - Back to Origins 6.jpg|The second secret area. | Tricky Winds - Back to Origins 6.jpg|The second secret area. | ||
Tricky Winds - Back to Origins 7.jpg|The sixth area. | Tricky Winds - Back to Origins 7.jpg|The sixth area. | ||
Tricky Winds - Back to Origins 8.jpg|The seventh and final area of the level. | Tricky Winds - Back to Origins 8.jpg|The seventh and final area of the level. | ||
</gallery> | </gallery> | ||
==Names in other languages== | |||
{{Names | |||
|en=Tricky Winds | |||
|zh_hans=和风细雨 | |||
|cs=Mazané větry | |||
|da=Snedige vinde | |||
|nl=Lastige windjes | |||
|fi=Tukalat tuulet | |||
|fr=À bout de souffle | |||
|de=Tückische Winde | |||
|hu=Trükkös szelek | |||
|it=Venti insidiosi | |||
|ja=いや~な かぜ | |||
|ja_S=''[[Rayman Origins]]'' | |||
|ja_2=「かぜ風がう生みだすね音いろ色」 | |||
|ja_2_S=''[[Rayman Legends]]'' | |||
|no=Vriene vinder | |||
|pl=Podstępne wiatry | |||
|pt=Ventos eólicos | |||
|pt_S=''[[Rayman Origins]]'' | |||
|pt_2=Ventos traiçoeiros | |||
|pt_2_S=''[[Rayman Legends]]'' | |||
|ru=Коварные ветры | |||
|es=Ventosidades | |||
|sv=Lömska vindar | |||
}} | |||
==External links== | ==External links== | ||
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[[Category:Places from Rayman Origins]] | [[Category:Places from Rayman Origins]] | ||
[[Category:Places from Rayman Legends]] | |||