Don't Shoot the DJ: Difference between revisions

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'''Don't Shoot the DJ''' is the third level of the [[Desert of Dijiridoos|Grumbling Grottos]], a world from ''[[Rayman Origins]]''. It takes place high above the clouds at night. This level is the second one from this world, and the fourteenth overall to be included in the [[Back to Origins]] painting from ''[[Rayman Legends]]''.
==Original version==
{{ROLevel
{{ROLevel
| name = Don't Shoot the DJ
| name = Don't Shoot the DJ
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| followed by = [[High Voltage]]
| followed by = [[High Voltage]]
| world = [[Desert of Dijiridoos|Grumbling Grottos]]
| world = [[Desert of Dijiridoos|Grumbling Grottos]]
| medallion slot 1 = {{ROIcon|Cage}}
| medallion slot 1 = Cage
| medallion slot 2 = {{RONumber|150}} {{ROIcon|Lums}}
| medallion slot 2 = Lums
| medallion slot 3 = {{RONumber|300}} {{ROIcon|Lums}}
| medallion slot 2 number = 150
| medal = {{RONumber|350}}
| medallion slot 3 = Lums
| medallion slot 3 number = 300
| medal = 350
| format numbers = true
}}
}}


'''Don't Shoot the DJ''' is the third level of the [[Desert of Dijiridoos|Grumbling Grottos]], a world from ''[[Rayman Origins]]''. It takes place high above the clouds at night. This level is the second one from this world, and the fourteenth overall to be included in the [[Back to Origins]] painting from ''[[Rayman Legends]]''.
==Original version==
As the heroes travel through this area, they will need to board [[mosquito]]es. They will face many enemies, such as [[small bird]]s, [[spiky bird]]s, and [[big bird]]s which shoot fireballs. They will also encounter [[spiky snake]]s; the purple variant cannot be defeated. There are [[flying creature]]s as well, which the heroes will need to avoid by staying within sound waves while shooting the [[Gong (UbiArt games)|gongs]]. As the heroes proceed, they will encounter [[helmet bird]]s, [[blowing bird]]s, and red [[spiky snake]]s. The red variant can be defeated. The level will eventually transition to daytime as heroes encounter more [[spiky snake]]s and [[flying creature]]s along their journey. They will soon reach the end of the area, where they can disband their [[mosquito]]es. They can then hit the [[Darkblocker]] and proceed to the next area, where they will find an [[Electoon]] [[cage]]. Once the [[cage]] has been broken, the level will end; the heroes will pose on the [[The Photographer|photoboard]] as [[the Magician]] counts the total number of [[Lum (UbiArt games)|Lums]] collected throughout the level.
As the heroes travel through this area, they will need to board [[mosquito]]es. They will face many enemies, such as [[small bird]]s, [[spiky bird]]s, and [[big bird]]s which shoot fireballs. They will also encounter [[spiky snake]]s; the purple variant cannot be defeated. There are [[flying creature]]s as well, which the heroes will need to avoid by staying within sound waves while shooting the [[Gong (UbiArt games)|gongs]]. As the heroes proceed, they will encounter [[helmet bird]]s, [[blowing bird]]s, and red [[spiky snake]]s. The red variant can be defeated. The level will eventually transition to daytime as heroes encounter more [[spiky snake]]s and [[flying creature]]s along their journey. They will soon reach the end of the area, where they can disband their [[mosquito]]es. They can then hit the [[Darkblocker]] and proceed to the next area, where they will find an [[Electoon]] [[cage]]. Once the [[cage]] has been broken, the level will end; the heroes will pose on the [[The Photographer|photoboard]] as [[the Magician]] counts the total number of [[Lum (UbiArt games)|Lums]] collected throughout the level.


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{{RLLevel
{{RLLevel
| name = Don't Shoot the DJ
| name = Don't Shoot the DJ
| difficulty = [[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]]
| difficulty = 2
| image = [[File:Don't Shoot the DJ - Back to Origins.png|center|320px|Don't Shoot the DJ]]
| image = [[File:Don't Shoot the DJ - Back to Origins.png|center|320px|Don't Shoot the DJ]]
| preceded by = [[Snake Eyes#Back to Origins|Snake Eyes]]
| preceded by = [[Snake Eyes#Back to Origins|Snake Eyes]]
| followed by = [[Tuned-Up Treasure#Back to Origins|Tuned-Up Treasure]]
| followed by = [[Tuned-Up Treasure#Back to Origins|Tuned-Up Treasure]]
| world = [[Desert of Dijiridoos]]
| world = [[Desert of Dijiridoos]]
| teensies = {{RONumber|3}}
| teensies = 3
| bronze cup = {{RONumber|75}} {{ROIcon|Lums}}
| bronze cup = 75
| silver cup = {{RONumber|150}} {{ROIcon|Lums}}
| silver cup = 150
| lucky ticket = {{RONumber|225}} {{ROIcon|Lums}}
| lucky ticket = 225
| gold cup = {{RONumber|300}} {{ROIcon|Lums}}
| gold cup = 300
| format numbers = true
}}
}}