How to Shoot your Dragon: Difference between revisions

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==Area 2==
==Area 2==
Now outside, [[Rayman]] and his friends spot the [[Dark Teensy]] they first met in [[Quick Sand]]. The [[Dark Teensy]] whistles and many [[Dragon (Teensies In Trouble)|Dragons]] appear. He flies away in his vehicle as the players must defeat the [[Dragon (Teensies In Trouble)|Dragons]] using the [[Blue Punch]] power-up. The fifth [[Skull Coin]] is between two bouncy platforms. After the [[Dragon (Teensies In Trouble)|Dragons]] have been defeated, the exit is close by to end the level. The players now count the amount of [[Lum (UbiArt games)|Lums]] they collected.
Now outside, [[Rayman]] and his friends spot the [[Dark Teensy]] they first met in [[Quick Sand]]. The [[Dark Teensy]] whistles and many [[Dragon (Teensies In Trouble)|Dragons]] appear. He flies away in his vehicle as the players must defeat the [[Dragon (Teensies In Trouble)|Dragons]] using the [[Flying Punch]] power-up. The fifth [[Skull Coin]] is between two bouncy platforms. After the [[Dragon (Teensies In Trouble)|Dragons]] have been defeated, the exit is close by to end the level. The players now count the amount of [[Lum (UbiArt games)|Lums]] they collected.


In the Nintendo Wii U and PlayStation Vita versions the player gets to take control of [[Murfy]] and fire flaming rocks on the [[Dragon (Teensies In Trouble)|Dragons]] using a slingshot.
In the Nintendo Wii U and PlayStation Vita versions the player gets to take control of [[Murfy]] and fire flaming rocks on the [[Dragon (Teensies In Trouble)|Dragons]] using a slingshot.
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It is unlocked once the level complete and once the player(s) get far enough into the [[Toad Story]] world.
It is unlocked once the level complete and once the player(s) get far enough into the [[Toad Story]] world.


The level corresponds to the end of the first section of the original level reversed, and slightly modified: most of the level features windy sections which enable the player(s) to fly. At mid-way, the [[Elder Teensy]] gives the power to shoot [[Blue Punch]]es at the enemies.
The level corresponds to the end of the first section of the original level reversed, and slightly modified: most of the level features windy sections which enable the player(s) to fly. At mid-way, the [[Elder Teensy]] gives the power to shoot [[Flying Punch]]es at the enemies.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">