Scuba Shootout: Difference between revisions
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This level starts out above water with buildings on rocks or stilts in the background. Shortly into the level, the heroes mount [[mosquito]]es, and after a short time, they descend underwater. At the beginning of the flight, they must avoid [[spiky shell]]s, [[jellyfish]], and [[blowfish]]. Eventually, [[Murray | This level starts out above water with buildings on rocks or stilts in the background. Shortly into the level, the heroes mount [[mosquito]]es, and after a short time, they descend underwater. At the beginning of the flight, they must avoid [[spiky shell]]s, [[jellyfish]], and [[blowfish]]. Eventually, [[Murray]]s appear, which cannot be defeated, and chunks of rock covered with [[spiky shell]]s begin falling. | ||
Afterwards, the heroes end up in the deep, dark water and must stay in the light of [[abyssal firefly krill]], [[luminous fish]], or [[anglerfish]] to avoid the [[tentacle claw]]s. They must now also deal with [[redfish]]. Eventually, debris covered with [[spiky shell]]s starts falling from above again. Afterwards, the water becomes lit again, and as the heroes ascend, they must avoid more | Afterwards, the heroes end up in the deep, dark water and must stay in the light of [[abyssal firefly krill]], [[luminous fish]], or [[anglerfish]] to avoid the [[tentacle claw]]s. They must now also deal with [[redfish]]. Eventually, debris covered with [[spiky shell]]s starts falling from above again. Afterwards, the water becomes lit again, and as the heroes ascend, they must avoid more [[Murray]]s and falling debris. When they reach the surface, the heroes can dismount from the [[mosquito]]es, go through a door, and break an [[Electoon]] [[cage]] to end the level. They will then pose on the [[The Photographer|photoboard]] as [[the Magician]] counts the total number of [[Lum (UbiArt games)|Lums]] collected throughout the level. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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Scuba Shootout 4.jpg|A group of [[jellyfish]]. | Scuba Shootout 4.jpg|A group of [[jellyfish]]. | ||
Scuba Shootout 5.jpg|[[Jellyfish]] and a [[blowfish]]. | Scuba Shootout 5.jpg|[[Jellyfish]] and a [[blowfish]]. | ||
Scuba Shootout 6.jpg|A | Scuba Shootout 6.jpg|A pink [[Murray]] that cannot be defeated. | ||
Scuba Shootout 7.jpg|[[Abyssal firefly krill]] that light up the area around the heroes. | Scuba Shootout 7.jpg|[[Abyssal firefly krill]] that light up the area around the heroes. | ||
Scuba Shootout 8.jpg|[[Luminous fish]]. | Scuba Shootout 8.jpg|[[Luminous fish]]. | ||
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Scuba Shootout - Back to Origins 1.jpg|The starting point of the flight. | Scuba Shootout - Back to Origins 1.jpg|The starting point of the flight. | ||
Scuba Shootout - Back to Origins 2.jpg|After a while, purple [[Murray]]s appear. | Scuba Shootout - Back to Origins 2.jpg|After a while, purple [[Murray]]s appear. | ||
Scuba Shootout - Back to Origins 3.jpg|The [[ | Scuba Shootout - Back to Origins 3.jpg|The [[abyssal firefly krill]] helps scare away the [[tentacle claw]]s. | ||
Scuba Shootout - Back to Origins 4.jpg|There are also [[luminous fish]] that can assist | Scuba Shootout - Back to Origins 4.jpg|There are also [[luminous fish]] that can assist by emitting light. | ||
Scuba Shootout - Back to Origins 5.jpg|[[Anglerfish]] also help | Scuba Shootout - Back to Origins 5.jpg|[[Anglerfish]] also help by emitting some light. | ||
Scuba Shootout - Back to Origins 6.jpg|Falling debris will appear again. | Scuba Shootout - Back to Origins 6.jpg|Falling debris will appear again. | ||
Scuba Shootout - Back to Origins 7.jpg|A [[Lum (UbiArt games)|Lum]] chain. | Scuba Shootout - Back to Origins 7.jpg|A [[Lum (UbiArt games)|Lum]] chain. | ||