|← Why So Crabby?||Beware of Mini-Murray →|
Scuba Shootout is the second level of the Angsty Abyss, a world in Rayman Origins. In this level, Rayman and his friends ride on the mosquitoes, above and beneath the sea. This level is the second one from this world and thirtieth overall that's included in the Back to Origins mode in Rayman Legends.
This level starts out above water with buildings on rocks or stilts in the background. Not too far into the level, the heroes get on mosquitoes, and after a short time, they go underwater. During the beginning part of the flight, they must avoid spikes, jellyfish, and Blowfish. Eventually, there are Mini-Murrays to avoid, which cannot be defeated, and chunks of rock with spikes around them will start to fall from above.
Afterwards, they end up in the deep, dark water and must stay in the light of abyssal firefly krill, Luminous Fish, or Anglerfish to avoid the tentacle claws. There are now also Redfish they must deal with. Eventually, spiky debris will start falling from above again. Afterwards, the water gets light again, and as the heroes ascend, they must avoid more falling spiky debris and Mini-Murrays. When they get above water, the heroes can disband from the mosquitoes, go through a door, and break an Electoon cage to end the level. They will then pose on the photoboard as the Magician waits for the total amount of Lums that were collected throughout the level.
A group of jellyfish.
A purple Murray that cannot be defeated.
Abyssal firefly krill that light up the area around the heroes.
|← Beware of the Mini Murray||Risky Ruin →|
|Sea of Serendipity|
After a while, purple Murrays appear.
There are also Luminous Fish that can assist in providing light.
Anglerfish also help give out some light.
A Lum chain.
- Scuba Shootout playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)
- Scuba Shootout's Rayman Legends playthrough at YouTube (PC version)