Moody Clouds: Difference between revisions

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Following the liberation of the [[Four Kings]], the heroes return to the [[Dreamer's Door]] at the top of [[Mystical Pique]], where the [[nymph]]s and [[Teensie]]s are now able to send them to the Moody Clouds. Their journey begins aboard giant [[mosquito]]es, navigating treacherous storm clouds before reaching a massive airborne factory. It is here they encounter [[the Magician]], who reveals himself as both the mastermind behind the complex machinery and a devoted admirer of [[Mr Dark]]. A chase ensues across the mechanical expanse and through the turbulent skies, with the heroes once again aided by their [[mosquito]] allies.
Following the liberation of the [[Four Kings]], the heroes return to the [[Dreamer's Door]] at the top of [[Mystical Pique]], where the [[nymph]]s and [[Teensie]]s are now able to send them to the Moody Clouds. Their journey begins aboard giant [[mosquito]]es, navigating treacherous storm clouds before reaching a massive airborne factory. It is here they encounter [[the Magician]], who reveals himself as both the mastermind behind the complex machinery, powered by the [[Lum (UbiArt games)|Lums]] provided by the heroes, as well as a devoted admirer of [[Mr Dark]]. A chase ensues across the mechanical expanse and through the turbulent skies, with the heroes once again aided by their [[mosquito]] allies. Eventually, they catch up to [[the Magician]], who accidentally causes the destruction of the Moody Clouds, and they fall from the sky onto [[the Snoring Tree]], ending the events of the game.


Uniquely, the final three levels of the Moody Clouds are played continuously, without returning to the world map between stages. Players retain the ability to exit and restart from a previous level within this sequence, however.
Uniquely, the final three levels of the Moody Clouds are played continuously, without returning to the world map between stages. Players retain the ability to exit and restart from a previous level within this sequence, however.


Moody Clouds is notable for being one of only three worlds in ''[[Rayman Origins]]'' not to be revisited under a different name. This distinction is shared with [[Mystical Pique]] and the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. Additionally, it is the only world to feature two distinct [[mosquito]] levels.
The Moody Clouds is notable for being one of only three worlds in ''[[Rayman Origins]]'' not to be revisited under a different name. This distinction is shared with [[Mystical Pique]] and the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. Additionally, it is the only world to feature two distinct [[mosquito]] levels.


===Levels===
===Levels===
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<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Riding the Storm 5.jpg|The storm that surrounds the city itself.
RidingTheStorm Machines.jpg|The heroes approach the mechanical factory.
RidingTheStorm End.jpg|Large structures seen from far away.
Rondsdefuméesection4.jpg|The architecture of the Moody Clouds prominently features intricate machinery.
Rondsdefuméesection4.jpg|The architecture of the Moody Clouds prominently features intricate machinery.
Sciedémentesection5.jpg|Exposed gears and other mechanical components are visible throughout the world.
Sciedémentesection5.jpg|Exposed gears and other mechanical components are visible throughout the world.
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{{Main|Mystical Pique#In Rayman Legends}}
{{Main|Mystical Pique#In Rayman Legends}}


In ''[[Rayman Legends]]'', some levels from the Moody Clouds are found in the [[Mystical Pique]] painting in the [[Back to Origins]] mode.
In ''[[Rayman Legends]]'', five levels from the Moody Clouds are found in the [[Mystical Pique]] painting in the [[Back to Origins]] mode. They are [[Riding the Storm]], [[Tricky Temple Too]], [[On Top of Old Smokey]], [[Mecha No Mistake!]] and [[Shoot for the Stars]].


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">