GbcEngine

Revision as of 10:42, 7 November 2025 by RayCarrot (talk | contribs) (Created page with "'''GbcEngine''' is a game engine used by Ubisoft for various games on the Game Boy Color. It was written in assembly, with the ports to the Pocket PC, Palm OS and Symbian being re-written to C. == Games == The following games use the engine: {| class="wikitable sortable" ! rowspan="2" |Name ! rowspan="2" |First release ! colspan="5" |Platforms |- ! Game Boy Color !! Pocket PC !! Palm OS !! Symbian !! Chromatic |- | ''Rayman''|| 2000 || {{...")
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GbcEngine is a game engine used by Ubisoft for various games on the Game Boy Color. It was written in assembly, with the ports to the Pocket PC, Palm OS and Symbian being re-written to C.

Games

The following games use the engine:

Name First release Platforms
Game Boy Color Pocket PC Palm OS Symbian Chromatic
Rayman 2000
Disney's Donald Duck: Goin' Quackers 2000
F1 Racing Championship 2000
Walt Disney's The Jungle Book: Mowgli's Wild Adventure 2000
Rayman 2 2001