Racket Jump

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Revision as of 22:43, 3 January 2011 by Haruka (talk | contribs) (Description)
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‘The hoodlums get bored on Sundays. So they dream up stupid games.’ —Racket Jump instruction screen, Rayman 3: Hoodlum Havoc


Racket Jump is the second of the twelve minigames which can be unlocked and played in Rayman 3: Hoodlum Havoc. In most versions of the game, it is unlocked by earning 3,000 points; in the GameCube version, it is presumed to be unlocked by connecting a Game Boy Advance with Rayman 3 cartridge inside.


Description

This minigame is based in a tennis match, which takes place in a grass court located in the forests of the Glade of Dreams. Two Grim Keepers play in singles while a Grim is arbitrating the match. There are Knaarens in great number, and few Globoxes watching the match. The main goal is to win five Sets against the adversary; To win one Set, the player must get four points (In the following order: "love", "fifteen", "thirty", and "forty") plus an extra point in advantage to the adversary. To substitute the rackets and the tennis balls, the Grim Keepers use their wooden shields as rackets and explosive cocktails as tennis balls.

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