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Re: Rayman Assets Archive (Textures, Animations, Sounds, Localization and more)
They would ban me in spriter’s resource if I’d mention that I took some sprites from the R.A.A. WHY THE FLIP? >:( ! They just gave me a warning, what do I do? Plus, the sprite is from the ubi-art section :/

Re: Rayman Origins Enhanced Edition
Seriously can't wait to see the new standees! I looove the focus they're putting on acknowledging the franchise's history with those and the new Glade of Dreams map. It just seems so thoughtful, y'know? I'm especially loving the Rayman 1 themed standees -- hoping we'll see the checkpoints from the edutainment games and/or Designer too.

Re: Rayman merchandise
It's like Rayman if he was shaped like the caterpillar you can bounce on from Rayman 3.

Re: Rayman Legends Retold
That's definitely the colosseum. I love the new map. It makes absolutely no sense in context of each game's storyline, but I don't care. They're making something resembling an effort to embrace the established world and history of the Rayman series, for the first time ever in a way many of us thought Origins was trying to do (only to be proven wrong when the game came out), and I'm optimistic.

Does a platformer video game series need a story and lore? No. Are Rayman's previous attempts at story and lore great? Of course not. Yet I don't care, because I love it. Sometimes things are good because they're good things, and other times they can be good just because you like them. Whether or not the former is true in this case is irrelevant to me now because the latter definitely is.

Re: Rayman Legends Retold
Starting at 1:46 here is some interesting footage showing how the game is being made: https://youtu.be/9spxjtLvm_4?t=107
It still runs on the UbiArt engine internally, but the depth planes UbiArt runs on are mapped to curved surfaces in Snowdrop and enhanced with all kinds of 3D stuff. The way this pipeline was created, the developers' tools enable them to run the original UbiArt levels and the newer Snowdrop versions at the same time.

Whether or not this functionality will be available in the final version is anyone's guess. It seems the developers didn't have an answer to give when asked by VGC:
Some players, of course, may prefer the classic 2D look. Given that the two art styles play side by side so seamlessly in-engine, I ask whether players will also be able to toggle between the two art styles at will, Halo-style. “We don’t have an answer to give you on that at this time,” I’m told, somewhat cryptically. Read into that what you will.
Personally, I think it will be very difficult for them because they would have to make acceptable 2D versions of all the new stuff (hub, new levels, real-time cutscenes...), aside from the dragon sections obviously. Since they haven't marketed this switching system yet, I don't expect it. They would want the world to know if such a feature was coming.

Anyway, all this means modding will be quite difficult. To mod a level, you'd have to change the data used by the 2 different engines. I'll obviously try to add support for this (and Origins Enhanced) to my level editor ubi-canvas, but from my experience with Mario+Rabbids, Snowdrop is quite annoying modding-wise as there aren't any good tools for it yet. Even if there were, it would be a pretty tough extra step compared to the original Rayman Legends. Unfortunately, the PC version of this game will also use Denuvo, which will make this hybrid engine harder to reverse-engineer.

By the way, the video linked above describes how the tools/pipeline is mostly handled by Ubisoft Montpellier, whereas the assets, animations etc. are handled by Ubisoft Milan. That makes a lot of sense, as the new designs and cutscenes already felt very Sparks of Hope-y to me.

Some more new info in Julien Chieze's hands-on video at 13:13: https://youtu.be/ft7osnWQdrQ?si=1HFKkoiHF4A9hW__&t=793
They were told that the new villain or new story might be important even for the future of the series.
The power of light you gain in the Land of the Livid Dead makes the gameplay a bit more puzzle-like, allowing you can slow down or modify certain elements in the level.

Re: ItzalDrake's Rayman Fan Art
Welcome back Itzal! Please tell Rayman to put his shirt back on! Im begging you! (Looks great lmao)

Re: Rayman Legends Retold
This looks like the colosseum from RRR1 and the Rabbid ship from the RRR prototype.
Image

Re: Rayman Legends Retold
Footage of one of the new music levels surfaced. It’s “U can’t touch this”.
https://x.com/dastanovich_/status/20622 ... hL-ir8S0sw

Re: Rayman Legends Retold
danyq94 wrote: Wed Jun 03, 2026 11:43 pm Also, Eye of the Tiger has very little to do with the Fiesta de los Muertos :D
True, I was just making the point that the Macarena makes sense to be used in a Spanish-themed world, so it's a more natural fit than "U Can't Touch This" in Teensies In Trouble the Old Teensie Kingdom.
danyq94 wrote: Wed Jun 03, 2026 11:43 pm I’d really love to see “Madder” by Groove Armada featured in the music levels of Retold
Agreed, that'd be a fun nod to Rayman 3. :)

Re: Rayman Legends Retold
I think they were chosen specifically because they’re so memorable.
Also, Eye of the Tiger has very little to do with the Fiesta de los Muertos :D

I’d really love to see “Madder” by Groove Armada featured in the music levels of Retold

Here is the new ranking of Rayman 3 players worldwide.
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Rank Username Score Cages Platform
#1 Maz 931795 60 PC
#2 Cut 911288 60 PC
#3 1234 902954 60 PC
#4 MandM81 900056 60 Xbox
#5 Wini0 852852 60 PC
#6 Xenon 850283 60 PS2
#7 Mountain Goat 848122 24 PC
#8 Jona 840572 60 PC
#9 fzeroman 828246 60 GC
#10 Douzaine 824032 60 PC
#11 Nikkoss 820848 60 GC
#12 Ray502 819556 60 PS2
#13 Danone 815620 60 PC
#14 Steo 809687 60 Xbox
#15 thomscube 809152 60 PC
#16 #Toilet Paper# 807670 60 PC
#17 magicglobox 805763 60 PC
#18 Pawlogates 800202 60 PC
#19 Block 798697 60 GC
#20 babyromu 796153 60 GC
#21 Speekey 790813 60 Xbox
#22 Tiger_5 787934 60 GC
#23 raymanrules77 778189 60 PC
#24 Dark_Shadow 771960 60 PC
#25 Brainless` 751608 60 PC
#26 Harpic fraîcheur 750498 60 PC
#27 andarara 734616 60 PC
#28 Toxine 734602 60 PC
#29 Rai 723488 60 PS2
#30 Sajiki 714605 60 PC
#31 StillYetAnother 706610 60 PC
#32 Rayrobi 701789 60 PC
#33 The Jonster 701046 60 PC
#34 ReignOwner 692468 60 PC
#35 Slurpy 689431 60 PC
#36 Eparcyl 679798 60 GC
#37 Kazutaro 674845 60 GC
#38 Newray 663132 60 GC
#39 Ambidextroid 655729 60 PC
#40 Hunchman801 654952 60 PC
#41 DaveRattlehead 654713 59 PS2
#42 jeje78 652988 60 PC
#43 Fosti 648721 60 PS2
#44 Peter.Parker 644178 60 PC
#45 StreenBu 642597 60 PC
#46 vitamin227 641485 60 PC
#47 Lysol 641347 60 PC
#48 Pelerino 636215 60 Xbox
#49 Nerfalaaz 630259 60 PC
#50 MrBadGuy 629737 60 PC
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Special thanks to PluMGMK and Steo for helping out with the new Hall of Fame.

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