Btw, do you know if the names of the enemies (like the Armoured Slapdash) can be found in the files?No idea, but it's been a huge help for this project. It has a ton of log messages left in for error checks, including source file names, function names etc.
Once we start displaying objects properly I'll go ahead and make exports of all maps so we can compare the prototype to final. I already know some levels have major differences from my playthrough, like River of Fire.
Have you found any unused grafics while searching the Rom?
Thanks for the info. I assume "CagoulardVolant" is referring to the Aerohood; "Bouclier" means shield in french so I assume "CagoulardBouclier" is referring to the Shielded Hoodboom. "BombeVolante" could be another name for the Helicopter bomb.Sadly very few object names and such are left there. I can see a few enemy names from their logs, but I have no clue which is which (except the last one):
My guess is that it was called "Armoured Slapdash" because it doesn't use Grims to attack, uses the same weapon than the Slapdashes and is very weak (they can only take two punches). However I agree with you, it looks almost identical to the Grim Keeper.I still think that enemy looks more like a Grim Keeper who uses a weapon from a slapdash, so I'm not sure why it's called an armoured slapdash.
this is from rayman m again god can they actually use his r3 design for his appearances related to r3?? hoodlums revenge does the same thing with a talk portrait even though they literally already render his r3 design for the cutscenes too
Hey, that's awesome. I love Sands of Time GBA!I'll have more to share on R3 GBA soon. One more thing I can mention is that Ubisoft used this engine for a ton of games, so Droolie and I are adding support for them all. Here's Prince of Persia Sands of Time GBA for example:
PrinceOfPersiaGBAEU - Jungle 00.png
I remember reading that the game was originally a Rayman 2 for the GBA but they turned it into a Rayman 3 instead? This would explain Clark being replaced with Scaleman and the small number of Hoodlums in the game.One interesting thing is that the scaleman boss is named Clark hereI guess it was originally going to be the Clark fight (it appears right after the Tomb of the Ancients too!).