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Or that could be too. The only file I yet didn't check is RAYMAN.EXE itself.
Actually 15FPS in newer versions. But 60FPS was played in older versions.technology4617 said:BTW the intro plays at around 20FPS, not 60FPS.![]()
emshomar said:What would you prefer? Let the PC suck unneccassairy too much performance and get a fluent intro clip or let the PC run energy saving but also get the exact same fluent Intro clip?
Run as Administrator.raymanfan25 said:Hello all!!! Emshomar i have a problem with import maps to rayman mega patch. when i'm trying to move a Map file to documents folder/rayman designer maps are not working, I run rayman designer and inside the game that are nothing of maps.
PCX's levels? I thought PCX are picture files.raymanfan25 said:And i have another question: Can I add PCX's levels (maps)to Rayman mega patch and how to do?
No, it doesn't need anything!Imco97 said:Does this even need another installation?
It was never 60FPS to begin with.OldClassicGamer said:Not big, but it does exist. I was just pointing. If 60fps is impossiblre because it will slow things down, I understand.
If you look at the FMV with your own eyes, you can clearly see it was not running at 60FPS. It's really, really obvious.OldClassicGamer said:Emshomar did say 60FPS was in older version. Remember his trailer?
Though it is more pixellated, it actually provides a more native HD-looking image, whereas on HQ2x you can still notice many individual pixels and jagged lines that didn't get completely smoothed out, even if the image does look less pixellated.OldClassicGamer said:And I found xBRZ to be much less sharp and more pixelated than HQ2x. Not to mention it slows down game's intro and has audio problems for me.
Hmm... weird, I forced the clip to run at 60FPS, but I guess you were on Windows 8 and by that time it still had its issuestechnology4617 said:If you look at the FMV with your own eyes, you can clearly see it was not running at 60FPS. It's really, really obvious.
~40MB FLAC video with no audio track.technology4617 said:And in the olden times when Rayman was made, they would never stick 60FPS FMVs on a CD! Too much data, mon, too much. (They still rarely do that, actually.)
There will be always a way.OldClassicGamer said:It run much better on my PC. BTW will your patches be Win 9 compatible in future?
It looked like this on my Windows 7 desktop as well. Also, I'm pretty sure the clip itself doesn't run at 60FPS, so forcing it wouldn't do shit unless you did it via frame interpolation.emshomar said:Hmm... weird, I forced the clip to run at 60FPS, but I guess you were on Windows 8 and by that time it still had its issues![]()
Which was considered a lot for MS-DOS computers.emshomar said:~40MB FLAC video with no audio track.
technology4617 said:It looked like this on my Windows 7 desktop as well. Also, I'm pretty sure the clip itself doesn't run at 60FPS, so forcing it wouldn't do shit unless you did it via frame interpolation.emshomar said:Hmm... weird, I forced the clip to run at 60FPS, but I guess you were on Windows 8 and by that time it still had its issues![]()
Which was considered a lot for MS-DOS computers.emshomar said:~40MB FLAC video with no audio track.![]()
In that comparison, you can easily see that the PRE-ENCODED FMV is NOT running at a full 60FPS.OldClassicGamer said:Look at comparison: