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Rayman Raving Rabbids (DS)
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[[File:RRR DS.jpg|250px|Rayman Raving Rabbids (DS)]]
[[File:Plunger Guard.jpg|thumb|250px|[[Rayman]] summoning a [[Plunger Guard]]]]
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'''''[[Rayman Raving Rabbids (DS)]]''''' is the Nintendo DS version of ''[[Rayman Raving Rabbids]]''. Unlike both the console versions and the [[Rayman Raving Rabbids (Game Boy Advance)|Game Boy Advance version]], this game uses 3D graphics but plays as a sidescroller throughout the majority of the game. Like the console version there as several minigames which have to be completed to progress.


The game takes usage of the ''[[Rayman 2]]'' engine, and several elements are holdovers from the [[Rayman DS|Nintendo DS version]] of ''[[Rayman 2]]'', including the menu fonts, [[Rayman|Rayman's]] model, sounds, textures and animations.
The [[Plunger Guard]] is a technique used by [[Rayman]] in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. It allows him to spawn two [[plum]]-shaped weapons which open in the middle, revealing a [[plunger]] gun inside.


'''[[Rayman Raving Rabbids (DS)|(Read more...)]]'''
[[Rayman]] can either leave the Plunger Guards where they are, or grab them and throw them in a different spot. Other heroes can move them too.
 
When an enemy moves within its range, the Plunger Guard fires two or three [[plunger]]s at them, depending on its upgrade level. Plunger Guards disappear from the battlefield after firing, or if newer Guards are summoned, as there can only be a maximum of five active ones.
 
'''[[Plunger Guard|(Read more...)]]'''

Latest revision as of 12:57, 17 September 2023

Rayman summoning a Plunger Guard

The Plunger Guard is a technique used by Rayman in Rayman in the Phantom Show, the third DLC of Mario + Rabbids Sparks of Hope. It allows him to spawn two plum-shaped weapons which open in the middle, revealing a plunger gun inside.

Rayman can either leave the Plunger Guards where they are, or grab them and throw them in a different spot. Other heroes can move them too.

When an enemy moves within its range, the Plunger Guard fires two or three plungers at them, depending on its upgrade level. Plunger Guards disappear from the battlefield after firing, or if newer Guards are summoned, as there can only be a maximum of five active ones.

(Read more...)