Template:Featured: Difference between revisions

From RayWiki, the Rayman wiki
Jump to navigation Jump to search
RayCarrot (talk | contribs)
Mr Dark
No edit summary
 
(43 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<div style="float:left;margin-right:0.9em">
<div style="float:left;margin-right:0.9em">
[[File:Mr Dark binoculars.jpg|200px|Mr Dark]]
[[File:Plunger Guard.jpg|thumb|250px|[[Rayman]] summoning a [[Plunger Guard]]]]
</div>
</div>
'''Mr Dark''' is [[Rayman]]'s arch-nemesis, and a major character in the [[Rayman (series)|''Rayman'' series]]. A diabolical and mysterious shape-shifting sorcerer, Mr Dark has attempted to disrupt the balance of [[the Glade of Dreams]] on several occasions, but is always thwarted by Rayman. His features are hidden beneath a shadowy cloak and hat, beneath which only his glowing yellow eyes can be seen. Mr Dark's first appearance is in [[Rayman 1|the original ''Rayman'' game]], where he acts as the main antagonist and final boss. He makes similar villainous appearances in [[Rayman (Game Boy Color)|the game's handheld adaptation]], and in ''[[Rayman Junior]]'', an educational spin-off. Although Mr Dark does not make a direct appearance in ''[[Rayman Origins]]'', the game makes several references to him, and it is ultimately revealed that his influence inspired [[the Magician]] to become a villain.


'''[[Mr Dark|(Read more...)]]'''
The [[Plunger Guard]] is a technique used by [[Rayman]] in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. It allows him to spawn two [[plum]]-shaped weapons which open in the middle, revealing a [[plunger]] gun inside.
 
[[Rayman]] can either leave the Plunger Guards where they are, or grab them and throw them in a different spot. Other heroes can move them too.
 
When an enemy moves within its range, the Plunger Guard fires two or three [[plunger]]s at them, depending on its upgrade level. Plunger Guards disappear from the battlefield after firing, or if newer Guards are summoned, as there can only be a maximum of five active ones.
 
'''[[Plunger Guard|(Read more...)]]'''

Latest revision as of 12:57, 17 September 2023

Rayman summoning a Plunger Guard

The Plunger Guard is a technique used by Rayman in Rayman in the Phantom Show, the third DLC of Mario + Rabbids Sparks of Hope. It allows him to spawn two plum-shaped weapons which open in the middle, revealing a plunger gun inside.

Rayman can either leave the Plunger Guards where they are, or grab them and throw them in a different spot. Other heroes can move them too.

When an enemy moves within its range, the Plunger Guard fires two or three plungers at them, depending on its upgrade level. Plunger Guards disappear from the battlefield after firing, or if newer Guards are summoned, as there can only be a maximum of five active ones.

(Read more...)