Swinging Caves: Difference between revisions

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{{Template:ROLevel
'''Swinging Caves''' is the sixth level of the [[Jibberish Jungle]], the first world in ''[[Rayman Origins]]''. It is primarily set in forest caves and centers around timing jumps while avoiding [[tentacle claw]]-infested water.
 
This level is part of the [[List of Rayman demos|demo]] that was released on the PlayStation Network and Xbox Live on November 9, 2011. The PlayStation Vita version of ''[[Rayman Origins]]'' features a [[Ghost Mode]] of this level, and it is also the third playable level from the [[Jibberish Jungle]] in the [[Back to Origins]] mode of ''[[Rayman Legends]]''.
 
Swinging Caves is notable for featuring the location of [[Rayman]]'s birth as shown in the ''[[Rayman Origins]]'' E3 2010 trailer, where he is created by [[Betilla]] the fairy. This depiction, however, contradicts other accounts of [[Rayman]]'s birth, such as the one from the ''[[Rayman 2]]'' manual and the one from the ''[[Rayman Origins]]'' website and manual.
 
==Original version==
{{ROLevel
| name = Swinging Caves
| name = Swinging Caves
| image = [[Image:06 swinging caves.jpg|center|320px|''Swinging Caves'']]
| image = [[File:06 swinging caves.jpg|center|320px|Swinging Caves]]
| preceded by = [[Go With The Flow]]
| preceded by = [[Go With The Flow]]
| followed by = [[Over the Rainbow]]
| followed by = [[Over the Rainbow]]
| world = [[Jibberish Jungle]]
| world = [[Jibberish Jungle]]
| type = [[File:RO-Medallion-SixSlots.png|center|''Six slots'']]
| medallion slot 1 = Cage
| medallion slot 1 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 2 = Cage
| medallion slot 2 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 3 = Cage
| medallion slot 3 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 4 = Lums
| medallion slot 4 = [[File:Icon1RO.png|15px|''1'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| medallion slot 4 number = 150
| medallion slot 5 = [[File:Icon3RO.png|15px|''3'']][[File:Icon0RO.png|15px|''0'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| medallion slot 5 = Lums
| medallion slot 6 = [[File:Icon1RO.png|15px|''1'']][[File:IconColonRO.png|6px|'':'']][[File:Icon1RO.png|15px|''1'']][[File:Icon5RO.png|15px|''5'']] [[File:RO-Clock.png|30px|Time]]
| medallion slot 5 number = 300
| medal = [[File:Icon3RO.png|15px|''3'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']]
| medallion slot 6 = Time
| cup = [[File:Icon0RO.png|15px|''0'']][[File:IconColonRO.png|6px|'':'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']]
| medallion slot 6 number = 1:15
| medal = 350
| cup = 0:50
| skull coins = 4
| relics = 2
| format numbers = true
}}
}}


'''Swinging Caves''' is the sixth level of the [[Jibberish Jungle]], the first world in ''[[Rayman Origins]]''. It is part of the demo that was released on the PlayStation Network and Xbox Live on November 9th 2011. This level centers around being in forest caves for most of the duration, and timing jumps when avoiding [[Tentacle Claw|tentacle claw]] infested water. This is the third playable level from this world in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.
===Area 1===
The heroes land in a clearing, surrounded by five mysterious pillars with [[Lum (UbiArt games)|Lums]] on top. This is the location of [[Rayman]]'s birth in the ''[[Rayman Origins]]'' E3 2010 trailer, although there are several conflicting accounts of [[Rayman]]'s creation. One account, found in the ''[[Rayman Origins]]'' website and manual, states that it is the five [[nymph]]s who created [[Rayman]], not just [[Betilla]]. The five bright and luminous pillars could represent the [[nymph]]s. There are many [[Water lily|water lilies]] ahead, along with two [[Livingstone|Lividstones]]. There are two [[Skull Coin]]s near the end of the area. For the first one, the heroes will have to drop down cautiously, as there is an abyss below, and the [[water lily]] on which the heroes need to land moves horizontally. The second [[Skull Coin]] can be found to the far left of the first [[Skull Coin]], hiding behind some foreground vines; contact with the vines will make them disappear, revealing the [[Skull Coin]]. The exit is not far from here; the heroes will need to make use of the remaining [[Water lily|water lilies]] and perform wall jumps to reach it.
 
<gallery widths="320px" heights="180px">
Swinging Caves 1.jpg|The first area.
</gallery>
 
====Relic 1====
The first [[relic]] can be found in the foreground directly below a [[Livingstone|Lividstone]].
 
<gallery widths="320px" heights="180px">
Swinging Caves first relic.png|The first [[relic]] can be found in the foreground.
</gallery>


==Original version==
===Area 2===
==Area 1==
The heroes must use a [[Swingman]] to cross the water. The first secret area can be found to the top left of a platform where three [[Livingstone|Lividstones]] are located. Afterwards, the heroes can proceed to a large body of [[tentacle claw]]-infested water. To proceed, they will need to jump on the moving [[Water lily|water lilies]]. Taking the higher path will require activating a [[bouncy flower]]; using it will lead to the third [[Skull Coin]], located underneath a platform which will collapse and threaten to crush the heroes. The exit can be found nearby, but the heroes will need to dodge a [[tentacle claw]] in another body of water, then climb up and defeat two [[Livingstone|Lividstones]] along the way.
As [[Rayman]] enters the level, arriving around mysterious pillars with [[Lums]] on top, he notices that [[the Magician]] isn't around. This is the first full level in ''Origins'' where he doesn't make a appearance where he gives some guidance. Continuing on, there are many [[nenuphar|nenuphars]] along with two [[Livingstone|Lividstones]]. Some of the nenuphars have bubbles forming from the top, which means the players can do a crush attack on those nenuphars, which will cause Lums and/or a [[heart]] to appear. One of the nenuphars will give out a [[Lum King]]. There are two [[Skull Coins]] near the end of the area. For the first one, the player has to drop down with caution because there is a bottomless pit, and the nenuphar that the player needs to get on to is moving horizontally. The second coin can be found to the far left of the first coin, hiding behind some foreground vines. Coming in contact with the vines will make them disappear, allowing the coin to be visible. After that, the exit is not too far away, the players will need to jump past the rest of the nenuphars and perform the wall jump to get there.
 
<gallery widths="320px" heights="180px">
Swinging Caves 2.jpg|A group of [[Livingstone|Lividstones]] in the second area.
Swinging Caves 4.jpg|The third [[Skull Coin]], guarded by a [[tentacle claw]].
</gallery>
 
====Secret area 1====
[[File:Swinging Caves 3.jpg|320px|thumb|The first secret area.]]
 
There are seven [[Livingstone|Lividstones]] in this area, all standing between wooden barriers. The heroes need to perform a [[crush attack]] onto a large [[bouncy flower]] to reach the top and destroy the [[Livingstone|Lividstones]]. The [[Electoon]] [[cage]] is at the bottom left of the area. This area is likely a reference to the mobile game ''Angry Birds''.
 
{{clear}}
 
====Relic 2====
[[File:Swinging Caves second relic.png|thumb|320px|The second [[relic]] can be found just to the right of [[Rayman]].]]
 
The second [[relic]] can be found in the background just over a pond. It is camouflaged, so it may be difficult to spot.
 
{{Clear}}
 
===Area 3===
[[File:Swinging Caves 5.jpg|320px|thumb|The third area of the level.]]
 
As the heroes enter this very short area, they will encounter some water currents and eventually descend to a vine. Once the heroes grab onto the vine and drop down to a [[water lily]], they will need to be careful, as there is an abyss below. The fourth [[Skull Coin]] is in this area at the bottom left of a wall; the heroes will need to jump off the wall as soon as they collect it. The second secret area is located to the right of the [[water lily]], and like the first secret area, there are foreground vines hiding the door. Once completed, the heroes can use a [[Swingman]] to advance to the exit, which is guarded by a [[Livingstone|Lividstone]].
 
{{Clear}}
 
====Secret area 2====
[[File:Swinging Caves 6.jpg|320px|thumb|The second secret area.]]
 
In this relatively dark place, the heroes will have to destroy three [[Livingstone|Lividstones]] and a [[hunter]]. Once all are defeated, the [[cage]] at the far left of the area can be broken.
 
{{Clear}}


==Area 2==
===Area 4===
The players will now use the [[swingman|swingmen]] to get past the water. Three [[Livingstones|Lividstones]] are on the next platform, blocking the way. After destroying them, an [[Electoon]] cries out for help. The path to get to the secret area is by looking left and jumping in that direction to a platform that has foreground vines. Once they are saved, the players can move on to a large body of [[Tentacle Claw|tentacle claw]] infested water. To past by it, the players need to time their jumps on the moving [[nenuphar|nenuphars]]. Taking the higher path will result in collecting a [[Lum King]] and a green bulb that can be hit to activate a flower bulb; using it to get to a [[Skull Coin]] that is underneath a platform that will attempt to crush the players. The exit is nearby, as the team needs to dodge a tentacle claw in another body of water and then climb up defeating two Lividstones.
[[File:Swinging Caves 7.jpg|320px|thumb|The fourth area.]]


==Secret Area 1==
In this final area before reaching the [[cage]], the heroes will need to ascend to reach the exit. First, a [[Swingman]] will assist them in reaching a [[bouncy flower]], and then they will be led to another [[Swingman]]. After using it to ascend to a vine, the heroes continue past a couple of platforms; the second platform has a geyser at the end, which will push the heroes to the exit.
In the first secret area, there are 7 [[Livingstones|Lividstones]], almost all are on and in between wooden barricades. The player will have to time a crush attack onto the large flower bulb to reach the top and then destroy the Lividstones from there. The [[Electoon]] [[cage]] is at the left edge of the area, also guarded by barricades.


==Area 3==
{{Clear}}
As the team enters into a very short area, they will need to use the waterfalls to go downwards to a vine. A [[Lum King]] is at the start of one of the waterfalls. Once the team grabs onto the vine, and drop down to a [[nenuphar]] they need to be careful of the bottomless pit. This case especially when retrieving the lone [[Skull Coin]] in the area at the bottom of a wall to the left. The second secret area is located to the right of the nenuphar, and like the first secret, there are foreground vines hiding the door. Once completed, the team can use the [[swingman|swingmen]] to advance to the exit guarded by a [[Livingstone|Lividstone]].


==Secret Area 2==
===Area 5===
In this relatively dark place, [[Rayman]] and the team will need to destroy three [[Livingstones|Lividstones]], and a [[Hunter]]. Once all are defeated, the [[cage]] at the far left of the area will be able to be broken.
The heroes must battle several [[Livingstone|Lividstones]] scattered throughout the area. Once they are defeated, the [[cage]] can be broken, thus ending the level. [[The Magician (Rayman Origins)|The Magician]] will then wait as the total amount of [[Lum (UbiArt games)|Lums]] collected throughout the level is counted, as the heroes pose on a [[The Photographer|photoboard]].
==Area 4==
In this final area before reaching the [[cage]] area, the heroes need to go upwards to reach the exit. First, the [[swingman|swingmen]] will assist to reach the flower bulb and then to another swingmen. A [[Lum King]] is collected once you grab onto the second swingmen. After using it to advance up to a vine, the team continues onto a couple of platforms, the second having a geyser at the end to push the team right up to the exit.


==Area 5==
<gallery widths="320px" heights="180px">
[[Rayman]] and his team need to battle several [[Livingstones|Lividstones]] scattered throughout the area. When they are defeated, the [[cage]] will be able to be broken, thus ending the level. [[The Magician]] will wait for the total amount of [[Lums]] that were collected in the level as the team poses on a [[photographer|photoboard]].
Swinging Caves 8.jpg|The final area.
Swinging Caves 9.jpg|The [[cage]] in the final area.
</gallery>


{{Template:RLLevel
==Back to Origins==
{{RLLevel
| name = Swinging Caves
| name = Swinging Caves
| difficulty = [[File:DifficultySkull.png|32px|''Skull'']]
| image = [[File:Swinging Caves - Back to Origins.png|center|320px|Swinging Caves]]
| preceded by = [[Geyser Blowout]]
| difficulty = 1
| followed by = [[Best Original Score#Back to Origins|Best Original Score]]
| preceded by = [[Hi-Ho Moskito!#Back to Origins|Hi-Ho Moskito!]]
| followed by = [[Playing in the Shade#Back to Origins|Playing in the Shade]]
| world = [[Jibberish Jungle]]
| world = [[Jibberish Jungle]]
| teensies = [[File:Icon1RO.png|15px|''1'']][[File:Icon0RO.png|15px|''0'']]
| teensies = 10
| bronze cup = [[File:Icon1RO.png|15px|''1'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| bronze cup = 150
| silver cup = [[File:Icon3RO.png|15px|''3'']][[File:Icon0RO.png|15px|''0'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| silver cup = 300
| lucky ticket = [[File:Icon4RO.png|15px|''4'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| lucky ticket = 450
| gold cup = [[File:Icon6RO.png|15px|''6'']][[File:Icon0RO.png|15px|''0'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| gold cup = 600
| format numbers = true
}}
}}


In the [[Back to Origins]] version, the only notable differences are some of the ''[[Rayman Legends]]'' elements that replace some from the original game.


==Back to Origins==
<gallery widths="320px" heights="180px">
In the Back to Origins version, the only notable differences are some of the ''[[Rayman Legends|Legends]]'' elements that replace some of ''Origins''. Unlike [[Geyser Blowout]], the level's name remain the same.
Swinging Caves - Back to Origins 1.jpg|More [[Lum (UbiArt games)|Lums]] have been added to the level.
 
Swinging Caves - Back to Origins 2.jpg|A [[Psychlops]] has been added to this location.
{{clear}}
Swinging Caves - Back to Origins 3.jpg|The platform needed to reach the [[Skull Coin]] has been increased in size, making it easier to land on.
Swinging Caves - Back to Origins 4.jpg|[[Teensie]]s have replaced many of the [[Skull Coin]]s.
Swinging Caves - Back to Origins 5.jpg|The lighting has been improved in several areas.
Swinging Caves - Back to Origins 6.jpg|[[Turnip]]s have been added.
Swinging Caves - Back to Origins 8.jpg|There are no [[spiky platform]]s in [[Back to Origins]].
Swinging Caves - Back to Origins 9.jpg|Many of the foreground elements have been removed or repositioned to show more of the level.
Swinging Caves - Back to Origins 10.jpg|The final area of the level.
</gallery>


==Trivia==
==Trivia==
If the player collects all of the [[Electoon]]s in this level and the previous levels, the count will be at 27. It would be enough for the first [[Tricky Treasure]] level, [[Can't Catch Me!]] to be unlocked.
* If the player collects all of the [[Electoon]]s in this level and the previous levels, the count will be 27. This is enough to unlock [[Can't Catch Me!]], the first [[Tricky Treasure]] level.
==External links==
* [http://www.youtube.com/watch?v=7kHBdOxNpOc Swinging Caves playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]
* [http://www.youtube.com/watch?v=oEHKpGp5xIk Swinging Caves playthrough at YouTube (PC version) (Speed Trophy)]


* [http://www.youtube.com/watch?v=rXvRiSZXJJ8 Swinging Caves playthrough at YouTube (PS3's DEMO version) (Normal walkthrough + Lums Medal)]
==Names in other languages==
* [http://www.youtube.com/watch?v=gVnYiYQHPYA Swinging Caves playthrough at YouTube (PS3's DEMO version) (Speed Trophy)]
{{Names
|en=Swinging Caves
|ar=كهوف متأرجحة
|zh_hans=摇曳洞穴
|cs=Houpající jeskyně
|da=De svingende huler
|nl=Slingerende grotten
|fi=Keinuvat luolat
|fr=Grottes qui ballottent
|de=Haltlose Höhlen
|hu=Táncoló barlangok
|it=Caverne del ritmo
|ja=ぶらぶら どうくつ
|ja_S=''[[Rayman Origins]]''
|ja_2=「水たまりの洞くつ」
|ja_2_S=''[[Rayman Legends]]''
|no=Svingende huler
|pl=Bujalne Jaskinie
|pl_S=''[[Rayman Origins]]''
|pl_2=Bujalne jaskinie
|pl_2_S=''[[Rayman Legends]]''
|pt=Cavernas melodiosas
|pt_S=''[[Rayman Origins]]''
|pt_2=Cavernas vai e vem
|pt_2_S=''[[Rayman Legends]]''
|ru=Шаткие Пещеры
|ru_S=''[[Rayman Origins]]''
|ru_2=Шаткие пещеры
|ru_2_S=''[[Rayman Legends]]''
|es=Cavernas de ida y vuelta
|sv=Svingiga grottorna
}}


* [https://www.youtube.com/watch?v=YM79O9YQi-E Swinging Caves' Rayman Legends playthrough at YouTube (PC version)]
==External links==
* [https://www.youtube.com/watch?v=kAsuQkzrkKE Swinging Caves playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]
* [https://www.youtube.com/watch?v=3BMyLfrbJBY Swinging Caves playthrough at YouTube (PC version) (Speed Trophy)]
* [https://www.youtube.com/watch?v=vIQESf8UEr4 Swinging Caves playthrough at YouTube (Sony PlayStation 3's demo version) (Normal walkthrough + Lums Medal)]
* [https://www.youtube.com/watch?v=4HXLTFYLKGw Swinging Caves playthrough at YouTube (Sony PlayStation 3's demo version) (Speed Trophy)]
* [https://www.youtube.com/watch?v=YFBpKjwNeNY Swinging Caves' ''Rayman Legends'' playthrough at YouTube (PC version)]


{{JibberishJungle}}
{{RaymanOriginslocations}}
{{JibberishJungleRL}}
{{RaymanLegendsLocations}}


[[fr:Grottes qui ballottent]]
[[fr:Grottes qui ballottent]]
[[pl:Bujalne Jaskinie]]
[[hu:Táncoló barlangok]]
[[it:Caverne del ritmo]]
[[pl:Bujalne jaskinie]]
[[es:Cavernas de ida y vuelta]]
[[ru:Шаткие Пещеры]]


[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Legends]]