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Betilla
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[[Image:BetillaPoingGrappin.png|320px|class=sprite|Betilla]]
[[File:Plunger Guard.jpg|thumb|250px|[[Rayman]] summoning a [[Plunger Guard]]]]
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[[Betilla]] the Fairy is a major character in the [[Rayman (series)|''Rayman'' series]]. In [[Rayman 1|the original ''Rayman'' game]], she is a powerful [[fairy]] who uses her magic to grant [[Rayman]] special powers that help him to recover the stolen [[Great Protoon]] from the clutches of the evil [[Mr Dark]]. In the sequel, ''[[Rayman Origins]]'', it is revealed that [[Betilla]] and her [[nymph]] sisters created [[Rayman]] in [[Pink Plant Woods|the Primordial Forest]] to be the protector of [[the Glade of Dreams]].


[[Betilla]] is one of the earliest creations of [[Polokus]], making her one of the most ancient creatures in [[the Crossroads of Dreams]]. In [[Rayman 1|the original ''Rayman'']], she shares only a few attributes of a typical [[fairy]], such as her ability to float in mid-air, and her ability to give [[Rayman]] his powers with her magic. She does not have wings, and does not appear to have the elven ears characteristic of other [[Fairy|fairies]] such as [[Ly]] the Fairy. She has long red hair, and wears a green and yellow dress, and a hat and shoes covered with blue stars. At the tip of her hat float three pink orbs.
The [[Plunger Guard]] is a technique used by [[Rayman]] in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. It allows him to spawn two [[plum]]-shaped weapons which open in the middle, revealing a [[plunger]] gun inside.


In ''[[Rayman Origins]]'', while she retains her long red hair (which has become even longer) and ability to float, she now has small, very translucent wings, wears a bikini top, a short skirt and a tall pointy hat of dark and light green colours, and what appears to be dark green kneesocks that are worn up to her now-existent thighs. She also wears small golden earrings, a necklace and several gold bangles on both forearms.  
[[Rayman]] can either leave the Plunger Guards where they are, or grab them and throw them in a different spot. Other heroes can move them too.


She appears to be a meditative and peaceful character in both games (despite the chaos [[Mr Dark]] has brought upon [[the valley]] in [[Rayman 1|the original ''Rayman'']]), with great wisdom and the helpfulness to guide [[Rayman]] throughout his quest and teach him to use his powers effectively.
When an enemy moves within its range, the Plunger Guard fires two or three [[plunger]]s at them, depending on its upgrade level. Plunger Guards disappear from the battlefield after firing, or if newer Guards are summoned, as there can only be a maximum of five active ones.


'''[[Betilla|(Read more...)]]'''
'''[[Plunger Guard|(Read more...)]]'''

Latest revision as of 12:57, 17 September 2023

Rayman summoning a Plunger Guard

The Plunger Guard is a technique used by Rayman in Rayman in the Phantom Show, the third DLC of Mario + Rabbids Sparks of Hope. It allows him to spawn two plum-shaped weapons which open in the middle, revealing a plunger gun inside.

Rayman can either leave the Plunger Guards where they are, or grab them and throw them in a different spot. Other heroes can move them too.

When an enemy moves within its range, the Plunger Guard fires two or three plungers at them, depending on its upgrade level. Plunger Guards disappear from the battlefield after firing, or if newer Guards are summoned, as there can only be a maximum of five active ones.

(Read more...)