Polar Pursuit: Difference between revisions

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{{Template:ROLevel
{{ROLevel
| name = Polar Pursuit
| name = Polar Pursuit
| image = [[Image:16 polar pursuit.jpg|center|320px|''Polar Pursuit'']]
| image = [[File:16 polar pursuit.jpg|center|320px|Polar Pursuit]]
| preceded by = [[Shooting Me Softly]]
| preceded by = [[Shooting Me Softly]]
| followed by = [[Dashing Thru the Snow]]
| followed by = [[Dashing Thru the Snow]]
| world = [[Gourmand Land]]
| world = [[Gourmand Land]]
| type = [[File:RO-Medallion-SixSlots.png|center|''Six slots'']]
| medallion slot 1 = Cage
| medallion slot 1 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 2 = Cage
| medallion slot 2 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 3 = Cage
| medallion slot 3 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 4 = Lums
| medallion slot 4 = [[File:Icon1RO.png|15px|''1'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| medallion slot 4 number = 150
| medallion slot 5 = [[File:Icon3RO.png|15px|''3'']][[File:Icon0RO.png|15px|''0'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| medallion slot 5 = Lums
| medallion slot 6 = [[File:Icon1RO.png|15px|''1'']][[File:IconColonRO.png|6px|'':'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Clock.png|30px|Time]]
| medallion slot 5 number = 300
| medal = [[File:Icon3RO.png|15px|''3'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']]
| medallion slot 6 = Time
| coin = [[File:Icon7RO.png|15px|''7'']]
| medallion slot 6 number = 1:50
| cup = [[File:Icon1RO.png|15px|''1'']][[File:IconColonRO.png|6px|'':'']][[File:Icon2RO.png|15px|''2'']][[File:Icon6RO.png|15px|''6'']]
| medal = 350
| relic = [[File:Icon3RO.png|15px|''3'']]
| cup = 1:26
| skull coins = 7
| relics = 3
| format numbers = true
}}
}}


'''Polar Pursuit''' is the first level of the [[Gourmand Land]], the third world in ''[[Rayman Origins]]''. In this beginning level of this world, [[Rayman]] and his team slide on slippery icy platforms while avoiding red water infested with [[Baby Piranhas]]. They also meet the third [[nymph]], [[Edith Up]]. This is the first level from this world and tenth overall that's not included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.  
'''Polar Pursuit''' is the first level of [[Gourmand Land]], the third world in ''[[Rayman Origins]]''. In this first level of the world, the heroes slide on slippery icy platforms while avoiding red water infested with [[baby piranha]]s. They also meet the third [[nymph]], [[Edith Up]]. The PlayStation Vita version of ''[[Rayman Origins]]'' features a [[Ghost Mode]] of this level. It is not included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''.


==Area 1==
==Area 1==
[[Rayman]] and his team start out by sliding on curvy icy platforms, some collapse on themselves into the safe water. As the team continues, they have to [[Swimming|swim]] on a long body of water, with eleven [[Antitoon|Darktoons]] flying towards them. If the players bounce off on all eleven without falling into the water, they unlock the trophy/achievement, [[Boing! Boing! Boing!]]. The first [[Skull Coin]] can be collected by bouncing off the eighth [[Antitoon|Darktoon]] and [[Helicopter|gliding]] to the [[Skull Coin|coin]]. Eventually, the team aids the help of a creature to get to the exit.
The heroes start by sliding on curvy icy platforms. Some collapse into the safe water. As they proceed, they need to [[Swimming|swim]] in a long body of water, with eleven [[Psychlops]] flying towards them. If the heroes manage to bounce on all eleven without falling into the water, they will unlock the [[Boing! Boing! Boing!]] trophy/achievement. The first [[Skull Coin]] can be collected by bouncing on the eighth [[Psychlops]] and [[Helicopter|gliding]] towards the former. Eventually, the heroes approach a blue [[Al Tranquilo]]. It will spit out a geyser of green liquid if the heroes stand on its belly, which they can use to reach the exit.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Polar Pursuit 2.jpg|[[Rayman]] bouncing on the [[Antitoon|Darktoons]].
Polar Pursuit 2.jpg|[[Rayman]] bouncing on the [[Psychlops]].
Polar Pursuit 3.jpg|This creature can be jumped on.
Polar Pursuit 3.jpg|A blue [[Al Tranquilo]].
Polar Pursuit 4.jpg|The creature will spit out green stuff to cause the players to move up.
Polar Pursuit 4.jpg|The [[Al Tranquilo]] spitting out green liquid, which the heroes can use as a geyser.
</gallery>
</gallery>


==Area 2==
==Area 2==
The team continues on for a while by sliding on more icy platforms. Then they come across red bodies of water that contain hungry [[Baby Piranhas]]. It can be very difficult to escape the [[Baby Piranhas]] if the players fall in. They will have to cross the red water by using creatures including [[fork]]s with lemons attached. After that, the heroes can get to the exit by quickly moving on icy platforms that will crush the players if they stand still for too long. The second [[Skull Coin]] of the level, is right above the exit. The players can perform a walljump to get it.
The heroes proceed, sliding on more icy platforms. Eventually, they come across some red bodies of water that contain hungry [[baby piranha]]s. It can be very difficult to escape the [[baby piranha]]s if the heroes fall into the water. They need to avoid the red water by using creatures, including [[fork]]s with lemons attached. Afterwards, the heroes can reach the exit by quickly moving on icy platforms, which will crush them if they stand still for too long. The second [[Skull Coin]] of the level can be found directly above the exit. The heroes can perform a wall jump to reach it.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Polar Pursuit 5.jpg|l[[Spiky flower]]s are dangerous to touch.
Polar Pursuit 5.jpg|[[Spiky olive]]s must be avoided.
Polar Pursuit 6.jpg|The lemon attached to the tips of a [[fork]] can be used as if it were a platform.
Polar Pursuit 6.jpg|The lemon slice attached to the tips of a [[fork]] can be used as a platform.
Polar Pursuit 7.jpg|[[Baby Piranhas]] are found in the red water.
Polar Pursuit 7.jpg|[[Baby piranha]]s are found in the red water.
</gallery>
</gallery>
===Relic 1===
[[File:Polar Pursuit first relic.png|thumb|320px|The first [[relic]] can be found directly above [[Rayman]].]]
The first [[relic]] can be found in this area, camouflaged inside a [[lime]] in the background.
{{clear}}
===Relic 2===
[[File:Polar Pursuit second relic.png|thumb|320px|The second [[relic]] can be found inside the [[watermelon]].]]
The second [[relic]] can also be found in this area. It is hidden inside a [[watermelon]].
{{clear}}


==Area 3==
==Area 3==
Upon entry, [[Rayman]] and his friends encounter the third [[nymph]], [[Edith Up]]. Like the previous two, she is held captive by a [[Antitoon|Darktoon]]. The [[Antitoon|Darktoon]] spots the heroes and runs away, so the team needs to chase it down through the icy area, avoiding more bodies of red water infested with [[Baby Piranhas]], and jumping off collapsing platforms. The third [[Skull Coin]] can be collected by taking the higher path at the beginning part of the area. The fourth [[Skull Coin]] is found close to a [[Lum King]] at a lower level platform next to red water. After a while of chasing, the players can destroy the [[Antitoon|Darktoon]] and gain a new power from [[Edith Up]], the power to change size. The fifth [[Skull Coin]] is hiding behind a foreground icy glacier. The players can now use the new power to reach the exit.
Upon entry, the heroes encounter the third [[nymph]], [[Edith Up]]. Just like the previous two, she is held captive by a [[Antitoon|Darktoon]]. Once the [[Antitoon|Darktoon]] spots the heroes, it will run away, meaning they will need to chase it through the icy area. They will need to avoid more bodies of red water infested with [[baby piranha]]s by jumping off sinking icebergs. The third [[Skull Coin]] can be obtained by taking a higher path in the area. The fourth [[Skull Coin]] can be found close to a [[Lum King]] at a lower platform near the red water. Eventually, the heroes can defeat the [[Antitoon|Darktoon]] and free [[Edith Up]], gaining the power to change size using [[funnel]]s. The fifth [[Skull Coin]] can be found hiding behind a foreground iceberg. The heroes can now use their new power to reach the exit.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Polar Pursuit 8.jpg|[[Edith Up]], the third [[nymph]].
Polar Pursuit 8.jpg|[[Edith Up]] held captive in the mouth of a [[Antitoon|Darktoon]]
Polar Pursuit 9.jpg|The player chasing the [[Antitoon|Darktoon]] holding [[Edith Up]] captive.
Polar Pursuit 9.jpg|The heroes chasing the [[Antitoon|Darktoon]] holding [[Edith Up]] captive
Polar Pursuit 10.jpg|A [[watermelon]] floating atop a body of red water.
Polar Pursuit 10.jpg|A [[watermelon]] floating atop a body of red water
Polar Pursuit 11.jpg|[[Edith Up]] once freed from the [[Antitoon|Darktoon]]
Polar Pursuit 12.jpg|[[Edith Up]] about to give the heroes the power to change size using [[funnel]]s
Polar Pursuit 13.jpg|The heroes can use [[funnel]]s to shrink after saving [[Edith Up]]
</gallery>
 
===Relic 3===
[[File:Polar Pursuit third relic.png|thumb|320px|The third relic can be found in the foreground directly below [[Rayman]].]]


Polar Pursuit 13.jpg|The player can shrink down after saving [[Edith Up]].
The third relic can be found in this area, hidden inside an iceberg in the foreground. Players must collect this one quickly, as the heroes are currently in pursuit of a [[Antitoon|Darktoon]] to rescue [[Edith Up]].
</gallery>
 
{{clear}}


==Area 4==
==Area 4==
Right when [[Rayman]] and his friends enter, an [[Electoon]] cries for help. The first secret area can be found by performing a walljump right at the beginning of the area. Once the team completes that, they can move on, using the shrink power to get through tight platforms. The sixth [[Skull Coin]] can be collected by touching a hairy sunglasses wearing creature. The [[Skull Coin|coin]] will be in a bubble, and moving slowly towards the [[Baby Piranhas|Baby Piranha]] filled red water, so the players must be quick to get it. The players can use a [[funnel]] to change back to normal size and continue on to the exit.
As the heroes enter, an [[Electoon]] cries for help. The first secret area can be found by performing a wall jump to reach the icy platform above. Once the [[Electoon]]s have been saved, the heroes can proceed, using [[funnel]]s to get through tight spaces. The sixth [[Skull Coin]] can be collected by coming into contact with a [[Palmito]]. The [[Skull Coin|coin]] will be released in a bubble and will move slowly towards the [[baby piranha]]-infested red water, so the heroes need to be quick to collect it. They can use a [[funnel]] to morph back to their normal size and proceed to the exit.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Polar Pursuit 15.jpg|The umbrella will safely take the player across the dangerous body of water.
Polar Pursuit 15.jpg|The umbrella will safely take the heroes across the dangerous body of water.
Polar Pursuit 16.jpg|The sixth [[Skull Coin]] of the level.
Polar Pursuit 16.jpg|The sixth [[Skull Coin]] of the level.
Polar Pursuit 17.jpg|A [[Lum King]].
Polar Pursuit 17.jpg|A [[Lum King]].
Line 59: Line 84:


===Secret area 1===
===Secret area 1===
[[File:Polar Pursuit 14.jpg|320px|thumb|right|The five [[Antitoon|Darktoons]] in the secret area.]]
[[File:Polar Pursuit 14.jpg|320px|thumb|The five [[Psychlops]] in the secret area.]]
The team has to destroy five [[Antitoon|Darktoons]] around the [[Electoon]] [[cage]], using limes to get up to higher levels. Once the five are defeated, the [[cage]] can be broken open.
 
The heroes need to defeat five [[Psychlops]] around the [[Electoon]] [[cage]], using [[lime]]s to reach the higher platforms. Once the five are defeated, the [[cage]] can be broken.


{{Clear}}
{{Clear}}


==Area 5==
==Area 5==
[[File:Polar Pursuit 18.jpg|320px|thumb|left|The seventh [[Skull Coin]].]]
[[File:Polar Pursuit 18.jpg|320px|thumb|The seventh [[Skull Coin]].]]
Immediately the heroes will shrink back by using another [[funnel]]. The seventh and difficult to get [[Skull Coin]] is located between several [[spiky fruit]]s. The players have to perform a walljump and carefully use the [[Helicopter|glide]] power to get the [[Skull Coin|coin]] while avoiding said [[spiky fruit]]s. After that, the team can move on while still shrunk. The second secret area can be found by dropping down a few platforms, avoiding [[spiky fruit]]s along the way. When that's done, the heroes can climb back up and continue to advance to the nearby exit, still shrunken down.
 
The heroes shrink again with the use of another [[funnel]]. The seventh and difficult-to-get [[Skull Coin]] is located between several [[spiky orange]]s. The heroes will need to perform a wall jump and carefully use the [[Helicopter|glide]] power to get the [[Skull Coin|coin]] while avoiding the [[spiky orange]]s. The second secret area can be found by dropping down a few platforms while avoiding [[spiky orange]]s along the way. Afterwards, the heroes can climb back up and advance to the exit, which can be found nearby.


{{Clear}}
{{Clear}}


===Secret area 2===
===Secret area 2===
[[File:Polar Pursuit 19.jpg|320px|thumb|right|The second secret area.]]
[[File:Polar Pursuit 19.jpg|320px|thumb|The second secret area.]]
The players grow back to normal size upon entry. They must destroy the [[Antitoon|Darktoons]] bouncing up and down on lemons that are attached to sensitive to touch [[fork]]s. Once all are destroyed, the [[cage]] can be broken.
 
The heroes morph back to their normal size upon entry. They must defeat the [[Psychlops]], which are bouncing on lemons attached to [[fork]]s. Once all have been defeated, the [[cage]] can be broken.


{{Clear}}
{{Clear}}


==Area 6==
==Area 6==
[[File:Polar Pursuit 20.jpg|320px|thumb|left|The sixth and final area.]]
[[File:Polar Pursuit 20.jpg|320px|thumb|The sixth and final area.]]
All the heroes have to do is destroy the [[Antitoon|Darktoons]] hovering around the [[Electoon]] [[cage]]. Once done, the [[cage]] can be broken open to end the level. Then the team poses on the [[The Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected.
 
All the heroes need to do is defeat the [[Psychlops]] hovering around the [[Electoon]] [[cage]]. Once they have been defeated, the [[cage]] can be broken, ending the level. The heroes pose on the [[The Photographer|photoboard]] as [[The Magician (Rayman Origins)|the Magician]] counts the total amount of [[Lum (UbiArt games)|Lums]] collected throughout the level.


{{Clear}}
{{Clear}}
==Trivia==
*During [[Rayman Origins (early production)|early development]], this level was called "Frosty Delight".
==Names in other languages==
{{Names
|en=Polar Pursuit
|cs=Polární hon
|nl=Fris fruit
|fr=Palais des glaces
|de=Kühle Köstlichkeit
|hu=Sarki üldözés
|it=Delizia ghiacciata
|ja=どこまでも おいかけろ
|pl=Polarny pościg
|pt=Delícia gelada
|ru=Погоня во льдах
|es=Delicias heladas
}}


==External links==
==External links==
* [http://www.youtube.com/watch?v=gk9GTWSilb4 Polar Pursuit playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]
* [https://www.youtube.com/watch?v=tTJp6XEe1VE Polar Pursuit playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]
* [http://www.youtube.com/watch?v=OaSikyOfHes Polar Pursuit playthrough at YouTube (PC version) (Speed Trophy)]
* [https://www.youtube.com/watch?v=V0nd87MP4P8 Polar Pursuit playthrough at YouTube (PC version) (Speed Trophy)]


{{RaymanOriginslocations}}
{{RaymanOriginslocations}}


[[fr:Palais des glaces]]
[[fr:Palais des glaces]]
[[pl:Polarny Pościg]]
[[hu:Sarki üldözés]]
[[pl:Polarny pościg]]


[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Origins]]