'copter candy: Difference between revisions
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{{ | {{R1Level | ||
| name = 'copter candy | |||
| image = [[File:'Copter Candy.png|center|316px|class=sprite|'copter candy]] | |||
| preceded by = [[Pebble peril]] | |||
| followed by = [[Ring rhapsody]] | |||
}} | |||
{{Quote|text=In the air, above delicious cakes, [[Rayman]] has to analyse figures and numbers. The [[Super helicopter|flight]] is not without danger – if [[Rayman]] ventures too close, he may prick himself on some rather bitter sweets.|sign=Manual|source=''[[Maths and English with Rayman]]''}} | |||
''''copter candy''' is | ''''copter candy''' is the third level in ''[[Maths and English with Rayman]]'', and is set in the [[Candy Château]]. It is the second math level, where [[Rayman]] needs to use his [[super helicopter]] power to fly to the correct place value numbers. | ||
==Part 1== | |||
[[File:'Copter Candy Part 1.png|316px|thumb|left|class=sprite|Part 1.]] | |||
[[Rayman]] has to use his [[super helicopter]] power to fly to the correct place value for each number. | |||
{{clear}} | |||
==Part 2== | |||
[[File:'Copter Candy Part 2.png|316px|thumb|right|class=sprite|Part 2.]] | |||
Part 2 has the same objective as part 1. | |||
{{clear}} | |||
==Part 3== | |||
[[File:'Copter Candy Part 3.png|316px|thumb|left|class=sprite|Part 3.]] | |||
Part 3 has nearly the same objective as the previous parts, although at certain times [[Rayman]] will need to solve addition problems then fly to the correct place value number. | |||
{{clear}} | |||
==Part 4== | |||
[[File:'Copter Candy Part 4.png|316px|thumb|right|class=sprite|Part 4.]] | |||
During the entire part, [[Rayman]] will solve addition problems then fly to the correct place value number. | |||
{{clear}} | |||
==Part 5== | |||
[[File:'Copter Candy Part 5.png|316px|thumb|left|class=sprite|The fifth and final part.]] | |||
In this final part, [[Rayman]] must find all the numbers where a certain digit is larger than another digit. | |||
{{clear}} | |||
==Trivia== | |||
*There are more [[Ting]]s in this level than there are in any other in ''[[Maths and English with Rayman]]''. | |||
{{RaymanJuniorLevels}} | {{RaymanJuniorLevels}} | ||
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[[fr:Rase-mottes sur friandises]] | [[fr:Rase-mottes sur friandises]] | ||
[[Category:Places from Maths and English with Rayman]] | |||
[[Category:Places from Rayman]] | |||
Latest revision as of 19:33, 23 August 2025
| 'copter candy | ||
|---|---|---|
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| ← Pebble peril | Ring rhapsody → | |
In the air, above delicious cakes, Rayman has to analyse figures and numbers. The flight is not without danger – if Rayman ventures too close, he may prick himself on some rather bitter sweets.—Manual, Maths and English with Rayman
'copter candy is the third level in Maths and English with Rayman, and is set in the Candy Château. It is the second math level, where Rayman needs to use his super helicopter power to fly to the correct place value numbers.
Part 1

Rayman has to use his super helicopter power to fly to the correct place value for each number.
Part 2

Part 2 has the same objective as part 1.
Part 3

Part 3 has nearly the same objective as the previous parts, although at certain times Rayman will need to solve addition problems then fly to the correct place value number.
Part 4

During the entire part, Rayman will solve addition problems then fly to the correct place value number.
Part 5

In this final part, Rayman must find all the numbers where a certain digit is larger than another digit.
Trivia
- There are more Tings in this level than there are in any other in Maths and English with Rayman.

