Rocket Guard: Difference between revisions
Hunchman801 (talk | contribs) Created page with "The '''Rocket Guard''' is a technique used by Rayman in ''Rayman in the Phantom Show'', the third DLC of ''Mario + Rabbids Sparks of Hope''. It automatically replaces the standard Plunger Guard when wearing the Rocket costume. The Rocket Guard allows him to spawn two plum-shaped weapons which open in the middle, revealing a gun inside. Rayman can either leave the Rocket Guards where they are, or grab them and throw them in a diff..." |
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The '''Rocket Guard''' is a technique used by [[Rayman]] in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. It automatically replaces the standard [[Plunger Guard]] when wearing the [[Shock Rocket|Rocket]] costume. | The '''Rocket Guard''' is a technique used by [[Rayman]] in ''[[Rayman in the Phantom Show]]'', the third DLC of ''[[Mario + Rabbids Sparks of Hope]]''. It automatically replaces the standard [[Plunger Guard]] when wearing the [[Shock Rocket|Rocket]] costume, allows him to spawn, depending on its upgrade level, two or three [[plum]]-shaped weapons which open in the middle, revealing a gun inside. | ||
==Gameplay== | |||
[[Rayman]] can either leave the Rocket Guards where they are, or grab them and throw them in a different spot. Other heroes can move them too. | |||
When an enemy moves within its range, the Rocket Guard fires an explosive projectile at them. Rocket Guards disappear from the battlefield after | When an enemy moves within its range, the Rocket Guard fires an explosive projectile at them, damaging all enemies in its area of effect. Rocket Guards initially contain two charges, but unlike the regular [[Plunger Guard]]s, which empty of all their charges at once, they only fire one projectile at a time. Rocket Guards disappear from the battlefield after running out of charges, or if newer Guards are summoned, as there can only be a maximum of five active ones. | ||
An upgrade is available for the Rocket Guard in [[Rayman]]'s skill tree, allowing him to summon three Guards instead of two. | |||
<gallery widths="320px" heights="180px"> | |||
Rocket Guard.jpg|[[Rayman]] summoning a Rocket Guard | |||
Rocket Guards battlefield.jpg|Three Rocket Guards on the battlefield | |||
Rocket Guard carry.jpg|[[Rabbid Mario]] carrying a Rocket Guard | |||
Rocket Guard fire.jpg|A Rocket Guard firing at an enemy | |||
Rocket Guard explosion.jpg|The explosion of a Rocket Guard | |||
</gallery> | |||
==Characteristics== | ==Characteristics== | ||
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| Valid targets inside this radius will be affected by Techniques or [[Spark (Mario + Rabbids Sparks of Hope)|Spark]] powers. | | Valid targets inside this radius will be affected by Techniques or [[Spark (Mario + Rabbids Sparks of Hope)|Spark]] powers. | ||
|} | |} | ||
===Upgrades=== | |||
{| class="wikitable" width="100%" | |||
|- | |||
! Name | |||
! [[Skill Prism]] cost | |||
! Effects | |||
! Description | |||
|- | |||
| Rocket Guard Number + | |||
| 1 | |||
| +1 Rocket Guard (2 → 3) | |||
| Increase the number of Rocket Guards summoned by [[Rayman]]. | |||
|} | |||
==Names in other languages== | |||
{{Names | |||
|en=Rocket Guard | |||
|zh_hans=火箭护卫 | |||
|zh_hant=火箭守衛 | |||
|nl=Raketwacht | |||
|fr=Sentinelle Roquette | |||
|de=Torpedogeschütz | |||
|it=Torretta razzo | |||
|ko=로켓 포탑 | |||
|pt=Guarda foguete | |||
|ru=Ракетопушка | |||
|es=Torreta torpedo | |||
}} | |||
==See also== | |||
* [[Plunger Guard]] | |||
* [[Vortex Guard]] | |||
{{Rayman in the Phantom Show}} | |||
[[fr:Sentinelle Roquette]] | |||
[[zh:火箭护卫]] | |||
[[Category:Techniques from Rayman in the Phantom Show]] | [[Category:Techniques from Rayman in the Phantom Show]] | ||