TNT: Difference between revisions

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Cairnie (talk | contribs)
this one's piss easy even in normal mode
 
Spiraldoor (talk | contribs)
mNo edit summary
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In Normal mode, the five seconds count down quicker than that in Easy mode, giving the player less time to estimate the last moment carefully.  If the highest high score is achieved (12,000), a ... costume for the Rabbids is unlocked.
In Normal mode, the five seconds count down quicker than that in Easy mode, giving the player less time to estimate the last moment carefully.  If the highest high score is achieved (12,000), a ... costume for the Rabbids is unlocked.


[[Category:Minigames]]
[[Category:Minigames from Rayman Raving Rabbids 2]]
[[Category:Minigames from Rayman Raving Rabbids 2]]

Revision as of 14:50, 13 February 2012

File:TNTRRR2.jpg
Rayman gets ready to push down onto the detonator.

TNT is a minigame in the console version of Rayman Raving Rabbids 2. It is found as one of 8 minigames in the Tropics trip.

Gameplay

In this minigame, either Rayman or the Rabbids are appointed to detonate something off screen, and the aim of the game is to push down the plunger as close to the last moment before the timer runs out as possible, after 5 seconds. In a single player game the closer to the very end of the countdown the detonator is pushed down, the more points are scored, while in a multiplayer game the player with the closest time gets the most points. If the time completely runs out before detonating, no points are scored at all. The game ends after three rounds.

Easy Mode

In Easy mode, the five second counts down rather slowly, giving the player a chance to estimate the last moment more carefully.

Normal Mode

In Normal mode, the five seconds count down quicker than that in Easy mode, giving the player less time to estimate the last moment carefully. If the highest high score is achieved (12,000), a ... costume for the Rabbids is unlocked.