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The '''Livid Dead''' are a race of undead creatures who live in the subterranean [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] in ''[[Rayman Origins]]''. | The '''Livid Dead''' are a race of undead creatures who live in the subterranean [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] in ''[[Rayman Origins]]''. | ||
At the beginning of the game, [[Rayman]], [[Globox]], the [[Grand Minimus]], the [[Goth | At the beginning of the game, [[Rayman]], [[Globox]], the [[Grand Minimus]], the [[Goth Teensie]] and the [[Polokus|Bubble Dreamer]] are napping in the branches of [[the Snoring Tree]]. A microphone disguised as a flower conveys their snoring down, through the roots of the tree, to the underground depths of the Land of the Livid Dead. The noise greatly irritates the Livid Dead, including a zombie [[Granny]] with a skeleton husband; she sends an entire army of [[Darktoon]]s, [[Psychlops]] and other nightmarish creatures to invade [[the Glade of Dreams]] and bring an end to the heroes' snoring. | ||
The [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] acts as an optional final level in the game. Its entrance in [[the Snoring Tree]] is guarded by one of the Livid Dead: a skeleton known as the [[Grim Reaper]]. In order to open the way, the heroes must collect all of the shiny [[Skull Teeth]] littered throughout the game. When the Grim Reaper receives them, he steps aside and allows the heroes to pass. Once there, the heroes encounter many [[Granny|Grannies]]; here they act as simple enemies. | The [[Land of the Livid Dead (Rayman Origins)|Land of the Livid Dead]] acts as an optional final level in the game. Its entrance in [[the Snoring Tree]] is guarded by one of the Livid Dead: a skeleton known as the [[Grim Reaper]]. In order to open the way, the heroes must collect all of the shiny [[Skull Teeth]] littered throughout the game. When the Grim Reaper receives them, he steps aside and allows the heroes to pass. Once there, the heroes encounter many [[Granny|Grannies]]; here they act as simple enemies. | ||